<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Explaining Eyeshield 21 Wii</title> <atom:link href="http://www.siliconera.com/2007/04/06/explaining-eyeshield-21-wii/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2007/04/06/explaining-eyeshield-21-wii/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: dasd</title><link>http://www.siliconera.com/2007/04/06/explaining-eyeshield-21-wii/comment-page-1/#comment-111566</link> <dc:creator>dasd</dc:creator> <pubDate>Sun, 01 Jul 2007 16:29:45 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/06/explaining-eyeshield-21-wii/#comment-111566</guid> <description>dddd  loi</description> <content:encoded><![CDATA[<p>dddd  loi</p> ]]></content:encoded> </item> <item><title>By: dasd</title><link>http://www.siliconera.com/2007/04/06/explaining-eyeshield-21-wii/comment-page-1/#comment-668720</link> <dc:creator>dasd</dc:creator> <pubDate>Sun, 01 Jul 2007 16:29:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/06/explaining-eyeshield-21-wii/#comment-668720</guid> <description>dddd  loi</description> <content:encoded><![CDATA[<p>dddd  loi</p> ]]></content:encoded> </item> <item><title>By: CIN</title><link>http://www.siliconera.com/2007/04/06/explaining-eyeshield-21-wii/comment-page-1/#comment-66264</link> <dc:creator>CIN</dc:creator> <pubDate>Sat, 07 Apr 2007 19:33:18 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/06/explaining-eyeshield-21-wii/#comment-66264</guid> <description>Looks nice. Now I feel like watching anime :]</description> <content:encoded><![CDATA[<p>Looks nice. Now I feel like watching anime :]</p> ]]></content:encoded> </item> <item><title>By: CIN</title><link>http://www.siliconera.com/2007/04/06/explaining-eyeshield-21-wii/comment-page-1/#comment-668719</link> <dc:creator>CIN</dc:creator> <pubDate>Sat, 07 Apr 2007 19:33:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/06/explaining-eyeshield-21-wii/#comment-668719</guid> <description>Looks nice. Now I feel like watching anime :]</description> <content:encoded><![CDATA[<p>Looks nice. Now I feel like watching anime :]</p> ]]></content:encoded> </item> <item><title>By: Wachinayn</title><link>http://www.siliconera.com/2007/04/06/explaining-eyeshield-21-wii/comment-page-1/#comment-66243</link> <dc:creator>Wachinayn</dc:creator> <pubDate>Sat, 07 Apr 2007 17:35:35 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/06/explaining-eyeshield-21-wii/#comment-66243</guid> <description>Thank you very much for your explanations of the game. I own the DS one and the story mode of this one seems to pick up when the DS game left. A sure import for me when a freeloader for the Wii is released.</description> <content:encoded><![CDATA[<p>Thank you very much for your explanations of the game. I own the DS one and the story mode of this one seems to pick up when the DS game left. A sure import for me when a freeloader for the Wii is released.</p> ]]></content:encoded> </item> <item><title>By: Wachinayn</title><link>http://www.siliconera.com/2007/04/06/explaining-eyeshield-21-wii/comment-page-1/#comment-668718</link> <dc:creator>Wachinayn</dc:creator> <pubDate>Sat, 07 Apr 2007 17:35:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/06/explaining-eyeshield-21-wii/#comment-668718</guid> <description>Thank you very much for your explanations of the game. I own the DS one and the story mode of this one seems to pick up when the DS game left. A sure import for me when a freeloader for the Wii is released.</description> <content:encoded><![CDATA[<p>Thank you very much for your explanations of the game. I own the DS one and the story mode of this one seems to pick up when the DS game left. A sure import for me when a freeloader for the Wii is released.</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2007/04/06/explaining-eyeshield-21-wii/comment-page-1/#comment-65916</link> <dc:creator>Spencer</dc:creator> <pubDate>Sat, 07 Apr 2007 02:35:37 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/06/explaining-eyeshield-21-wii/#comment-65916</guid> <description>Yeah it&#039;s fun, but I don&#039;t know how long it&#039;s going to last post-scenario mode. With only four mechanics and constantly passing matches are way too similar. I played some multiplayer, and that&#039;s where Eyeshield 21 sort of shines. You can&#039;t always pass and you have to switch up tactics. I know you&#039;re a fan of the series so you&#039;ll probably enjoy playing with your friends more than me with people who don&#039;t really know who the characters are.Are the controls responsive... for shaking to pass and shaking to kick yes, for choosing the direction to run... not so much. Sometimes when you move the remote up the game thinks you&#039;re moving left, right or down. It makes running frustrating.There is one more Eyeshield 21 piece I&#039;m working on so keep checking for it.