<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: From around the Interweb: Impossible challenges and difficult games</title> <atom:link href="http://www.siliconera.com/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Veilknight</title><link>http://www.siliconera.com/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/comment-page-1/#comment-102541</link> <dc:creator>Veilknight</dc:creator> <pubDate>Fri, 22 Jun 2007 23:01:29 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/#comment-102541</guid> <description>Since most of the games I would consider hard have been named upon, I&#039;d like to take the time to point out a game which usually doesn&#039;t get recognized for its difficulty, yet alone given its own 5 minutes of fame:That game is The Lion King, for the Sega Genesis. More specifically, the Can&#039;t Wait to be King/The Mane Event level, or the second stage after The Pride Lands. There were no enemies in the slightest, what made this part of the game so difficult was having to use Simba to leap above the heads of rhinoceros, giraffes and hippos, and that was no easy task. As simple as it may sound, just timing this correctly left myself and my friends stumped, as we passed around the Genesis controller constantly trying to conquer this level.Now, ever since we mastered the stage&#039;s layout, we were able to beat this level with a breeze in future replays, but it certainly wasn&#039;t easy at the beginning. The first time we beat the Can&#039;t Wait to be King level, we shudder to think just what obstacles The Lion King were going to throw at us next, but oddly enough, the game seemed to get easier the further we advanced through the stages. This became extremely noticeable to us once we became Adult Simba on the level Simba&#039;s Destiny.As a whole, at the time I really found the game more difficult than your typical Disney adventure, such as Aladdin for the Genesis, for instance. While not exactly a walk in the park either, the game struck a perfect balance in terms of difficulty. Simple enough for a kid to enjoy, while providing just enough of a challenge for a adult.Man, it&#039;s hard to believe there was actually a time in this gaming industry, during the 8 and 16-bit eras, that most licensed Disney games were actually good. But when you have a capable developer like Virgin under the helms, it only seems fitting and doesn&#039;t come off as much of a surprise.Now, outside of the Kingdom Hearts series, any game involving the Disney license is guaranteed to be a stinker, just because more developers won&#039;t put the time and effort necessary to craft faithful installments of these classic Disney characters.</description> <content:encoded><![CDATA[<p>Since most of the games I would consider hard have been named upon, I&#8217;d like to take the time to point out a game which usually doesn&#8217;t get recognized for its difficulty, yet alone given its own 5 minutes of fame:</p><p>That game is The Lion King, for the Sega Genesis. More specifically, the Can&#8217;t Wait to be King/The Mane Event level, or the second stage after The Pride Lands. There were no enemies in the slightest, what made this part of the game so difficult was having to use Simba to leap above the heads of rhinoceros, giraffes and hippos, and that was no easy task. As simple as it may sound, just timing this correctly left myself and my friends stumped, as we passed around the Genesis controller constantly trying to conquer this level.</p><p>Now, ever since we mastered the stage&#8217;s layout, we were able to beat this level with a breeze in future replays, but it certainly wasn&#8217;t easy at the beginning. The first time we beat the Can&#8217;t Wait to be King level, we shudder to think just what obstacles The Lion King were going to throw at us next, but oddly enough, the game seemed to get easier the further we advanced through the stages. This became extremely noticeable to us once we became Adult Simba on the level Simba&#8217;s Destiny.</p><p>As a whole, at the time I really found the game more difficult than your typical Disney adventure, such as Aladdin for the Genesis, for instance. While not exactly a walk in the park either, the game struck a perfect balance in terms of difficulty. Simple enough for a kid to enjoy, while providing just enough of a challenge for a adult.</p><p>Man, it&#8217;s hard to believe there was actually a time in this gaming industry, during the 8 and 16-bit eras, that most licensed Disney games were actually good. But when you have a capable developer like Virgin under the helms, it only seems fitting and doesn&#8217;t come off as much of a surprise.</p><p>Now, outside of the Kingdom Hearts series, any game involving the Disney license is guaranteed to be a stinker, just because more developers won&#8217;t put the time and effort necessary to craft faithful installments of these classic Disney characters.