Reader Response: Uncover the mysteries of Touch Detective 2 ½

By Spencer . September 8, 2007 . 10:59am

td212.jpgI’m prepping questions for Atlus about Touch Detective 2 ½, but before I send them in is there anything in particular you want to know about Mackenzie’s new adventure? Maybe you want to hear about the new story or the origins of Funghi. Post up your suggestions here and I’ll get back to you with some answers.

 

Update: Perhaps seeing the trailer will spark ideas for questions.

[youtube]http://www.youtube.com/watch?v=l6_RJax7hNI[/youtube] 


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  • http://www.ponytailscomics.com jeremy

    Is there any pizzazz in this one? Is the visual art-style less suffocating? Does everyone look like they are zombies again? Is it another lonely game? That’s just off the top of my head. No questions about the story, other than maybe did someone else write this one? The Japanese or anglicized versions. I’d give it a shot in that case. It would be nice to have a good adventure on Nintendo DS besides Phoenix Wright, that’s why I`m so contentious. Sorry about that. You’re probably friends with these guys.

  • Aoshi00

    I love the art style like that, w/ the characters looking all dazed and cute :)

    Now I haven’t played the first game, but I’ve heard there are many occasions the clues are very obscure and really discourages players from enjoying the game, did they improve on that? Because I would really like to finally try this title.

  • mikael

    yeah i have some concerns about what aoshi mentioned,
    may you be able to ask how much the length game of the game is? :)
    and maybe a question about what other adventure game this game might remind players off… just so you get the picture over the gameplay.. (not speakign of style here)

  • BatAttack

    Ask about whther this game has any ‘villains’ – I don’t think the first one did.
    Also who is the red head with the pistol – is she a rival detective? or an ally?

  • SomeDude

    Ask if the same editor who did the first game is working on this one, since they were hilarious last game.

  • Rory

    What I am most curious about is: will it be possible to actually lose this time, to see any sort of game over screen? The first game was a little on the easy side to me, since there was no way to actually die, solving a puzzle, even if it was really obscure, was just a matter of time. I actually liked that.

  • Rory

    Oh… and is there a reason for the “½” in the title? I just keep thinking of Frank Drebin, but I’m not sure if Naked Gun has a following in Japan.

  • James

    I really loved the first one. A few of the puzzles were a bit obscure, but I found that once I’d got into the mindset of the game they generally made sense (though admittedly sometimes only in retrospect, and let’s forget the one with the air pump). What really made the game for me, though, was the game world and dialogue. It was genuninely funny in a way that most games aren’t, and the strange characters and environments really worked for me. It vaguely reminded me of Grim Fandango, which can only be a good thing.

    If it’s not too late for more questions, I’d be interested to know how they approach translation of something like this. Are there a lot of cultural elements to the humour that need to be reworked for an English release (as I think is the case with something like Phoenix Wright) or is the translation fairly literal?

    Also, is the new game any bigger than the first? The original got a lot of puzzles out of a fairly small number of rooms, but I did feel by the end that it could have done with being a touch bigger. Do any of the old environments return? Will we get to see any of the more elusive residents of Penelope’s apartment block, for instance?

  • Andrew

    My question is unrelated to Touch Detective, but semi-related to Atlus. I was wondering if they had any interest in publishing the PS2, currently Japanese-only, release of Baroque, a surreal first person RPG for the Sega Saturn. I think the game is just begging for a cult fanbase in North America.

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