</description> <content:encoded><![CDATA[<p>Yeah it&#8217;s fun, but I don&#8217;t know how long it&#8217;s going to last post-scenario mode. With only four mechanics and constantly passing matches are way too similar. I played some multiplayer, and that&#8217;s where Eyeshield 21 sort of shines. You can&#8217;t always pass and you have to switch up tactics. I know you&#8217;re a fan of the series so you&#8217;ll probably enjoy playing with your friends more than me with people who don&#8217;t really know who the characters are.</p><p>Are the controls responsive&#8230; for shaking to pass and shaking to kick yes, for choosing the direction to run&#8230; not so much. Sometimes when you move the remote up the game thinks you&#8217;re moving left, right or down. It makes running frustrating.</p><p>There is one more Eyeshield 21 piece I&#8217;m working on so keep checking for it.</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2007/04/06/explaining-eyeshield-21-wii/comment-page-1/#comment-668717</link> <dc:creator>Spencer</dc:creator> <pubDate>Sat, 07 Apr 2007 02:35:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/06/explaining-eyeshield-21-wii/#comment-668717</guid> <description>Yeah it&#039;s fun, but I don&#039;t know how long it&#039;s going to last post-scenario mode. With only four mechanics and constantly passing matches are way too similar. I played some multiplayer, and that&#039;s where Eyeshield 21 sort of shines. You can&#039;t always pass and you have to switch up tactics. I know you&#039;re a fan of the series so you&#039;ll probably enjoy playing with your friends more than me with people who don&#039;t really know who the characters are.Are the controls responsive... for shaking to pass and shaking to kick yes, for choosing the direction to run... not so much. Sometimes when you move the remote up the game thinks you&#039;re moving left, right or down. It makes running frustrating.There is one more Eyeshield 21 piece I&#039;m working on so keep checking for it.</description> <content:encoded><![CDATA[<p>Yeah it&#8217;s fun, but I don&#8217;t know how long it&#8217;s going to last post-scenario mode. With only four mechanics and constantly passing matches are way too similar. I played some multiplayer, and that&#8217;s where Eyeshield 21 sort of shines. You can&#8217;t always pass and you have to switch up tactics. I know you&#8217;re a fan of the series so you&#8217;ll probably enjoy playing with your friends more than me with people who don&#8217;t really know who the characters are.</p><p>Are the controls responsive&#8230; for shaking to pass and shaking to kick yes, for choosing the direction to run&#8230; not so much. Sometimes when you move the remote up the game thinks you&#8217;re moving left, right or down. It makes running frustrating.</p><p>There is one more Eyeshield 21 piece I&#8217;m working on so keep checking for it.</p> ]]></content:encoded> </item> <item><title>By: EvilGamerX</title><link>http://www.siliconera.com/2007/04/06/explaining-eyeshield-21-wii/comment-page-1/#comment-65915</link> <dc:creator>EvilGamerX</dc:creator> <pubDate>Sat, 07 Apr 2007 02:30:12 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/06/explaining-eyeshield-21-wii/#comment-65915</guid> <description>Sounds very similar to the DS one, which I am loving.A few questions.  Is it fun?  Does it have a lasting appeal? Did you play multiplayer?  If so, is it better to play against people or the computer? Are the controls responsive?</description> <content:encoded><![CDATA[<p>Sounds very similar to the DS one, which I am loving.</p><p>A few questions.  Is it fun?  Does it have a lasting appeal?<br /> Did you play multiplayer?  If so, is it better to play against people or the computer?<br /> Are the controls responsive?</p> ]]></content:encoded> </item> <item><title>By: EvilGamerX</title><link>http://www.siliconera.com/2007/04/06/explaining-eyeshield-21-wii/comment-page-1/#comment-668716</link> <dc:creator>EvilGamerX</dc:creator> <pubDate>Sat, 07 Apr 2007 02:30:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/04/06/explaining-eyeshield-21-wii/#comment-668716</guid> <description>Sounds very similar to the DS one, which I am loving.A few questions.  Is it fun?  Does it have a lasting appeal? Did you play multiplayer?  If so, is it better to play against people or the computer? Are the controls responsive?</description> <content:encoded><![CDATA[<p>Sounds very similar to the DS one, which I am loving.</p><p>A few questions.  Is it fun?  Does it have a lasting appeal?<br /> Did you play multiplayer?  If so, is it better to play against people or the computer?<br /> Are the controls responsive?</p> ]]></content:encoded> </item> </channel> </rss>
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