Box Art Love: FolksSoul

By Rolando . April 22, 2007 . 3:47am

Ever since Monster Kingdom: Unknown Realms was announced, not much was really said about it aside from the fact that it’s part of the Monster Kingdom universe. After going through a name change to FolksSoul: Ushinawareta Denshou, there still hasn’t been much information regarding this title’s battle system.


The game revolves around two characters, Ellen and Keats. Ellen receives a letter from her dead mother which leads her to a village where she’s able to speak to the dead; Keats, on the other hands, receives a letter from a girl and ends up crossing paths with Ellen in the same village. The similarity FolksSoul has with Monster Kingdom: Jewel Summoner is the idea of summoning monsters to aid you in battle by extracting their "ID". Based on what information the official Japanese site has given, with an update that only mentions the game’s name change, I wouldn’t be surprised if FolksSoul turns out to play similarly or exactly like Devil Summoner: Raidou Kuzunoha vs. The Soulless Army.


Anyway, isn’t the box art for the game awesome?




Also, how do you think FolksSoul will hold up? Think it’ll spike up some PS3 sales in Japan? The game has a release date of 6/21 though Play-Asia has it listed as 6/07. Hmmm…

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  • Aoshi00

    I’ve been wanting this game ever since I saw the short trailer. I like the new name “Folks Soul”, Monster Kingdom just sounded so generic. The graphics and setting reminds me of Shadow Hearts and the surreal environment Baten Kaitos.

    Absorbing monsters by tilting the 6axis controller sounds like fun. I can see this being my 1st RPG for the PS3 (which have yet to play real games on)

  • The game looks awesome and so does the boxart, not too sure about that title though lol I liked the old one better but this is def one of those must have PS3 titles. Now if I could only afford a PS3 lol.

  • I wonder if FolksSoul will spike sales too, it just doesn’t seem like it has much attention from anyone to do so. It doesn’t mean it won’t be good though, possible sleeper hit?

  • Pichi

    I don’t know, I’m not really feeling the box art but I LOVE the text of the title. Fits ever so well.

  • @ Spencer,

    A good way to determine if it’ll do well is to look at Monster Kingdom: Jewel Summoner and how good it did in Japan. From what I’ve heard on GameFAQs (yes, I know, last place for an educated opinion), Monster Kingdom: Jewel Summoner did pretty good. Perhaps not as good as a Final Fantasy or Dragon Quest game, but good enough to garner attention and sales.

    Maybe it’ll turn out to be a sleeper hit.

  • Anony

    It’s too bad Cozy Okada only has creative input on this game. I don’t have much hope for the game since it’s being developed by Game Republic, and they don’t exactly have a very good track record. I would’ve preferred if Okada’s company, GAIA [who developed Jewel Summoner], was working on it, instead.

    I think Monster Kingdom: Unknown Realm sounded better. FolksSoul sounds like a compilation album or something.

  • markgreyam

    I’m still preferring the previous cover art, back when it didn’t have such a strange name.

  • Aoshi00

    I’m ok w/ the new name, but the art is not all that great, wonder if this is final. Actually this seems like more of an US. cover, how they do a collage from bits and pieces, and all the styles seem kind of jarring. If I hear the gameplay is good I would get it real soon.

  • Roli O.

    @ Aoshi00

    Hmm. The box art looks like a Japanese cover to me. Normally when I see a U.S. cover it either has some action oriented collages or just a very generic image whereas most Japanese covers have creative detail. Kind of like this box art here.

  • Anony

    “most Japanese covers have creative detail”
    Japanophile Alert! Japanophile Alert! DANGER! DANGER!

  • @ Anony

    Yes because apparently comparing a JPN game cover and a US game cover and noticing their differences both in appearance and creative detail are part of being a Japanophile right?

    Grow up please.

  • Pichi

    The box art reminds me of the American box art for Ico. The close up head, character body on the bottom, something big on the top right.

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