</p> ]]></content:encoded> </item> <item><title>By: Veilknight</title><link>http://www.siliconera.com/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/comment-page-1/#comment-673278</link> <dc:creator>Veilknight</dc:creator> <pubDate>Fri, 22 Jun 2007 23:01:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/#comment-673278</guid> <description>Since most of the games I would consider hard have been named upon, I&#039;d like to take the time to point out a game which usually doesn&#039;t get recognized for its difficulty, yet alone given its own 5 minutes of fame:That game is The Lion King, for the Sega Genesis. More specifically, the Can&#039;t Wait to be King/The Mane Event level, or the second stage after The Pride Lands. There were no enemies in the slightest, what made this part of the game so difficult was having to use Simba to leap above the heads of rhinoceros, giraffes and hippos, and that was no easy task. As simple as it may sound, just timing this correctly left myself and my friends stumped, as we passed around the Genesis controller constantly trying to conquer this level.Now, ever since we mastered the stage&#039;s layout, we were able to beat this level with a breeze in future replays, but it certainly wasn&#039;t easy at the beginning. The first time we beat the Can&#039;t Wait to be King level, we shudder to think just what obstacles The Lion King were going to throw at us next, but oddly enough, the game seemed to get easier the further we advanced through the stages. This became extremely noticeable to us once we became Adult Simba on the level Simba&#039;s Destiny.As a whole, at the time I really found the game more difficult than your typical Disney adventure, such as Aladdin for the Genesis, for instance. While not exactly a walk in the park either, the game struck a perfect balance in terms of difficulty. Simple enough for a kid to enjoy, while providing just enough of a challenge for a adult.Man, it&#039;s hard to believe there was actually a time in this gaming industry, during the 8 and 16-bit eras, that most licensed Disney games were actually good. But when you have a capable developer like Virgin under the helms, it only seems fitting and doesn&#039;t come off as much of a surprise.Now, outside of the Kingdom Hearts series, any game involving the Disney license is guaranteed to be a stinker, just because more developers won&#039;t put the time and effort necessary to craft faithful installments of these classic Disney characters.</description> <content:encoded><![CDATA[<p>Since most of the games I would consider hard have been named upon, I&#8217;d like to take the time to point out a game which usually doesn&#8217;t get recognized for its difficulty, yet alone given its own 5 minutes of fame:</p><p>That game is The Lion King, for the Sega Genesis. More specifically, the Can&#8217;t Wait to be King/The Mane Event level, or the second stage after The Pride Lands. There were no enemies in the slightest, what made this part of the game so difficult was having to use Simba to leap above the heads of rhinoceros, giraffes and hippos, and that was no easy task. As simple as it may sound, just timing this correctly left myself and my friends stumped, as we passed around the Genesis controller constantly trying to conquer this level.</p><p>Now, ever since we mastered the stage&#8217;s layout, we were able to beat this level with a breeze in future replays, but it certainly wasn&#8217;t easy at the beginning. The first time we beat the Can&#8217;t Wait to be King level, we shudder to think just what obstacles The Lion King were going to throw at us next, but oddly enough, the game seemed to get easier the further we advanced through the stages. This became extremely noticeable to us once we became Adult Simba on the level Simba&#8217;s Destiny.</p><p>As a whole, at the time I really found the game more difficult than your typical Disney adventure, such as Aladdin for the Genesis, for instance. While not exactly a walk in the park either, the game struck a perfect balance in terms of difficulty. Simple enough for a kid to enjoy, while providing just enough of a challenge for a adult.</p><p>Man, it&#8217;s hard to believe there was actually a time in this gaming industry, during the 8 and 16-bit eras, that most licensed Disney games were actually good. But when you have a capable developer like Virgin under the helms, it only seems fitting and doesn&#8217;t come off as much of a surprise.</p><p>Now, outside of the Kingdom Hearts series, any game involving the Disney license is guaranteed to be a stinker, just because more developers won&#8217;t put the time and effort necessary to craft faithful installments of these classic Disney characters.