<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Fatalities in black &amp; white: MKII for the Super Famicom</title> <atom:link href="http://www.siliconera.com/2007/08/17/fatalities-in-black-white-mkii-for-the-super-famicom/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2007/08/17/fatalities-in-black-white-mkii-for-the-super-famicom/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: MIdAS</title><link>http://www.siliconera.com/2007/08/17/fatalities-in-black-white-mkii-for-the-super-famicom/comment-page-1/#comment-499090</link> <dc:creator>MIdAS</dc:creator> <pubDate>Thu, 10 Jul 2008 06:32:38 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/08/17/fatalities-in-black-white-mkii-for-the-super-famicom/#comment-499090</guid> <description>I&#039;m the author of that vid and can tell you, it&#039;s all about censorship.Whereas MK had made a MASSIVE impact on western audiences, the Japanese weren&#039;t as keen, so while Nintendo Of Amerca (and Europe) learned their lesson when the Full-Gore MK for the Sega consoles outsold the gore-free Nintendo version by about 10-1, In Japan Nintendo were still fiercely protective of their &quot;family friendly&quot; image, and forced the changes you see here to be made.Also of interest is WHAT is censored, you can&#039;t burn a man to death without the screen turning monochrome, but you CAN uppercut him onto spikes without the same treatment.</description> <content:encoded><![CDATA[<p>I&#8217;m the author of that vid and can tell you, it&#8217;s all about censorship.</p><p>Whereas MK had made a MASSIVE impact on western audiences, the Japanese weren&#8217;t as keen, so while Nintendo Of Amerca (and Europe) learned their lesson when the Full-Gore MK for the Sega consoles outsold the gore-free Nintendo version by about 10-1, In Japan Nintendo were still fiercely protective of their &#8220;family friendly&#8221; image, and forced the changes you see here to be made.</p><p>Also of interest is WHAT is censored, you can&#8217;t burn a man to death without the screen turning monochrome, but you CAN uppercut him onto spikes without the same treatment.</p> ]]></content:encoded> </item> <item><title>By: MIdAS</title><link>http://www.siliconera.com/2007/08/17/fatalities-in-black-white-mkii-for-the-super-famicom/comment-page-1/#comment-677326</link> <dc:creator>MIdAS</dc:creator> <pubDate>Thu, 10 Jul 2008 06:32:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/08/17/fatalities-in-black-white-mkii-for-the-super-famicom/#comment-677326</guid> <description>I&#039;m the author of that vid and can tell you, it&#039;s all about censorship.Whereas MK had made a MASSIVE impact on western audiences, the Japanese weren&#039;t as keen, so while Nintendo Of Amerca (and Europe) learned their lesson when the Full-Gore MK for the Sega consoles outsold the gore-free Nintendo version by about 10-1, In Japan Nintendo were still fiercely protective of their &quot;family friendly&quot; image, and forced the changes you see here to be made.Also of interest is WHAT is censored, you can&#039;t burn a man to death without the screen turning monochrome, but you CAN uppercut him onto spikes without the same treatment.</description> <content:encoded><![CDATA[<p>I&#8217;m the author of that vid and can tell you, it&#8217;s all about censorship.</p><p>Whereas MK had made a MASSIVE impact on western audiences, the Japanese weren&#8217;t as keen, so while Nintendo Of Amerca (and Europe) learned their lesson when the Full-Gore MK for the Sega consoles outsold the gore-free Nintendo version by about 10-1, In Japan Nintendo were still fiercely protective of their &#8220;family friendly&#8221; image, and forced the changes you see here to be made.</p><p>Also of interest is WHAT is censored, you can&#8217;t burn a man to death without the screen turning monochrome, but you CAN uppercut him onto spikes without the same treatment.</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2007/08/17/fatalities-in-black-white-mkii-for-the-super-famicom/comment-page-1/#comment-165981</link> <dc:creator>Spencer</dc:creator> <pubDate>Fri, 17 Aug 2007 20:09:16 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/08/17/fatalities-in-black-white-mkii-for-the-super-famicom/#comment-165981</guid> <description>The blood... it&#039;s green too! A neat find and the fatalities do remind me of samurai movies. I wonder who came up with that concept for MKII...</description> <content:encoded><![CDATA[<p>The blood&#8230; it&#8217;s green too! A neat find and the fatalities do remind me of samurai movies. I wonder who came up with that concept for MKII&#8230;</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2007/08/17/fatalities-in-black-white-mkii-for-the-super-famicom/comment-page-1/#comment-677324</link> <dc:creator>Spencer</dc:creator> <pubDate>Fri, 17 Aug 2007 20:09:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/08/17/fatalities-in-black-white-mkii-for-the-super-famicom/#comment-677324</guid> <description>The blood... it&#039;s green too! A neat find and the fatalities do remind me of samurai movies. I wonder who came up with that concept for MKII...