<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Final Fantasy VI Advance: The censored director’s cut edition</title> <atom:link href="http://www.siliconera.com/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: GarlandFraser</title><link>http://www.siliconera.com/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/comment-page-2/#comment-608926</link> <dc:creator>GarlandFraser</dc:creator> <pubDate>Wed, 15 Jul 2009 21:34:44 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/#comment-608926</guid> <description>Atleast In the Advanced version they confirmed that people &#039;through themselves off the cliff in despair&quot; when Cid was describing the events before Celes attempted suicide. In the SNES version Cid said something like &quot; When the villagers were sad, they held their breath and jumped off that cliff, that cheered them right up!&quot; like it was a game or something...&lt;br&gt;Locke saying that thing you described earlier just doesn&#039;t seem his character anyway, and despite what you say, the American translation for the SNES is far more censored then this version, which is much more true to the Japanese version.</description> <content:encoded><![CDATA[<p>Atleast In the Advanced version they confirmed that people &#39;through themselves off the cliff in despair&#8221; when Cid was describing the events before Celes attempted suicide. In the SNES version Cid said something like &#8221; When the villagers were sad, they held their breath and jumped off that cliff, that cheered them right up!&#8221; like it was a game or something&#8230;<br />Locke saying that thing you described earlier just doesn&#39;t seem his character anyway, and despite what you say, the American translation for the SNES is far more censored then this version, which is much more true to the Japanese version.</p> ]]></content:encoded> </item> <item><title>By: GarlandFraser</title><link>http://www.siliconera.com/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/comment-page-2/#comment-574273</link> <dc:creator>GarlandFraser</dc:creator> <pubDate>Wed, 15 Jul 2009 14:34:44 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/#comment-574273</guid> <description>Atleast In the Advanced version they confirmed that people &#039;through themselves off the cliff in despair&quot; when Cid was describing the events before Celes attempted suicide. In the SNES version Cid said something like &quot; When the villagers were sad, they held their breath and jumped off that cliff, that cheered them right up!&quot; like it was a game or something...&lt;br&gt;Locke saying that thing you described earlier just doesn&#039;t seem his character anyway, and despite what you say, the American translation for the SNES is far more censored then this version, which is much more true to the Japanese version.</description> <content:encoded><![CDATA[<p>Atleast In the Advanced version they confirmed that people &#39;through themselves off the cliff in despair&#8221; when Cid was describing the events before Celes attempted suicide. In the SNES version Cid said something like &#8221; When the villagers were sad, they held their breath and jumped off that cliff, that cheered them right up!&#8221; like it was a game or something&#8230;<br />Locke saying that thing you described earlier just doesn&#39;t seem his character anyway, and despite what you say, the American translation for the SNES is far more censored then this version, which is much more true to the Japanese version.</p> ]]></content:encoded> </item> <item><title>By: Joe</title><link>http://www.siliconera.com/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/comment-page-2/#comment-571330</link> <dc:creator>Joe</dc:creator> <pubDate>Sun, 07 Jun 2009 18:36:57 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/#comment-571330</guid> <description>Did anyone notice in the FFVI Advanced that there is a girl that runs into the pub in South Figaro after you talk to shadow, but she runs away when you try to approach her? I mean it could be nothing, but anyone know anything about that?</description> <content:encoded><![CDATA[<p>Did anyone notice in the FFVI Advanced that there is a girl that runs into the pub in South Figaro after you talk to shadow, but she runs away when you try to approach her? I mean it could be nothing, but anyone know anything about that?</p> ]]></content:encoded> </item> <item><title>By: Ben</title><link>http://www.siliconera.com/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/comment-page-2/#comment-565563</link> <dc:creator>Ben</dc:creator> <pubDate>Wed, 18 Mar 2009 20:24:01 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/#comment-565563</guid> <description>I think the weird names for monsters, summons, spells, etc. in the SNES version were more for technical reasons; notice how there&#039;s no esper name in the SNES game which has more than 8 characters in it.  