| ARTICLE |
I picked up Patapon on day one because I liked the demo so much. It was the first demo that I played through twice. Since the game picks up where the demo left off, I didn't feel any need to read the instruction manual or even pay attention to what the pons where telling me. Thanks to some minor spoilers I read from the forums, I felt I was well equipped to tackle the full game.
Ah, how wrong I was. For a whole day, I kept trying to beat this one boss that I thought I beat in the demo already. After I finally beat him, I returned to the map and –what? I have to beat him again?? Turns out that I wasn't paying attention and kept picking the boss fight from the map instead of picking the section in the map to actually progress through the story. Oops.
When I finally got to progress through the story, I encountered another roadblock: how to start a miracle. I thought all I needed was the Don drum and the miracle song. The screen kept telling me to drum the rhythm, but it took me twenty minutes of drumming to realize one crucial thing: I wasn't in fever mode. Oops. Once I got that sorted out, it was easy to make miracles happen.
After playing Patapon for an hour or so, I always come out feeling like I'm emerging from a trance. Then the catchy songs just stay in my head for hours. I wouldn't recommend playing this before bed, unless you want to be awake at night with your brain chanting "Pon Pon Pata Pon!".
The fighting aspect of the game, especially the boss battles, are the best part of the game. What I don't like though, is having to play the tree mini-game over and over just so I can get ingredients to make more pons with. I didn't think it was a problem at first, but now I dread having to do it. I'm also getting a bit tired of performing the whole miracle dance each time I want a miracle to happen; it throws off my rhythm.
Despite my dislikes, I still can't seem to put the game down. It's one of those "Okay, just one more level" type of games.
I only tried the demo so far. Maybe I’m just not good at rhythm games, I always lose it as soon as I hit Fever.. and keeping it up is when they do the most damage :(…
I was a musician for over 10 years and I can’t keep up with their rhythm. something’s wrong here…
I picked up Patapon on Friday and, honestly, I have been feeling the same. It’s so hard to put down, and I find myself thinking about the command rhythms (Pon Pata Pon Pata!!) when I’m not playing.
The thing that I find hardest is the Miracles, since you have to basically give up your Fever mode to create a miracle. And once the miracle mini-game is finished, it’s hard to pick up the rhythm quickly.
I haven’t played the tree mini-game in a while. I’ve been finding level 3 wood dropped from ‘wild game’ in the 3rd (or so) hunting grounds, so that pretty much satisfies what wood I need. I think I’ve gotten that kind of wood from the tree mini-game, but hunting is a bit more productive, since you can also get other dropped items and ka-ching points. :D
Aoshi00: I had trouble with fever mode at first too. The trick is to chant the rhythm to yourself as soon as fever mode is about to start b/c it always throws me off when they yell “Feeeeverrrr!”
Hasu: I usually have no shortage of wood, but I’m always short of rocks! I’ve found some animals that drop rocks, so I’m going to hunt them instead. I also opened the other minigame which is a bit more fun…for now.
i just tried the game for the first time, and i wasn’t really impressed. the game is overflowing with ingenuity, charm, and catchy tunes. i just didn’t have fun actually playing it. dang. :(
March 2nd, 2008 at 3:40 am
I know what you mean, it’s really one of those games you can’t seem to put down for some reason. (the songs might have something to do with it….)
too bad my sense of rythm lets me down in this game though, thanks to that my pons keep falling over, poor little things.