<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: “Equipment destruction” part of Soulcalibur IV</title> <atom:link href="http://www.siliconera.com/2008/04/17/%e2%80%9cequipment-destruction%e2%80%9d-part-of-soulcalibur-iv/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2008/04/17/%e2%80%9cequipment-destruction%e2%80%9d-part-of-soulcalibur-iv/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Nick Doerr</title><link>http://www.siliconera.com/2008/04/17/%e2%80%9cequipment-destruction%e2%80%9d-part-of-soulcalibur-iv/comment-page-1/#comment-419193</link> <dc:creator>Nick Doerr</dc:creator> <pubDate>Thu, 17 Apr 2008 17:10:10 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/17/%e2%80%9cequipment-destruction%e2%80%9d-part-of-soulcalibur-iv/#comment-419193</guid> <description>Seems like a neat concept, sort of like Valkyrie Profile 2 -- break away someone&#039;s armor at a certain point and proceed to dole out massive damage. It&#039;d be a strange balancing issue for characters, but who knows. Thanks for the info!</description> <content:encoded><![CDATA[<p>Seems like a neat concept, sort of like Valkyrie Profile 2 &#8212; break away someone&#8217;s armor at a certain point and proceed to dole out massive damage. It&#8217;d be a strange balancing issue for characters, but who knows. Thanks for the info!</p> ]]></content:encoded> </item> <item><title>By: Nick Doerr</title><link>http://www.siliconera.com/2008/04/17/%e2%80%9cequipment-destruction%e2%80%9d-part-of-soulcalibur-iv/comment-page-1/#comment-687977</link> <dc:creator>Nick Doerr</dc:creator> <pubDate>Thu, 17 Apr 2008 17:10:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/17/%e2%80%9cequipment-destruction%e2%80%9d-part-of-soulcalibur-iv/#comment-687977</guid> <description>Seems like a neat concept, sort of like Valkyrie Profile 2 -- break away someone&#039;s armor at a certain point and proceed to dole out massive damage. It&#039;d be a strange balancing issue for characters, but who knows. Thanks for the info!</description> <content:encoded><![CDATA[<p>Seems like a neat concept, sort of like Valkyrie Profile 2 &#8212; break away someone&#8217;s armor at a certain point and proceed to dole out massive damage. It&#8217;d be a strange balancing issue for characters, but who knows. Thanks for the info!</p> ]]></content:encoded> </item> <item><title>By: Nika</title><link>http://www.siliconera.com/2008/04/17/%e2%80%9cequipment-destruction%e2%80%9d-part-of-soulcalibur-iv/comment-page-1/#comment-419017</link> <dc:creator>Nika</dc:creator> <pubDate>Thu, 17 Apr 2008 13:36:53 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/17/%e2%80%9cequipment-destruction%e2%80%9d-part-of-soulcalibur-iv/#comment-419017</guid> <description>stripcalibur   xD but I see no objection against stripping Kilik, as long as long as &#039;some&#039; details are left to the imagination.then again, stripping voldo...  *shudders*</description> <content:encoded><![CDATA[<p>stripcalibur   xD<br /> but I see no objection against stripping Kilik, as long as long as &#8216;some&#8217; details are left to the imagination.</p><p>then again, stripping voldo&#8230;  *shudders*</p> ]]></content:encoded> </item> <item><title>By: Nika</title><link>http://www.siliconera.com/2008/04/17/%e2%80%9cequipment-destruction%e2%80%9d-part-of-soulcalibur-iv/comment-page-1/#comment-687976</link> <dc:creator>Nika</dc:creator> <pubDate>Thu, 17 Apr 2008 13:36:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/17/%e2%80%9cequipment-destruction%e2%80%9d-part-of-soulcalibur-iv/#comment-687976</guid> <description>stripcalibur   xD but I see no objection against stripping Kilik, as long as long as &#039;some&#039; details are left to the imagination.then again, stripping voldo...  *shudders*</description> <content:encoded><![CDATA[<p>stripcalibur   xD<br /> but I see no objection against stripping Kilik, as long as long as &#8216;some&#8217; details are left to the imagination.</p><p>then again, stripping voldo&#8230;  *shudders*</p> ]]></content:encoded> </item> </channel> </rss>
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