It&#039;s likely space had to be saved, either visually for the GUI or for making the game structure work (maybe names were implemented with a huge array of char variables, with a different name every 8 elements of the array, or something like that).  Considering there&#039;s far more storage space on a GBA cart than an SNES one, this problem could hence be addressed.  &lt;br&gt;&lt;br&gt;Cait Sith=9 characters (including the space), while Stray = 5, which is less than 8.&lt;br&gt;Carbuncle= 9, while Carbunkl=8, which fits the implicit eight parameter.&lt;br&gt;&lt;br&gt;Just wanted to point out that there was a point to seemingly pointless changes.</description> <content:encoded><![CDATA[<p>I think the weird names for monsters, summons, spells, etc. in the SNES version were more for technical reasons; notice how there&#39;s no esper name in the SNES game which has more than 8 characters in it.  It&#39;s likely space had to be saved, either visually for the GUI or for making the game structure work (maybe names were implemented with a huge array of char variables, with a different name every 8 elements of the array, or something like that).  Considering there&#39;s far more storage space on a GBA cart than an SNES one, this problem could hence be addressed.</p><p>Cait Sith=9 characters (including the space), while Stray = 5, which is less than 8.<br />Carbuncle= 9, while Carbunkl=8, which fits the implicit eight parameter.</p><p>Just wanted to point out that there was a point to seemingly pointless changes.</p> ]]></content:encoded> </item> <item><title>By: Zair</title><link>http://www.siliconera.com/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/comment-page-2/#comment-564809</link> <dc:creator>Zair</dc:creator> <pubDate>Mon, 02 Mar 2009 00:57:19 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/#comment-564809</guid> <description>Wow, thanks for the Celes-related spoiler!  =D</description> <content:encoded><![CDATA[<p>Wow, thanks for the Celes-related spoiler!  =D</p> ]]></content:encoded> </item> <item><title>By: Harun</title><link>http://www.siliconera.com/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/comment-page-2/#comment-142028</link> <dc:creator>Harun</dc:creator> <pubDate>Mon, 30 Jul 2007 03:04:54 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/#comment-142028</guid> <description>Here is a more complete site for the FF6 transcript: :) http://www.parabox.or.jp/~takashin/ff6story-01.htm</description> <content:encoded><![CDATA[<p>Here is a more complete site for the FF6 transcript: :)<br /> <a href="http://www.parabox.or.jp/~takashin/ff6story-01.htm" rel="nofollow">http://www.parabox.or.jp/~takashin/ff6story-01.htm</a></p> ]]></content:encoded> </item> <item><title>By: Harun</title><link>http://www.siliconera.com/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/comment-page-2/#comment-666317</link> <dc:creator>Harun</dc:creator> <pubDate>Mon, 30 Jul 2007 03:04:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/#comment-666317</guid> <description>Here is a more complete site for the FF6 transcript: :) http://www.parabox.or.jp/~takashin/ff6story-01.htm</description> <content:encoded><![CDATA[<p>Here is a more complete site for the FF6 transcript: :)<br /> <a href="http://www.parabox.or.jp/~takashin/ff6story-01.htm" rel="nofollow">http://www.parabox.or.jp/~takashin/ff6story-01.htm</a></p> ]]></content:encoded> </item> <item><title>By: Precision Fury</title><link>http://www.siliconera.com/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/comment-page-2/#comment-132286</link> <dc:creator>Precision Fury</dc:creator> <pubDate>Thu, 19 Jul 2007 03:41:59 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/#comment-132286</guid> <description>LOOK, I just bought FF I Anniversary Edition for the PSP and it is AWESOME. Actually makes me want to play this game again, I and II were crappy on the GBA. I am going to buy FF II Anniversary Edition also when it comes out in a few days. LOOK, they put a LOT of work into these versions and it SHOWS.NOW, the reason for my post... I want to see FF VI (III in U.S.), the SNES classic, Anniversary Edition for the PSP. That&#039;s right, you heard me, FF VI Anniversary Edition.Can you even begin to imagine HOW COOL THAT WOULD BE!!?! ... no, you CAN&#039;T ! ! !</description> <content:encoded><![CDATA[<p>LOOK, I just bought FF I Anniversary Edition for the PSP and it is AWESOME. Actually makes me want to play this game again, I and II were crappy on the GBA. I am going to buy FF II Anniversary Edition also when it comes out in a few days. LOOK, they put a LOT of work into these versions and it SHOWS.</p><p>NOW, the reason for my post&#8230; I want to see FF VI (III in U.S.), the SNES classic, Anniversary Edition for the PSP. That&#8217;s right, you heard me, FF VI Anniversary Edition.</p><p>Can you even begin to imagine HOW COOL THAT WOULD BE!!?! &#8230; no, you CAN&#8217;T ! ! !