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	<title>Comments on: Beating the Neuro Tower in Baroque</title>
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	<link>http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/</link>
	<description>The secret level in the world of video game news.</description>
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		<title>By: Alex</title>
		<link>http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/comment-page-1/#comment-440769</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Wed, 14 May 2008 22:17:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-440769</guid>
		<description>Beating the tower takes me a couple of minutes but thats just running to the nearest portal. alot of the game takes place outside the tower so when u die dont just jump back in take time to talk the the people outside</description>
		<content:encoded><![CDATA[<p>Beating the tower takes me a couple of minutes but thats just running to the nearest portal. alot of the game takes place outside the tower so when u die dont just jump back in take time to talk the the people outside</p>
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		<title>By: Akatsuki</title>
		<link>http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/comment-page-1/#comment-375486</link>
		<dc:creator>Akatsuki</dc:creator>
		<pubDate>Tue, 26 Feb 2008 23:36:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-375486</guid>
		<description>The game system&#039;s involvement of dying to progress somewhat reminds me of Breath of Fire 5: Dragon Quarter.</description>
		<content:encoded><![CDATA[<p>The game system&#8217;s involvement of dying to progress somewhat reminds me of Breath of Fire 5: Dragon Quarter.</p>
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		<title>By: ryne11</title>
		<link>http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/comment-page-1/#comment-363360</link>
		<dc:creator>ryne11</dc:creator>
		<pubDate>Wed, 20 Feb 2008 04:19:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-363360</guid>
		<description>This game seems odd and fun. I will probably buy it and then not play it until summer, due to time restraints</description>
		<content:encoded><![CDATA[<p>This game seems odd and fun. I will probably buy it and then not play it until summer, due to time restraints</p>
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		<title>By: LuminousAtelier</title>
		<link>http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/comment-page-1/#comment-362822</link>
		<dc:creator>LuminousAtelier</dc:creator>
		<pubDate>Tue, 19 Feb 2008 21:46:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-362822</guid>
		<description>Heh nice write up I wouldn&#039;t have known what to do at first starting out in the neuro tower and yeah i&#039;m also curious how long it took you Spencer to beat the game the first time?Thanks in advance.-^__^- b</description>
		<content:encoded><![CDATA[<p>Heh nice write up I wouldn&#8217;t have known what to do at first starting out in the neuro tower and yeah i&#8217;m also curious how long it took you Spencer to beat the game the first time?Thanks in advance.-^__^- b</p>
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		<title>By: Spencer</title>
		<link>http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/comment-page-1/#comment-362815</link>
		<dc:creator>Spencer</dc:creator>
		<pubDate>Tue, 19 Feb 2008 21:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-362815</guid>
		<description>@Hitosura22 - The first run probably took me around three hours not including all of the needless deaths from the first part. It&#039;s been awhile since the first piece and I don&#039;t have my PS2 to reference my save file. Sorry!

At the beginning Neuro Tower has 16 floors (100 cubits drop each time you step in a porta) not including the Absolute God floor. The tower does get bigger, but you can save at the end of any floor.</description>
		<content:encoded><![CDATA[<p>@Hitosura22 &#8211; The first run probably took me around three hours not including all of the needless deaths from the first part. It&#8217;s been awhile since the first piece and I don&#8217;t have my PS2 to reference my save file. Sorry!</p>
<p>At the beginning Neuro Tower has 16 floors (100 cubits drop each time you step in a porta) not including the Absolute God floor. The tower does get bigger, but you can save at the end of any floor.</p>
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		<title>By: Hitosura22</title>
		<link>http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/comment-page-1/#comment-362793</link>
		<dc:creator>Hitosura22</dc:creator>
		<pubDate>Tue, 19 Feb 2008 20:08:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-362793</guid>
		<description>Oh wow, sorry for my bad grammer. im just not really a formal speaker. or a good one at that.</description>
		<content:encoded><![CDATA[<p>Oh wow, sorry for my bad grammer. im just not really a formal speaker. or a good one at that.</p>
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	<item>
		<title>By: Hitosura22</title>
		<link>http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/comment-page-1/#comment-362792</link>
		<dc:creator>Hitosura22</dc:creator>
		<pubDate>Tue, 19 Feb 2008 20:05:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-362792</guid>
		<description>yo spencer how long did it take you to complete the tower? cuz it really seems like a lot of floors and since you beat the tower once a;ready i was wondering how long it took to complete the first run of the tower including all the times you dies. thanks in advance^^</description>
		<content:encoded><![CDATA[<p>yo spencer how long did it take you to complete the tower? cuz it really seems like a lot of floors and since you beat the tower once a;ready i was wondering how long it took to complete the first run of the tower including all the times you dies. thanks in advance^^</p>
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		<title>By: Lord Gek</title>
		<link>http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/comment-page-1/#comment-362609</link>
		<dc:creator>Lord Gek</dc:creator>
		<pubDate>Tue, 19 Feb 2008 17:41:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-362609</guid>
		<description>Wii will also support the 480p resolution and you have the option to just use the Classic Controller if not up to &quot;wiggle-wagging&quot;.</description>
		<content:encoded><![CDATA[<p>Wii will also support the 480p resolution and you have the option to just use the Classic Controller if not up to &#8220;wiggle-wagging&#8221;.</p>
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		<title>By: Volcynika</title>
		<link>http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/comment-page-1/#comment-362604</link>
		<dc:creator>Volcynika</dc:creator>
		<pubDate>Tue, 19 Feb 2008 17:10:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-362604</guid>
		<description>moominsean, I think I heard that the Wii version will have slight motion controls and 16:9 mode.  Someone&#039;s free to correct me on that if I&#039;m wrong, though.</description>
		<content:encoded><![CDATA[<p>moominsean, I think I heard that the Wii version will have slight motion controls and 16:9 mode.  Someone&#8217;s free to correct me on that if I&#8217;m wrong, though.</p>
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	<item>
		<title>By: moominsean</title>
		<link>http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/comment-page-1/#comment-362586</link>
		<dc:creator>moominsean</dc:creator>
		<pubDate>Tue, 19 Feb 2008 16:13:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-362586</guid>
		<description>looking forward to this game...any idea how the wii version will differ from the ps2? i&#039;m leaning towards to ps2 version just because i&#039;d imagine the controls are easier to handle. that, and it will probably become the collectible.</description>
		<content:encoded><![CDATA[<p>looking forward to this game&#8230;any idea how the wii version will differ from the ps2? i&#8217;m leaning towards to ps2 version just because i&#8217;d imagine the controls are easier to handle. that, and it will probably become the collectible.</p>
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