Radio Allergy quietly misses its release date… again

By Spencer . May 1, 2007 . 1:40pm

After slapping it with a Wii compatible label, O3 Entertainment had Radio Allergy (aka Radiligy) scheduled to come out on March 20, 2007. When March passed Radio Allergy had a new tentative date, April 27 and that day passed with Radio Allergy nowhere in sight. Delays are inevitable, but O3 is about to face a serious problem they don’t get Radio Allergy to the market soon. Since the Wii’s launch shelf space for Gamecube titles has been drastically shrinking and even if Radio Allergy makes it to the market it might be difficult to find. Maybe a better option for O3 Entertainment would be to ditch the Gamecube version and work on Radiligy PreciouS for the still thriving Playstation 2.

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  • Angelous

    I’ve been patiently awaiting this game for months. I’ve had my copy pre-ordered on for what seems like forever. I still have hope this game will be released.

    How do I still have hope? Because Red Star finally came out. So Radio Allergy has to come out at some point.

  • Totally true, the Red Star did come out (sweet!), but the PS2 still has selling power. I really hope Radio Allergy doesn’t get canceled, but if O3 Entertainment doesn’t get Radio Allergy out by this summer they may have a hard time getting retailers to carry it.

  • jeffx

    Don’t forget about Raiden III and Taito Legends II… true underdogs always get their way in the end!

  • Veilknight

    I actually wouldn’t mind if O3 opted to release Radiligy PreciouS for the PS2, just as long as they get Radio Allergy out of the gate first. Seeing a once GC exclusive going the way to a different console without first being released or delayed on the console it was originally intended for (I’m looking at you, Super Paper Mario and Donkey Kong: Bongo Blast) would be rather disappointing.

    I could imagine a multiplatform release could help spur up some sales and extra profit for this shooter too, as I can see many missing out or skipping over it, which will be their loss anyway.

  • jeffx

    I really wonder what it’s like working at a company like UFO and O3… where your releases are a yearly affair at minimum, always end up being under the radar, extremely delayed and cult classics at best. How the &*(& can they turn up a profit with a business plan like that?

  • Veilknight

    I realize that O3 as a company really has no way to make a profit in this industry compared to the big names out there worldwide. Being reverently unknown by most and publishing so few games in a small amount of time only stresses that fact more clear.

    My point is, multiplatform titles in general have a greater chance of selling compared to a game released for only one console. Opening up for more markets by spreading yourself to other platforms benefits everyone, including the publisher in question and especially for gamers who now have the option of playing the title for their system of choice.

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