Everyday Shooter arrives on Thursday

By Spencer . October 9, 2007 . 6:40am

everydays.jpgJonathan Mak's superb fusion of Lumines and Geometry Wars, Everyday Shooter, is a must play. I was blown away by it back at E3. Actually, I was so impressed that I ended up dragging other people to check it out while they were waiting to play Ratchet and Heavenly Sword. Everyday Shooter is simple in scope, you only play one song and aim shots with your analog stick. Each time you shoot a geometric nemesis it emits a harmony that adds to the music in the background. The concept is rock solid and it's just $10, which is like what? Two beers on a Saturday night?

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5 Responses to “Everyday Shooter arrives on Thursday”

Visionnerz Says:

It’s not only one song throughout the whole game, is it?

Spencer Says:

@Visionnerz - Nah, it’s a couple of songs. When you start the game you play one song for 5 minutes and then move on to the next one. It’s sort of like Lumines’ skins this way.

Symphony Says:

@Atlus Shrugged- Sadly XBLA doesn’t really go for creative titles like this very often. PSN seems to be the place to go for original content that doesn’t completely suck. (Excluding Geometry Wars, and assumedly the future Castle Crashers [I want it badly])

Atlus Shrugged Says:

@Symphony

I applied at The Behemoth, and they kicked me out when I asked what the budget was for Alien Hominid.

I hope they die in a fire.

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