<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Reader Response: Uncover the mysteries of Touch Detective 2 Â½</title> <atom:link href="http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Andrew</title><link>http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/comment-page-1/#comment-211269</link> <dc:creator>Andrew</dc:creator> <pubDate>Mon, 15 Oct 2007 22:48:35 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/#comment-211269</guid> <description>My question is unrelated to Touch Detective, but semi-related to Atlus. I was wondering if they had any interest in publishing the PS2, currently Japanese-only, release of Baroque, a surreal first person RPG for the Sega Saturn. I think the game is just begging for a cult fanbase in North America.</description> <content:encoded><![CDATA[<p>My question is unrelated to Touch Detective, but semi-related to Atlus. I was wondering if they had any interest in publishing the PS2, currently Japanese-only, release of Baroque, a surreal first person RPG for the Sega Saturn. I think the game is just begging for a cult fanbase in North America.</p> ]]></content:encoded> </item> <item><title>By: Andrew</title><link>http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/comment-page-1/#comment-678426</link> <dc:creator>Andrew</dc:creator> <pubDate>Mon, 15 Oct 2007 22:48:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/#comment-678426</guid> <description>My question is unrelated to Touch Detective, but semi-related to Atlus. I was wondering if they had any interest in publishing the PS2, currently Japanese-only, release of Baroque, a surreal first person RPG for the Sega Saturn. I think the game is just begging for a cult fanbase in North America.</description> <content:encoded><![CDATA[<p>My question is unrelated to Touch Detective, but semi-related to Atlus. I was wondering if they had any interest in publishing the PS2, currently Japanese-only, release of Baroque, a surreal first person RPG for the Sega Saturn. I think the game is just begging for a cult fanbase in North America.</p> ]]></content:encoded> </item> <item><title>By: James</title><link>http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/comment-page-1/#comment-195361</link> <dc:creator>James</dc:creator> <pubDate>Sat, 22 Sep 2007 10:45:20 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/#comment-195361</guid> <description>I really loved the first one. A few of the puzzles were a bit obscure, but I found that once I&#039;d got into the mindset of the game they generally made sense (though admittedly sometimes only in retrospect, and let&#039;s forget the one with the air pump). What really made the game for me, though, was the game world and dialogue. It was genuninely funny in a way that most games aren&#039;t, and the strange characters and environments really worked for me. It vaguely reminded me of Grim Fandango, which can only be a good thing.If it&#039;s not too late for more questions, I&#039;d be interested to know how they approach translation of something like this. Are there a lot of cultural elements to the humour that need to be reworked for an English release (as I think is the case with something like Phoenix Wright) or is the translation fairly literal?Also, is the new game any bigger than the first? The original got a lot of puzzles out of a fairly small number of rooms, but I did feel by the end that it could have done with being a touch bigger. Do any of the old environments return? Will we get to see any of the more elusive residents of Penelope&#039;s apartment block, for instance?</description> <content:encoded><![CDATA[<p>I really loved the first one. A few of the puzzles were a bit obscure, but I found that once I&#8217;d got into the mindset of the game they generally made sense (though admittedly sometimes only in retrospect, and let&#8217;s forget the one with the air pump). What really made the game for me, though, was the game world and dialogue. It was genuninely funny in a way that most games aren&#8217;t, and the strange characters and environments really worked for me. It vaguely reminded me of Grim Fandango, which can only be a good thing.</p><p>If it&#8217;s not too late for more questions, I&#8217;d be interested to know how they approach translation of something like this. Are there a lot of cultural elements to the humour that need to be reworked for an English release (as I think is the case with something like Phoenix Wright) or is the translation fairly literal?</p><p>Also, is the new game any bigger than the first? The original got a lot of puzzles out of a fairly small number of rooms, but I did feel by the end that it could have done with being a touch bigger. Do any of the old environments return? Will we get to see any of the more elusive residents of Penelope&#8217;s apartment block, for instance?