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	<title>Comments on: Bosses in Final Fantasy IV DS fight back</title>
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	<link>http://www.siliconera.com/2008/04/21/bosses-in-final-fantasy-iv-ds-fight-back/</link>
	<description>The secret level in the world of video game news.</description>
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		<title>By: benjamin marrero</title>
		<link>http://www.siliconera.com/2008/04/21/bosses-in-final-fantasy-iv-ds-fight-back/comment-page-1/#comment-423960</link>
		<dc:creator>benjamin marrero</dc:creator>
		<pubDate>Fri, 25 Apr 2008 04:16:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/04/21/bosses-in-final-fantasy-iv-ds-fight-back/#comment-423960</guid>
		<description>umm does this game have save points or is it like ff3 ds where you can only save on the world map?</description>
		<content:encoded><![CDATA[<p>umm does this game have save points or is it like ff3 ds where you can only save on the world map?</p>
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		<title>By: Spencer</title>
		<link>http://www.siliconera.com/2008/04/21/bosses-in-final-fantasy-iv-ds-fight-back/comment-page-1/#comment-421647</link>
		<dc:creator>Spencer</dc:creator>
		<pubDate>Tue, 22 Apr 2008 03:29:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/04/21/bosses-in-final-fantasy-iv-ds-fight-back/#comment-421647</guid>
		<description>@Aoshi00 - Yeah the Lost Odyssey bosses were very taxing, but on the other hand Weapon Guard II made them too easy. I don&#039;t think Mistwalker designed them with the Master&#039;s Secret Script in mind since it was future DLC. Maybe that was to help out gamers new to RPGs who heard about the game from friends.

I was surprised that I had to level up in Final Fantasy IV myself. I died a few times falling for traps designed for veterans. Hahaha.

@krypt - Yeah Matrix Software did this and FF3. ArtePiazza is doing the  DQ4/DQ5 remakes they also did Dragon Quest V PS2 remake.</description>
		<content:encoded><![CDATA[<p>@Aoshi00 &#8211; Yeah the Lost Odyssey bosses were very taxing, but on the other hand Weapon Guard II made them too easy. I don&#8217;t think Mistwalker designed them with the Master&#8217;s Secret Script in mind since it was future DLC. Maybe that was to help out gamers new to RPGs who heard about the game from friends.</p>
<p>I was surprised that I had to level up in Final Fantasy IV myself. I died a few times falling for traps designed for veterans. Hahaha.</p>
<p>@krypt &#8211; Yeah Matrix Software did this and FF3. ArtePiazza is doing the  DQ4/DQ5 remakes they also did Dragon Quest V PS2 remake.</p>
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		<title>By: krypt</title>
		<link>http://www.siliconera.com/2008/04/21/bosses-in-final-fantasy-iv-ds-fight-back/comment-page-1/#comment-421599</link>
		<dc:creator>krypt</dc:creator>
		<pubDate>Tue, 22 Apr 2008 01:08:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/04/21/bosses-in-final-fantasy-iv-ds-fight-back/#comment-421599</guid>
		<description>Ah, it was Matrix software (Alundra, FF3 DS, DQ5r PS2).  Interestingly enough, they also did the Dragon Quest IV port for the DS.</description>
		<content:encoded><![CDATA[<p>Ah, it was Matrix software (Alundra, FF3 DS, DQ5r PS2).  Interestingly enough, they also did the Dragon Quest IV port for the DS.</p>
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		<title>By: Aoshi00</title>
		<link>http://www.siliconera.com/2008/04/21/bosses-in-final-fantasy-iv-ds-fight-back/comment-page-1/#comment-421594</link>
		<dc:creator>Aoshi00</dc:creator>
		<pubDate>Tue, 22 Apr 2008 00:39:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/04/21/bosses-in-final-fantasy-iv-ds-fight-back/#comment-421594</guid>
		<description>The boss fights were definitely amped up and very challenging.  They were thrilling to play because you&#039;re always trying to stay alive from some uber-attack that could wipe out your party (Lost Odyssey bosses were hard too w/o the master script).  

I fought Cagnazzo for at least 3 to 4 times.. and it&#039;s better to lvl up a bit before tackling some bosses in the later part of the game.. but yeah, the encountering is pretty high, sometimes it gets a little annoying.</description>
		<content:encoded><![CDATA[<p>The boss fights were definitely amped up and very challenging.  They were thrilling to play because you&#8217;re always trying to stay alive from some uber-attack that could wipe out your party (Lost Odyssey bosses were hard too w/o the master script).  </p>
<p>I fought Cagnazzo for at least 3 to 4 times.. and it&#8217;s better to lvl up a bit before tackling some bosses in the later part of the game.. but yeah, the encountering is pretty high, sometimes it gets a little annoying.</p>
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		<title>By: krypt</title>
		<link>http://www.siliconera.com/2008/04/21/bosses-in-final-fantasy-iv-ds-fight-back/comment-page-1/#comment-421587</link>
		<dc:creator>krypt</dc:creator>
		<pubDate>Tue, 22 Apr 2008 00:08:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/04/21/bosses-in-final-fantasy-iv-ds-fight-back/#comment-421587</guid>
		<description>That&#039;s great news!  Thanks for posting this story.  This is pretty exciting stuff. I love a good, challenging rpg; it&#039;s like a puzzle.
Did Tose do most of the work for this remake?</description>
		<content:encoded><![CDATA[<p>That&#8217;s great news!  Thanks for posting this story.  This is pretty exciting stuff. I love a good, challenging rpg; it&#8217;s like a puzzle.<br />
Did Tose do most of the work for this remake?</p>
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