</p> ]]></content:encoded> </item> <item><title>By: Veilknight</title><link>http://www.siliconera.com/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/comment-page-1/#comment-673279</link> <dc:creator>Veilknight</dc:creator> <pubDate>Fri, 22 Jun 2007 23:01:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/#comment-673279</guid> <description>Since most of the games I would consider hard have been named upon, I&#039;d like to take the time to point out a game which usually doesn&#039;t get recognized for its difficulty, yet alone given its own 5 minutes of fame:That game is The Lion King, for the Sega Genesis. More specifically, the Can&#039;t Wait to be King/The Mane Event level, or the second stage after The Pride Lands. There were no enemies in the slightest, what made this part of the game so difficult was having to use Simba to leap above the heads of rhinoceros, giraffes and hippos, and that was no easy task. As simple as it may sound, just timing this correctly left myself and my friends stumped, as we passed around the Genesis controller constantly trying to conquer this level.Now, ever since we mastered the stage&#039;s layout, we were able to beat this level with a breeze in future replays, but it certainly wasn&#039;t easy at the beginning. The first time we beat the Can&#039;t Wait to be King level, we shudder to think just what obstacles The Lion King were going to throw at us next, but oddly enough, the game seemed to get easier the further we advanced through the stages. This became extremely noticeable to us once we became Adult Simba on the level Simba&#039;s Destiny.As a whole, at the time I really found the game more difficult than your typical Disney adventure, such as Aladdin for the Genesis, for instance. While not exactly a walk in the park either, the game struck a perfect balance in terms of difficulty. Simple enough for a kid to enjoy, while providing just enough of a challenge for a adult.Man, it&#039;s hard to believe there was actually a time in this gaming industry, during the 8 and 16-bit eras, that most licensed Disney games were actually good. But when you have a capable developer like Virgin under the helms, it only seems fitting and doesn&#039;t come off as much of a surprise.Now, outside of the Kingdom Hearts series, any game involving the Disney license is guaranteed to be a stinker, just because more developers won&#039;t put the time and effort necessary to craft faithful installments of these classic Disney characters.</description> <content:encoded><![CDATA[<p>Since most of the games I would consider hard have been named upon, I&#8217;d like to take the time to point out a game which usually doesn&#8217;t get recognized for its difficulty, yet alone given its own 5 minutes of fame:</p><p>That game is The Lion King, for the Sega Genesis. More specifically, the Can&#8217;t Wait to be King/The Mane Event level, or the second stage after The Pride Lands. There were no enemies in the slightest, what made this part of the game so difficult was having to use Simba to leap above the heads of rhinoceros, giraffes and hippos, and that was no easy task. As simple as it may sound, just timing this correctly left myself and my friends stumped, as we passed around the Genesis controller constantly trying to conquer this level.</p><p>Now, ever since we mastered the stage&#8217;s layout, we were able to beat this level with a breeze in future replays, but it certainly wasn&#8217;t easy at the beginning. The first time we beat the Can&#8217;t Wait to be King level, we shudder to think just what obstacles The Lion King were going to throw at us next, but oddly enough, the game seemed to get easier the further we advanced through the stages. This became extremely noticeable to us once we became Adult Simba on the level Simba&#8217;s Destiny.</p><p>As a whole, at the time I really found the game more difficult than your typical Disney adventure, such as Aladdin for the Genesis, for instance. While not exactly a walk in the park either, the game struck a perfect balance in terms of difficulty. Simple enough for a kid to enjoy, while providing just enough of a challenge for a adult.</p><p>Man, it&#8217;s hard to believe there was actually a time in this gaming industry, during the 8 and 16-bit eras, that most licensed Disney games were actually good. But when you have a capable developer like Virgin under the helms, it only seems fitting and doesn&#8217;t come off as much of a surprise.</p><p>Now, outside of the Kingdom Hearts series, any game involving the Disney license is guaranteed to be a stinker, just because more developers won&#8217;t put the time and effort necessary to craft faithful installments of these classic Disney characters.