</description> <content:encoded><![CDATA[<p>The blood&#8230; it&#8217;s green too! A neat find and the fatalities do remind me of samurai movies. I wonder who came up with that concept for MKII&#8230;</p> ]]></content:encoded> </item> <item><title>By: matty</title><link>http://www.siliconera.com/2007/08/17/fatalities-in-black-white-mkii-for-the-super-famicom/comment-page-1/#comment-165943</link> <dc:creator>matty</dc:creator> <pubDate>Fri, 17 Aug 2007 16:04:10 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/08/17/fatalities-in-black-white-mkii-for-the-super-famicom/#comment-165943</guid> <description>I had MK for the Sega Gen and while it had blood and only scaled down a few fatalities, the graphics were really choppy. The SNES version didn&#039;t have blood at all, but look better by comparison. Ehh, give and take.Eternal Champions, now that was animated violence in all it&#039;s glory!</description> <content:encoded><![CDATA[<p>I had MK for the Sega Gen and while it had blood and only scaled down a few fatalities, the graphics were really choppy. The SNES version didn&#8217;t have blood at all, but look better by comparison. Ehh, give and take.</p><p>Eternal Champions, now that was animated violence in all it&#8217;s glory!</p> ]]></content:encoded> </item> <item><title>By: matty</title><link>http://www.siliconera.com/2007/08/17/fatalities-in-black-white-mkii-for-the-super-famicom/comment-page-1/#comment-677323</link> <dc:creator>matty</dc:creator> <pubDate>Fri, 17 Aug 2007 16:04:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/08/17/fatalities-in-black-white-mkii-for-the-super-famicom/#comment-677323</guid> <description>I had MK for the Sega Gen and while it had blood and only scaled down a few fatalities, the graphics were really choppy. The SNES version didn&#039;t have blood at all, but look better by comparison. Ehh, give and take.Eternal Champions, now that was animated violence in all it&#039;s glory!</description> <content:encoded><![CDATA[<p>I had MK for the Sega Gen and while it had blood and only scaled down a few fatalities, the graphics were really choppy. The SNES version didn&#8217;t have blood at all, but look better by comparison. Ehh, give and take.</p><p>Eternal Champions, now that was animated violence in all it&#8217;s glory!</p> ]]></content:encoded> </item> <item><title>By: mikael</title><link>http://www.siliconera.com/2007/08/17/fatalities-in-black-white-mkii-for-the-super-famicom/comment-page-1/#comment-165597</link> <dc:creator>mikael</dc:creator> <pubDate>Fri, 17 Aug 2007 09:04:28 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/08/17/fatalities-in-black-white-mkii-for-the-super-famicom/#comment-165597</guid> <description>hmmm i dont remember on my snes copy of mortal kombat 2,that fatalities were in black and white, they didnt sensor the european version i had,like that :p.. i better give it a playthrough again,but i remember seeing massive sensored versions which wasnt the same as my copy..</description> <content:encoded><![CDATA[<p>hmmm i dont remember on my snes copy of mortal kombat 2,that fatalities were in black and white,<br /> they didnt sensor the european version i had,like that :p..<br /> i better give it a playthrough again,but i remember seeing massive sensored versions which wasnt the same as my copy..</p> ]]></content:encoded> </item> <item><title>By: mikael</title><link>http://www.siliconera.com/2007/08/17/fatalities-in-black-white-mkii-for-the-super-famicom/comment-page-1/#comment-677325</link> <dc:creator>mikael</dc:creator> <pubDate>Fri, 17 Aug 2007 09:04:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/08/17/fatalities-in-black-white-mkii-for-the-super-famicom/#comment-677325</guid> <description>hmmm i dont remember on my snes copy of mortal kombat 2,that fatalities were in black and white, they didnt sensor the european version i had,like that :p.. i better give it a playthrough again,but i remember seeing massive sensored versions which wasnt the same as my copy..</description> <content:encoded><![CDATA[<p>hmmm i dont remember on my snes copy of mortal kombat 2,that fatalities were in black and white,<br /> they didnt sensor the european version i had,like that :p..<br /> i better give it a playthrough again,but i remember seeing massive sensored versions which wasnt the same as my copy..</p> ]]></content:encoded> </item> </channel> </rss>
<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Minified using memcached
Page Caching using memcached (User agent is rejected)
Database Caching 1/14 queries in 0.068 seconds using memcached
Object Caching 495/499 objects using memcached
Content Delivery Network via storage.siliconera.com

Served from: www.siliconera.com @ 2012-02-12 01:46:20 -->