</p> ]]></content:encoded> </item> <item><title>By: Precision Fury</title><link>http://www.siliconera.com/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/comment-page-2/#comment-666318</link> <dc:creator>Precision Fury</dc:creator> <pubDate>Thu, 19 Jul 2007 03:41:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/#comment-666318</guid> <description>LOOK, I just bought FF I Anniversary Edition for the PSP and it is AWESOME. Actually makes me want to play this game again, I and II were crappy on the GBA. I am going to buy FF II Anniversary Edition also when it comes out in a few days. LOOK, they put a LOT of work into these versions and it SHOWS.NOW, the reason for my post... I want to see FF VI (III in U.S.), the SNES classic, Anniversary Edition for the PSP. That&#039;s right, you heard me, FF VI Anniversary Edition.Can you even begin to imagine HOW COOL THAT WOULD BE!!?! ... no, you CAN&#039;T ! ! !</description> <content:encoded><![CDATA[<p>LOOK, I just bought FF I Anniversary Edition for the PSP and it is AWESOME. Actually makes me want to play this game again, I and II were crappy on the GBA. I am going to buy FF II Anniversary Edition also when it comes out in a few days. LOOK, they put a LOT of work into these versions and it SHOWS.</p><p>NOW, the reason for my post&#8230; I want to see FF VI (III in U.S.), the SNES classic, Anniversary Edition for the PSP. That&#8217;s right, you heard me, FF VI Anniversary Edition.</p><p>Can you even begin to imagine HOW COOL THAT WOULD BE!!?! &#8230; no, you CAN&#8217;T ! ! !</p> ]]></content:encoded> </item> <item><title>By: Precision Fury</title><link>http://www.siliconera.com/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/comment-page-2/#comment-666319</link> <dc:creator>Precision Fury</dc:creator> <pubDate>Thu, 19 Jul 2007 03:41:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/#comment-666319</guid> <description>LOOK, I just bought FF I Anniversary Edition for the PSP and it is AWESOME. Actually makes me want to play this game again, I and II were crappy on the GBA. I am going to buy FF II Anniversary Edition also when it comes out in a few days. LOOK, they put a LOT of work into these versions and it SHOWS.NOW, the reason for my post... I want to see FF VI (III in U.S.), the SNES classic, Anniversary Edition for the PSP. That&#039;s right, you heard me, FF VI Anniversary Edition.Can you even begin to imagine HOW COOL THAT WOULD BE!!?! ... no, you CAN&#039;T ! ! !</description> <content:encoded><![CDATA[<p>LOOK, I just bought FF I Anniversary Edition for the PSP and it is AWESOME. Actually makes me want to play this game again, I and II were crappy on the GBA. I am going to buy FF II Anniversary Edition also when it comes out in a few days. LOOK, they put a LOT of work into these versions and it SHOWS.</p><p>NOW, the reason for my post&#8230; I want to see FF VI (III in U.S.), the SNES classic, Anniversary Edition for the PSP. That&#8217;s right, you heard me, FF VI Anniversary Edition.</p><p>Can you even begin to imagine HOW COOL THAT WOULD BE!!?! &#8230; no, you CAN&#8217;T ! ! !</p> ]]></content:encoded> </item> <item><title>By: JOTARO</title><link>http://www.siliconera.com/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/comment-page-2/#comment-79665</link> <dc:creator>JOTARO</dc:creator> <pubDate>Fri, 11 May 2007 05:10:53 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/#comment-79665</guid> <description>Yeah, the Woolsey translation had some decent lines to spice up the story but some lines like the shadow one about nickel throat slitting took Shadow&#039;s degree of badass to a new level. This could have been changed to more of a degree than the best friend line. Who cares if it was was a Woolsey creation, killing your best friend for a right price sounds lame because I bet you most of us would do something out of the ordinary-- not necessarily extreme, for the right price. And anybody saying otherwise is full of crap.  Locke&#039;s situation was crappy in the gba remake because like most of you said, it left out the ambiguity.(spoiler) Locke doesn&#039;t seem to really get over Rachel until the after the Phoenix scene. But for him yo hit on her in the wob is just stupid. These changes might take away form the story for those of us who just about memorized each line but FF 6 is great and always will be. Some versions are just better than others. My biggest complain was the music. Damn it all to hell!! Wtf!, the boss music was desecrated and other small changes to other songs made it seem like a crappy dj was messing it up. Dammit! It makes me explode into rage. For shame on the brilliant work of Nobuo Uematsu. All you people saying that you should play the old version and be quiet is just stupid. Most of us--at least me bought this game for the new dungeon and other new espers as well as a different replay value. This made me want to turn the volume down a lot and still angers me to this day. Anybody who wants to talk smack about the music being a lot better needs to listen to the sfc/snes version and then quietly shut up. Yes we wanted to try out the new stuff but we didn&#039;t want to be disappointed about the classic either because of certain and sometimes drastic changes.