</p> ]]></content:encoded> </item> <item><title>By: Brainhost</title><link>http://www.siliconera.com/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/comment-page-1/#comment-102311</link> <dc:creator>Brainhost</dc:creator> <pubDate>Fri, 22 Jun 2007 19:57:13 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/#comment-102311</guid> <description>@the_importer: I think they were hinting at the Caves of Ordeals. They were mildly hard. I&#039;ve tried them once and almost made the end (maybe 4 floors left or so). I can imagine many people finding these caves hard. I&#039;ve read a number of guides on them after my first attempt (there never was a second though, busy with other games...) and they state that these should be fairly difficult, but I don&#039;t quite know. It was a fun challange, but I didn&#039;t find it particularly difficult. Well anyways, I just tried the original battletoeds in flash version on a certain website (forgive me, curiousity does strange things with me sometimes), and it really really is hard! I might buy it over VC if it comes out; I&#039;m really in for a challange. I certainly have a love for difficult games, mainly because I never really played any real hard games (or just don&#039;t know I have, I was hardcore in my under-10 ages :P). Every time I hear something like &#039;this game is really hard, but rocks!&#039; I feel like I should at least play it once in my life.Fun article to read by the way!</description> <content:encoded><![CDATA[<p>@the_importer: I think they were hinting at the Caves of Ordeals. They were mildly hard. I&#8217;ve tried them once and almost made the end (maybe 4 floors left or so).<br /> I can imagine many people finding these caves hard. I&#8217;ve read a number of guides on them after my first attempt (there never was a second though, busy with other games&#8230;) and they state that these should be fairly difficult, but I don&#8217;t quite know. It was a fun challange, but I didn&#8217;t find it particularly difficult.<br /> Well anyways, I just tried the original battletoeds in flash version on a certain website (forgive me, curiousity does strange things with me sometimes), and it really really is hard! I might buy it over VC if it comes out; I&#8217;m really in for a challange.<br /> I certainly have a love for difficult games, mainly because I never really played any real hard games (or just don&#8217;t know I have, I was hardcore in my under-10 ages :P). Every time I hear something like &#8216;this game is really hard, but rocks!&#8217; I feel like I should at least play it once in my life.</p><p>Fun article to read by the way!</p> ]]></content:encoded> </item> <item><title>By: Brainhost</title><link>http://www.siliconera.com/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/comment-page-1/#comment-673280</link> <dc:creator>Brainhost</dc:creator> <pubDate>Fri, 22 Jun 2007 19:57:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/#comment-673280</guid> <description>@the_importer: I think they were hinting at the Caves of Ordeals. They were mildly hard. I&#039;ve tried them once and almost made the end (maybe 4 floors left or so). I can imagine many people finding these caves hard. I&#039;ve read a number of guides on them after my first attempt (there never was a second though, busy with other games...) and they state that these should be fairly difficult, but I don&#039;t quite know. It was a fun challange, but I didn&#039;t find it particularly difficult. Well anyways, I just tried the original battletoeds in flash version on a certain website (forgive me, curiousity does strange things with me sometimes), and it really really is hard! I might buy it over VC if it comes out; I&#039;m really in for a challange. I certainly have a love for difficult games, mainly because I never really played any real hard games (or just don&#039;t know I have, I was hardcore in my under-10 ages :P). Every time I hear something like &#039;this game is really hard, but rocks!&#039; I feel like I should at least play it once in my life.Fun article to read by the way!</description> <content:encoded><![CDATA[<p>@the_importer: I think they were hinting at the Caves of Ordeals. They were mildly hard. I&#8217;ve tried them once and almost made the end (maybe 4 floors left or so).<br /> I can imagine many people finding these caves hard. I&#8217;ve read a number of guides on them after my first attempt (there never was a second though, busy with other games&#8230;) and they state that these should be fairly difficult, but I don&#8217;t quite know. It was a fun challange, but I didn&#8217;t find it particularly difficult.<br /> Well anyways, I just tried the original battletoeds in flash version on a certain website (forgive me, curiousity does strange things with me sometimes), and it really really is hard! I might buy it over VC if it comes out; I&#8217;m really in for a challange.