Dead or Alive to grapple the PC market in 2008

By Spencer . July 3, 2007 . 10:25am


doaonline1.jpgAnd there are going to be changes. Dead or Alive Online is not a port of Dead or Alive Ultimate, it is being designed as a casual fighting game with a new art style. The pictures above are examples of in game characters players can create to explore the world of DOA: Online. Instead of curvy characters, Dead or Alive: Online avatars look like they have more in common with the characters from Swing Golf Pangya.


Maybe the reason there is less emphasis on cleavage is because Team Ninja is not developing the game. Tecmo’s Liveo studio is with assistance from Shanda Interactive. Dead or Alive online is supposed to premiere in Hong Kong, Macao and mainland China before the Olympics in 2008. Later, Dead or Alive Online will be distributed to the rest of the world.

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  • the_importer

    Not that I want to insult DOA, I mean it’s my favorite fighting franchise, but it’s not the most popular franchise in the world. Shouldn’t an MMO be about something popular?

  • Wengus

    Dead or Alive without the bouncing lubbly jubblies IS NOT Dead or Alive

  • the_importer

    Dead or Alive without the bouncing lubbly jubblies IS NOT Dead or Alive

    An amateur would say that. Trust me, if you were to play DOA2 LE on DC against me, you the only time you would be able to look at the bouncing boobs would be during the character selection screen and during my character’s victory pose.

  • MageGuy86

    I love doa but if this is another doa2 re-make then what the hell, there are going to be several good characters missing. besides they made like 6 doa2 versions and only 1 of doa3 and doa4. and bouncing breasts are great, but so unrealistic, i mean they just stand there and they are off like crazy flubbers, i could live with out the bounciness

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