</description> <content:encoded><![CDATA[<p>Yeah, the Woolsey translation had some decent lines to spice up the story but some lines like the shadow one about nickel throat slitting took Shadow&#8217;s degree of badass to a new level. This could have been changed to more of a degree than the best friend line. Who cares if it was was a Woolsey creation, killing your best friend for a right price sounds lame because I bet you most of us would do something out of the ordinary&#8211; not necessarily extreme, for the right price. And anybody saying otherwise is full of crap.  Locke&#8217;s situation was crappy in the gba remake because like most of you said, it left out the ambiguity.(spoiler) Locke doesn&#8217;t seem to really get over Rachel until the after the Phoenix scene. But for him yo hit on her in the wob is just stupid. These changes might take away form the story for those of us who just about memorized each line but FF 6 is great and always will be. Some versions are just better than others. My biggest complain was the music. Damn it all to hell!! Wtf!, the boss music was desecrated and other small changes to other songs made it seem like a crappy dj was messing it up. Dammit! It makes me explode into rage. For shame on the brilliant work of Nobuo Uematsu. All you people saying that you should play the old version and be quiet is just stupid. Most of us&#8211;at least me bought this game for the new dungeon and other new espers as well as a different replay value. This made me want to turn the volume down a lot and still angers me to this day. Anybody who wants to talk smack about the music being a lot better needs to listen to the sfc/snes version and then quietly shut up. Yes we wanted to try out the new stuff but we didn&#8217;t want to be disappointed about the classic either because of certain and sometimes drastic changes.</p> ]]></content:encoded> </item> <item><title>By: JOTARO</title><link>http://www.siliconera.com/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/comment-page-1/#comment-666316</link> <dc:creator>JOTARO</dc:creator> <pubDate>Fri, 11 May 2007 05:10:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/#comment-666316</guid> <description>Yeah, the Woolsey translation had some decent lines to spice up the story but some lines like the shadow one about nickel throat slitting took Shadow&#039;s degree of badass to a new level. This could have been changed to more of a degree than the best friend line. Who cares if it was was a Woolsey creation, killing your best friend for a right price sounds lame because I bet you most of us would do something out of the ordinary-- not necessarily extreme, for the right price. And anybody saying otherwise is full of crap.  Locke&#039;s situation was crappy in the gba remake because like most of you said, it left out the ambiguity.(spoiler) Locke doesn&#039;t seem to really get over Rachel until the after the Phoenix scene. But for him yo hit on her in the wob is just stupid. These changes might take away form the story for those of us who just about memorized each line but FF 6 is great and always will be. Some versions are just better than others. My biggest complain was the music. Damn it all to hell!! Wtf!, the boss music was desecrated and other small changes to other songs made it seem like a crappy dj was messing it up. Dammit! It makes me explode into rage. For shame on the brilliant work of Nobuo Uematsu. All you people saying that you should play the old version and be quiet is just stupid. Most of us--at least me bought this game for the new dungeon and other new espers as well as a different replay value. This made me want to turn the volume down a lot and still angers me to this day. Anybody who wants to talk smack about the music being a lot better needs to listen to the sfc/snes version and then quietly shut up. Yes we wanted to try out the new stuff but we didn&#039;t want to be disappointed about the classic either because of certain and sometimes drastic changes.</description> <content:encoded><![CDATA[<p>Yeah, the Woolsey translation had some decent lines to spice up the story but some lines like the shadow one about nickel throat slitting took Shadow&#8217;s degree of badass to a new level. This could have been changed to more of a degree than the best friend line. Who cares if it was was a Woolsey creation, killing your best friend for a right price sounds lame because I bet you most of us would do something out of the ordinary&#8211; not necessarily extreme, for the right price. And anybody saying otherwise is full of crap.  Locke&#8217;s situation was crappy in the gba remake because like most of you said, it left out the ambiguity.