<br /> I certainly have a love for difficult games, mainly because I never really played any real hard games (or just don&#8217;t know I have, I was hardcore in my under-10 ages :P). Every time I hear something like &#8216;this game is really hard, but rocks!&#8217; I feel like I should at least play it once in my life.</p><p>Fun article to read by the way!</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/comment-page-1/#comment-102289</link> <dc:creator>Spencer</dc:creator> <pubDate>Fri, 22 Jun 2007 19:02:06 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/#comment-102289</guid> <description>@ hiredhand - thanks for the info! Restarting the matches sounds like frustrating game design!</description> <content:encoded><![CDATA[<p>@ hiredhand &#8211; thanks for the info! Restarting the matches sounds like frustrating game design!</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/comment-page-1/#comment-673276</link> <dc:creator>Spencer</dc:creator> <pubDate>Fri, 22 Jun 2007 19:02:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/#comment-673276</guid> <description>@ hiredhand - thanks for the info! Restarting the matches sounds like frustrating game design!</description> <content:encoded><![CDATA[<p>@ hiredhand &#8211; thanks for the info! Restarting the matches sounds like frustrating game design!</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/comment-page-1/#comment-673277</link> <dc:creator>Spencer</dc:creator> <pubDate>Fri, 22 Jun 2007 19:02:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/#comment-673277</guid> <description>@ hiredhand - thanks for the info! Restarting the matches sounds like frustrating game design!</description> <content:encoded><![CDATA[<p>@ hiredhand &#8211; thanks for the info! Restarting the matches sounds like frustrating game design!</p> ]]></content:encoded> </item> <item><title>By: neaux</title><link>http://www.siliconera.com/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/comment-page-1/#comment-102261</link> <dc:creator>neaux</dc:creator> <pubDate>Fri, 22 Jun 2007 17:40:44 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/#comment-102261</guid> <description>Etrian Odyssey is currently kicking my ass but I&#039;m loving every minute of it.I remember in high school actually beating Budokon for the Sega Genesis. It was pure luck beating that game. Very hard indeed.</description> <content:encoded><![CDATA[<p>Etrian Odyssey is currently kicking my ass but I&#8217;m loving every minute of it.</p><p>I remember in high school actually beating Budokon for the Sega Genesis. It was pure luck beating that game. Very hard indeed.</p> ]]></content:encoded> </item> <item><title>By: neaux</title><link>http://www.siliconera.com/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/comment-page-1/#comment-673274</link> <dc:creator>neaux</dc:creator> <pubDate>Fri, 22 Jun 2007 17:40:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/#comment-673274</guid> <description>Etrian Odyssey is currently kicking my ass but I&#039;m loving every minute of it.I remember in high school actually beating Budokon for the Sega Genesis. It was pure luck beating that game. Very hard indeed.</description> <content:encoded><![CDATA[<p>Etrian Odyssey is currently kicking my ass but I&#8217;m loving every minute of it.</p><p>I remember in high school actually beating Budokon for the Sega Genesis. It was pure luck beating that game. Very hard indeed.</p> ]]></content:encoded> </item> <item><title>By: neaux</title><link>http://www.siliconera.com/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/comment-page-1/#comment-673275</link> <dc:creator>neaux</dc:creator> <pubDate>Fri, 22 Jun 2007 17:40:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/#comment-673275</guid> <description>Etrian Odyssey is currently kicking my ass but I&#039;m loving every minute of it.I remember in high school actually beating Budokon for the Sega Genesis. It was pure luck beating that game. Very hard indeed.</description> <content:encoded><![CDATA[<p>Etrian Odyssey is currently kicking my ass but I&#8217;m loving every minute of it.</p><p>I remember in high school actually beating Budokon for the Sega Genesis. It was pure luck beating that game. Very hard indeed.</p> ]]></content:encoded> </item> <item><title>By: hiredhand</title><link>http://www.siliconera.com/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/comment-page-1/#comment-101875</link> <dc:creator>hiredhand</dc:creator> <pubDate>Fri, 22 Jun 2007 07:38:39 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/#comment-101875</guid> <description>&quot;@ hiredhand - Iâ€™m curious what made the final version of Mario Strikers Wii so hard!