Another indie Wii project? Enter Capucine

By Spencer . June 14, 2007 . 7:44pm

From France comes another concept Wii project, Capucine, a fantasy adventure where players breathe life into the world. The main character is a child who can pass off her life energy by shining a beam of light on objects in the world. In the girl’s possession is a capucine, a flower with the power of reanimatation and the sole object that lets her live in the empty world. If the girl isn’t careful about how she uses the beam she can animate shadows who will try to take the flower from her. There aren’t any enemies to fight in the game, it’s up to the player to create or not create them out of shadows.

 

[youtube]http://youtube.com/watch?v=2_-MtNO64Qc&mode=related&search=[/youtube]

 

The video was developed on the PC, but the team behind the project hopes that it will eventually be a Nintendo Wii game. They feel Capucine will be more immersive by simplifying the controls with the Wii remote. It’s just a trailer, but I’m in favor of their “give life instead of take it” concept. Someone fund this title!



  • L
    Looks like they're going for an Ico feel.
  • Near_Shadow
    Nice, original concept, but some things definitely need to be fixed. I don't care about the graphics much, so never mind that. But when she walks, she seems to move ahead way too fast, and there's some other stuff like that. Still, original. I like it.
  • Hi, if you read the entries on my blog regarding Capucine you will see that is a develpment of the final career of a group of students of Supinfogames.
    They are fans of Nintendo, but are doubting to release the game is a hard work, but they are presenting the game to big names like EA and Ubisoft, like part of that final career project.
  • Aoshi00
    Yeah, would've thought it was from the Ico team. Nice concept.
  • Veilknight
    Good luck, Jolupa! Hopefully with time Supinfogames will be able to find a publisher who will handle the distribution costs of Capucine. If this video is anything to go off of, Capucine's potential innovation, coupled together with the unique capabilities of the Wiimote itself, is exactly what the Wii really needs to counterbalance the mentality of using the console for a dumping ground for last-gen ports.
blog comments powered by Disqus
Siliconera Tests
Siliconera Videos
I'm Feeling Lucky

 


Playtests

Post 52813 Post 52620 Post 52237