</p> ]]></content:encoded> </item> <item><title>By: James</title><link>http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/comment-page-1/#comment-678418</link> <dc:creator>James</dc:creator> <pubDate>Sat, 22 Sep 2007 10:45:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/#comment-678418</guid> <description>I really loved the first one. A few of the puzzles were a bit obscure, but I found that once I&#039;d got into the mindset of the game they generally made sense (though admittedly sometimes only in retrospect, and let&#039;s forget the one with the air pump). What really made the game for me, though, was the game world and dialogue. It was genuninely funny in a way that most games aren&#039;t, and the strange characters and environments really worked for me. It vaguely reminded me of Grim Fandango, which can only be a good thing.If it&#039;s not too late for more questions, I&#039;d be interested to know how they approach translation of something like this. Are there a lot of cultural elements to the humour that need to be reworked for an English release (as I think is the case with something like Phoenix Wright) or is the translation fairly literal?Also, is the new game any bigger than the first? The original got a lot of puzzles out of a fairly small number of rooms, but I did feel by the end that it could have done with being a touch bigger. Do any of the old environments return? Will we get to see any of the more elusive residents of Penelope&#039;s apartment block, for instance?</description> <content:encoded><![CDATA[<p>I really loved the first one. A few of the puzzles were a bit obscure, but I found that once I&#8217;d got into the mindset of the game they generally made sense (though admittedly sometimes only in retrospect, and let&#8217;s forget the one with the air pump). What really made the game for me, though, was the game world and dialogue. It was genuninely funny in a way that most games aren&#8217;t, and the strange characters and environments really worked for me. It vaguely reminded me of Grim Fandango, which can only be a good thing.</p><p>If it&#8217;s not too late for more questions, I&#8217;d be interested to know how they approach translation of something like this. Are there a lot of cultural elements to the humour that need to be reworked for an English release (as I think is the case with something like Phoenix Wright) or is the translation fairly literal?</p><p>Also, is the new game any bigger than the first? The original got a lot of puzzles out of a fairly small number of rooms, but I did feel by the end that it could have done with being a touch bigger. Do any of the old environments return? Will we get to see any of the more elusive residents of Penelope&#8217;s apartment block, for instance?</p> ]]></content:encoded> </item> <item><title>By: Rory</title><link>http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/comment-page-1/#comment-191066</link> <dc:creator>Rory</dc:creator> <pubDate>Tue, 18 Sep 2007 18:44:09 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/#comment-191066</guid> <description>Oh... and is there a reason for the &quot;Â½&quot; in the title?  I just keep thinking of Frank Drebin, but I&#039;m not sure if Naked Gun has a following in Japan.</description> <content:encoded><![CDATA[<p>Oh&#8230; and is there a reason for the &#8220;Â½&#8221; in the title?  I just keep thinking of Frank Drebin, but I&#8217;m not sure if Naked Gun has a following in Japan.</p> ]]></content:encoded> </item> <item><title>By: Rory</title><link>http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/comment-page-1/#comment-678424</link> <dc:creator>Rory</dc:creator> <pubDate>Tue, 18 Sep 2007 18:44:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/#comment-678424</guid> <description>Oh... and is there a reason for the &quot;Â½&quot; in the title?  I just keep thinking of Frank Drebin, but I&#039;m not sure if Naked Gun has a following in Japan.</description> <content:encoded><![CDATA[<p>Oh&#8230; and is there a reason for the &#8220;Â½&#8221; in the title?  I just keep thinking of Frank Drebin, but I&#8217;m not sure if Naked Gun has a following in Japan.</p> ]]></content:encoded> </item> <item><title>By: Rory</title><link>http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/comment-page-1/#comment-191065</link> <dc:creator>Rory</dc:creator> <pubDate>Tue, 18 Sep 2007 18:42:31 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/#comment-191065</guid> <description>What I am most curious about is:  will it be possible to actually lose this time, to see any sort of game over screen?  The first game was a little on the easy side to me, since there was no way to actually die, solving a puzzle, even if it was really obscure, was just a matter of time.  I actually liked that.</description> <content:encoded><![CDATA[<p>What I am most curious about is:  will it be possible to actually lose this time, to see any sort of game over screen?  The first game was a little on the easy side to me, since there was no way to actually die, solving a puzzle, even if it was really obscure, was just a matter of time.  I actually liked that.</p> ]]></content:encoded> </item> <item><title>By: Rory</title><link>http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/comment-page-1/#comment-678423</link> <dc:creator>Rory</dc:creator> <pubDate>Tue, 18 Sep 2007 18:42:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/#comment-678423</guid> <description>What I am most curious about is:  will it be possible to actually lose this time, to see any sort of game over screen?  The first game was a little on the easy side to me, since there was no way to actually die, solving a puzzle, even if it was really obscure, was just a matter of time.  I actually liked that.</description> <content:encoded><![CDATA[<p>What I am most curious about is:  will it be possible to actually lose this time, to see any sort of game over screen?  The first game was a little on the easy side to me, since there was no way to actually die, solving a puzzle, even if it was really obscure, was just a matter of time.  I actually liked that.