&quot;The difficulty of the cups in the game rises really rapidly. I didn&#039;t lost any matches in the first cup but still haven&#039;t beaten the second one. What makes it extra frustrating is that if you lose one game in the play-offs you have to start the whole cup (10 matches+play-offs+finals) from the beginning. Though I have to admit I have never been very good at sports games.</description> <content:encoded><![CDATA[<p>&#8220;@ hiredhand &#8211; Iâ€™m curious what made the final version of Mario Strikers Wii so hard!&#8221;</p><p>The difficulty of the cups in the game rises really rapidly. I didn&#8217;t lost any matches in the first cup but still haven&#8217;t beaten the second one. What makes it extra frustrating is that if you lose one game in the play-offs you have to start the whole cup (10 matches+play-offs+finals) from the beginning. Though I have to admit I have never been very good at sports games.</p> ]]></content:encoded> </item> <item><title>By: hiredhand</title><link>http://www.siliconera.com/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/comment-page-1/#comment-673273</link> <dc:creator>hiredhand</dc:creator> <pubDate>Fri, 22 Jun 2007 07:38:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/#comment-673273</guid> <description>&quot;@ hiredhand - Iâ€™m curious what made the final version of Mario Strikers Wii so hard!&quot;The difficulty of the cups in the game rises really rapidly. I didn&#039;t lost any matches in the first cup but still haven&#039;t beaten the second one. What makes it extra frustrating is that if you lose one game in the play-offs you have to start the whole cup (10 matches+play-offs+finals) from the beginning. Though I have to admit I have never been very good at sports games.</description> <content:encoded><![CDATA[<p>&#8220;@ hiredhand &#8211; Iâ€™m curious what made the final version of Mario Strikers Wii so hard!&#8221;</p><p>The difficulty of the cups in the game rises really rapidly. I didn&#8217;t lost any matches in the first cup but still haven&#8217;t beaten the second one. What makes it extra frustrating is that if you lose one game in the play-offs you have to start the whole cup (10 matches+play-offs+finals) from the beginning. Though I have to admit I have never been very good at sports games.</p> ]]></content:encoded> </item> <item><title>By: the_importer</title><link>http://www.siliconera.com/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/comment-page-1/#comment-101705</link> <dc:creator>the_importer</dc:creator> <pubDate>Fri, 22 Jun 2007 03:31:46 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/#comment-101705</guid> <description>&lt;i&gt;@ the_importer - yeah Twilight Princess was easy, but I know a fair amount of people that found it difficult since the Wii was like their first step back into gaming after many years.&lt;/i&gt;But does this really count? Obviously, for non-gamers and former gamers, most games with the least bit of challenge will be hard for them. But that doesn&#039;t make the games necessarily hard.</description> <content:encoded><![CDATA[<p><i>@ the_importer &#8211; yeah Twilight Princess was easy, but I know a fair amount of people that found it difficult since the Wii was like their first step back into gaming after many years.</i></p><p>But does this really count? Obviously, for non-gamers and former gamers, most games with the least bit of challenge will be hard for them. But that doesn&#8217;t make the games necessarily hard.</p> ]]></content:encoded> </item> <item><title>By: the_importer</title><link>http://www.siliconera.com/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/comment-page-1/#comment-673271</link> <dc:creator>the_importer</dc:creator> <pubDate>Fri, 22 Jun 2007 03:31:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/index.php/2007/06/21/from-around-the-interweb-impossible-challenge-and-difficult-games/#comment-673271</guid> <description>&lt;i&gt;@ the_importer - yeah Twilight Princess was easy, but I know a fair amount of people that found it difficult since the Wii was like their first step back into gaming after many years.&lt;/i&gt;But does this really count? Obviously, for non-gamers and former gamers, most games with the least bit of challenge will be hard for them. But that doesn&#039;t make the games necessarily hard.</description> <content:encoded><![CDATA[<p><i>@ the_importer &#8211; yeah Twilight Princess was easy, but I know a fair amount of people that found it difficult since the Wii was like their first step back into gaming after many years.</i></p><p>But does this really count? Obviously, for non-gamers and former gamers, most games with the least bit of challenge will be hard for them. But that doesn&#8217;t make the games necessarily hard.</p> ]]></content:encoded> </item> </channel> </rss>
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