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	<title>Comments on: Beating the Neuro Tower in Baroque</title>
	<atom:link href="http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/</link>
	<description>Video game news for curious minds.</description>
	<pubDate>Tue, 02 Dec 2008 23:04:17 +0000</pubDate>
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		<title>By: Alex</title>
		<link>http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-440769</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Wed, 14 May 2008 22:17:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-440769</guid>
		<description>Beating the tower takes me a couple of minutes but thats just running to the nearest portal. alot of the game takes place outside the tower so when u die dont just jump back in take time to talk the the people outside</description>
		<content:encoded><![CDATA[<p>Beating the tower takes me a couple of minutes but thats just running to the nearest portal. alot of the game takes place outside the tower so when u die dont just jump back in take time to talk the the people outside</p>
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		<title>By: Akatsuki</title>
		<link>http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-375486</link>
		<dc:creator>Akatsuki</dc:creator>
		<pubDate>Tue, 26 Feb 2008 23:36:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-375486</guid>
		<description>The game system's involvement of dying to progress somewhat reminds me of Breath of Fire 5: Dragon Quarter.</description>
		<content:encoded><![CDATA[<p>The game system&#8217;s involvement of dying to progress somewhat reminds me of Breath of Fire 5: Dragon Quarter.</p>
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		<title>By: ryne11</title>
		<link>http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-363360</link>
		<dc:creator>ryne11</dc:creator>
		<pubDate>Wed, 20 Feb 2008 04:19:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-363360</guid>
		<description>This game seems odd and fun. I will probably buy it and then not play it until summer, due to time restraints</description>
		<content:encoded><![CDATA[<p>This game seems odd and fun. I will probably buy it and then not play it until summer, due to time restraints</p>
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		<title>By: LuminousAtelier</title>
		<link>http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-362822</link>
		<dc:creator>LuminousAtelier</dc:creator>
		<pubDate>Tue, 19 Feb 2008 21:46:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-362822</guid>
		<description>Heh nice write up I wouldn't have known what to do at first starting out in the neuro tower and yeah i'm also curious how long it took you Spencer to beat the game the first time?Thanks in advance.-^__^- b</description>
		<content:encoded><![CDATA[<p>Heh nice write up I wouldn&#8217;t have known what to do at first starting out in the neuro tower and yeah i&#8217;m also curious how long it took you Spencer to beat the game the first time?Thanks in advance.-^__^- b</p>
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		<title>By: Spencer</title>
		<link>http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-362815</link>
		<dc:creator>Spencer</dc:creator>
		<pubDate>Tue, 19 Feb 2008 21:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-362815</guid>
		<description>@Hitosura22 - The first run probably took me around three hours not including all of the needless deaths from the first part. It's been awhile since the first piece and I don't have my PS2 to reference my save file. Sorry!

At the beginning Neuro Tower has 16 floors (100 cubits drop each time you step in a porta) not including the Absolute God floor. The tower does get bigger, but you can save at the end of any floor.</description>
		<content:encoded><![CDATA[<p>@Hitosura22 - The first run probably took me around three hours not including all of the needless deaths from the first part. It&#8217;s been awhile since the first piece and I don&#8217;t have my PS2 to reference my save file. Sorry!</p>
<p>At the beginning Neuro Tower has 16 floors (100 cubits drop each time you step in a porta) not including the Absolute God floor. The tower does get bigger, but you can save at the end of any floor.</p>
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		<title>By: Hitosura22</title>
		<link>http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-362793</link>
		<dc:creator>Hitosura22</dc:creator>
		<pubDate>Tue, 19 Feb 2008 20:08:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-362793</guid>
		<description>Oh wow, sorry for my bad grammer. im just not really a formal speaker. or a good one at that.</description>
		<content:encoded><![CDATA[<p>Oh wow, sorry for my bad grammer. im just not really a formal speaker. or a good one at that.</p>
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		<title>By: Hitosura22</title>
		<link>http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-362792</link>
		<dc:creator>Hitosura22</dc:creator>
		<pubDate>Tue, 19 Feb 2008 20:05:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-362792</guid>
		<description>yo spencer how long did it take you to complete the tower? cuz it really seems like a lot of floors and since you beat the tower once a;ready i was wondering how long it took to complete the first run of the tower including all the times you dies. thanks in advance^^</description>
		<content:encoded><![CDATA[<p>yo spencer how long did it take you to complete the tower? cuz it really seems like a lot of floors and since you beat the tower once a;ready i was wondering how long it took to complete the first run of the tower including all the times you dies. thanks in advance^^</p>
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		<title>By: Lord Gek</title>
		<link>http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-362609</link>
		<dc:creator>Lord Gek</dc:creator>
		<pubDate>Tue, 19 Feb 2008 17:41:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-362609</guid>
		<description>Wii will also support the 480p resolution and you have the option to just use the Classic Controller if not up to "wiggle-wagging".</description>
		<content:encoded><![CDATA[<p>Wii will also support the 480p resolution and you have the option to just use the Classic Controller if not up to &#8220;wiggle-wagging&#8221;.</p>
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		<title>By: Volcynika</title>
		<link>http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-362604</link>
		<dc:creator>Volcynika</dc:creator>
		<pubDate>Tue, 19 Feb 2008 17:10:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-362604</guid>
		<description>moominsean, I think I heard that the Wii version will have slight motion controls and 16:9 mode.  Someone's free to correct me on that if I'm wrong, though.</description>
		<content:encoded><![CDATA[<p>moominsean, I think I heard that the Wii version will have slight motion controls and 16:9 mode.  Someone&#8217;s free to correct me on that if I&#8217;m wrong, though.</p>
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		<title>By: moominsean</title>
		<link>http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-362586</link>
		<dc:creator>moominsean</dc:creator>
		<pubDate>Tue, 19 Feb 2008 16:13:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/02/18/beating-the-neuro-tower-in-baroque/#comment-362586</guid>
		<description>looking forward to this game...any idea how the wii version will differ from the ps2? i'm leaning towards to ps2 version just because i'd imagine the controls are easier to handle. that, and it will probably become the collectible.</description>
		<content:encoded><![CDATA[<p>looking forward to this game&#8230;any idea how the wii version will differ from the ps2? i&#8217;m leaning towards to ps2 version just because i&#8217;d imagine the controls are easier to handle. that, and it will probably become the collectible.</p>
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