</p> ]]></content:encoded> </item> <item><title>By: SomeDude</title><link>http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/comment-page-1/#comment-185555</link> <dc:creator>SomeDude</dc:creator> <pubDate>Wed, 12 Sep 2007 17:59:30 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/#comment-185555</guid> <description>Ask if the same editor who did the first game is working on this one, since they were hilarious last game.</description> <content:encoded><![CDATA[<p>Ask if the same editor who did the first game is working on this one, since they were hilarious last game.</p> ]]></content:encoded> </item> <item><title>By: SomeDude</title><link>http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/comment-page-1/#comment-678422</link> <dc:creator>SomeDude</dc:creator> <pubDate>Wed, 12 Sep 2007 17:59:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/#comment-678422</guid> <description>Ask if the same editor who did the first game is working on this one, since they were hilarious last game.</description> <content:encoded><![CDATA[<p>Ask if the same editor who did the first game is working on this one, since they were hilarious last game.</p> ]]></content:encoded> </item> <item><title>By: BatAttack</title><link>http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/comment-page-1/#comment-182815</link> <dc:creator>BatAttack</dc:creator> <pubDate>Mon, 10 Sep 2007 07:32:07 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/#comment-182815</guid> <description>Ask about whther this game has any &#039;villains&#039; - I don&#039;t think the first one did. Also who is the red head with the pistol - is she a rival detective? or an ally?</description> <content:encoded><![CDATA[<p>Ask about whther this game has any &#8216;villains&#8217; &#8211; I don&#8217;t think the first one did.<br /> Also who is the red head with the pistol &#8211; is she a rival detective? or an ally?</p> ]]></content:encoded> </item> <item><title>By: BatAttack</title><link>http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/comment-page-1/#comment-678421</link> <dc:creator>BatAttack</dc:creator> <pubDate>Mon, 10 Sep 2007 07:32:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/#comment-678421</guid> <description>Ask about whther this game has any &#039;villains&#039; - I don&#039;t think the first one did. Also who is the red head with the pistol - is she a rival detective? or an ally?</description> <content:encoded><![CDATA[<p>Ask about whther this game has any &#8216;villains&#8217; &#8211; I don&#8217;t think the first one did.<br /> Also who is the red head with the pistol &#8211; is she a rival detective? or an ally?</p> ]]></content:encoded> </item> <item><title>By: mikael</title><link>http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/comment-page-1/#comment-182110</link> <dc:creator>mikael</dc:creator> <pubDate>Sun, 09 Sep 2007 13:55:23 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/#comment-182110</guid> <description>yeah i have some concerns about what aoshi mentioned, may you be able to ask how much the length game of the game is? :) and maybe a question about what other adventure game this game might remind players off... just so you get the picture over the gameplay.. (not speakign of style here)</description> <content:encoded><![CDATA[<p>yeah i have some concerns about what aoshi mentioned,<br /> may you be able to ask how much the length game of the game is? :)<br /> and maybe a question about what other adventure game this game might remind players off&#8230; just so you get the picture over the gameplay.. (not speakign of style here)</p> ]]></content:encoded> </item> <item><title>By: mikael</title><link>http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/comment-page-1/#comment-678420</link> <dc:creator>mikael</dc:creator> <pubDate>Sun, 09 Sep 2007 13:55:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/#comment-678420</guid> <description>yeah i have some concerns about what aoshi mentioned, may you be able to ask how much the length game of the game is? :) and maybe a question about what other adventure game this game might remind players off... just so you get the picture over the gameplay.. (not speakign of style here)</description> <content:encoded><![CDATA[<p>yeah i have some concerns about what aoshi mentioned,<br /> may you be able to ask how much the length game of the game is? :)<br /> and maybe a question about what other adventure game this game might remind players off&#8230; just so you get the picture over the gameplay.. (not speakign of style here)</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/comment-page-1/#comment-181960</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Sat, 08 Sep 2007 23:44:27 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2007/09/08/reader-response-uncover-the-mysteries-of-touch-detective-2-%c2%bd/#comment-181960</guid> <description>I love the art style like that, w/ the characters looking all dazed and cute :)Now I haven&#039;t played the first game, but I&#039;ve heard there are many occasions the clues are very obscure and really discourages players from enjoying the game, did they improve on that?  Because I would really like to finally try this title.</description> <content:encoded><![CDATA[<p>I love the art style like that, w/ the characters looking all dazed and cute :)</p><p>Now I haven&#8217;t played the first game, but I&#8217;ve heard there are many occasions the clues are very obscure and really discourages players from enjoying the game, did they improve on that?  Because I would really like to finally try this title.</p> ]]></content:encoded> </item> </channel> </rss>
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