(spoiler) Locke doesn&#8217;t seem to really get over Rachel until the after the Phoenix scene. But for him yo hit on her in the wob is just stupid. These changes might take away form the story for those of us who just about memorized each line but FF 6 is great and always will be. Some versions are just better than others. My biggest complain was the music. Damn it all to hell!! Wtf!, the boss music was desecrated and other small changes to other songs made it seem like a crappy dj was messing it up. Dammit! It makes me explode into rage. For shame on the brilliant work of Nobuo Uematsu. All you people saying that you should play the old version and be quiet is just stupid. Most of us&#8211;at least me bought this game for the new dungeon and other new espers as well as a different replay value. This made me want to turn the volume down a lot and still angers me to this day. Anybody who wants to talk smack about the music being a lot better needs to listen to the sfc/snes version and then quietly shut up. Yes we wanted to try out the new stuff but we didn&#8217;t want to be disappointed about the classic either because of certain and sometimes drastic changes.</p> ]]></content:encoded> </item> <item><title>By: Mark</title><link>http://www.siliconera.com/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/comment-page-1/#comment-76058</link> <dc:creator>Mark</dc:creator> <pubDate>Tue, 01 May 2007 03:58:33 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/#comment-76058</guid> <description>They butchered my favorite line.  After meeting Edgar in SNES Miss Branford says something like an ordinary girl would have fallen for him, but I&#039;m hardly an ordinary girl.  In advanced she says &quot;Hmm... I suppose a normal girl would have felt something from those words. But...not me...&quot;  Urrrrrgh.  Furthermore although most music was improved, they ruined the best song, the riding chocobo one.  In fact no matter how I try do obtain the song for my ipod, its never as good as snes version</description> <content:encoded><![CDATA[<p>They butchered my favorite line.  After meeting Edgar in SNES Miss Branford says something like an ordinary girl would have fallen for him, but I&#8217;m hardly an ordinary girl.  In advanced she says &#8220;Hmm&#8230; I suppose a normal girl would have felt something from those words. But&#8230;not me&#8230;&#8221;  Urrrrrgh.  Furthermore although most music was improved, they ruined the best song, the riding chocobo one.  In fact no matter how I try do obtain the song for my ipod, its never as good as snes version</p> ]]></content:encoded> </item> <item><title>By: Mark</title><link>http://www.siliconera.com/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/comment-page-1/#comment-666315</link> <dc:creator>Mark</dc:creator> <pubDate>Tue, 01 May 2007 03:58:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/#comment-666315</guid> <description>They butchered my favorite line.  After meeting Edgar in SNES Miss Branford says something like an ordinary girl would have fallen for him, but I&#039;m hardly an ordinary girl.  In advanced she says &quot;Hmm... I suppose a normal girl would have felt something from those words. But...not me...&quot;  Urrrrrgh.  Furthermore although most music was improved, they ruined the best song, the riding chocobo one.  In fact no matter how I try do obtain the song for my ipod, its never as good as snes version</description> <content:encoded><![CDATA[<p>They butchered my favorite line.  After meeting Edgar in SNES Miss Branford says something like an ordinary girl would have fallen for him, but I&#8217;m hardly an ordinary girl.  In advanced she says &#8220;Hmm&#8230; I suppose a normal girl would have felt something from those words. But&#8230;not me&#8230;&#8221;  Urrrrrgh.  Furthermore although most music was improved, they ruined the best song, the riding chocobo one.  In fact no matter how I try do obtain the song for my ipod, its never as good as snes version</p> ]]></content:encoded> </item> <item><title>By: Rebochan</title><link>http://www.siliconera.com/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/comment-page-1/#comment-55225</link> <dc:creator>Rebochan</dc:creator> <pubDate>Fri, 09 Mar 2007 14:26:59 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/02/08/final-fantasy-vi-advance-the-censored-directors-cut-edition/#comment-55225</guid> <description>I think you should compare the cast to the Japanese script and not the Woolsey script.  It&#039;s pretty common knowledge that Woolsey translated fast and loose and much of the way the characters are remembered are not how they were depicted in Japan.  What remains of the Woolsey script was retained less for accuracy and more because of nostalgia.</description> <content:encoded><![CDATA[<p>I think you should compare the cast to the Japanese script and not the Woolsey script.  It&#8217;s pretty common knowledge that Woolsey translated fast and loose and much of the way the characters are remembered are not how they were depicted in Japan.  What remains of the Woolsey script was retained less for accuracy and more because of nostalgia.</p> ]]></content:encoded> </item> </channel> </rss>
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