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	<title>Comments on: Bosses in Final Fantasy IV DS fight back</title>
	<atom:link href="http://www.siliconera.com/2008/04/21/bosses-in-final-fantasy-iv-ds-fight-back/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.siliconera.com/2008/04/21/bosses-in-final-fantasy-iv-ds-fight-back/</link>
	<description>Video Game news for insiders.</description>
	<pubDate>Sun, 07 Sep 2008 09:13:18 +0000</pubDate>
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		<title>By: benjamin marrero</title>
		<link>http://www.siliconera.com/2008/04/21/bosses-in-final-fantasy-iv-ds-fight-back/#comment-423960</link>
		<dc:creator>benjamin marrero</dc:creator>
		<pubDate>Fri, 25 Apr 2008 04:16:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/04/21/bosses-in-final-fantasy-iv-ds-fight-back/#comment-423960</guid>
		<description>umm does this game have save points or is it like ff3 ds where you can only save on the world map?</description>
		<content:encoded><![CDATA[<p>umm does this game have save points or is it like ff3 ds where you can only save on the world map?</p>
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		<title>By: Spencer</title>
		<link>http://www.siliconera.com/2008/04/21/bosses-in-final-fantasy-iv-ds-fight-back/#comment-421647</link>
		<dc:creator>Spencer</dc:creator>
		<pubDate>Tue, 22 Apr 2008 03:29:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/04/21/bosses-in-final-fantasy-iv-ds-fight-back/#comment-421647</guid>
		<description>@Aoshi00 - Yeah the Lost Odyssey bosses were very taxing, but on the other hand Weapon Guard II made them too easy. I don't think Mistwalker designed them with the Master's Secret Script in mind since it was future DLC. Maybe that was to help out gamers new to RPGs who heard about the game from friends.

I was surprised that I had to level up in Final Fantasy IV myself. I died a few times falling for traps designed for veterans. Hahaha.

@krypt - Yeah Matrix Software did this and FF3. ArtePiazza is doing the  DQ4/DQ5 remakes they also did Dragon Quest V PS2 remake.</description>
		<content:encoded><![CDATA[<p>@Aoshi00 - Yeah the Lost Odyssey bosses were very taxing, but on the other hand Weapon Guard II made them too easy. I don&#8217;t think Mistwalker designed them with the Master&#8217;s Secret Script in mind since it was future DLC. Maybe that was to help out gamers new to RPGs who heard about the game from friends.</p>
<p>I was surprised that I had to level up in Final Fantasy IV myself. I died a few times falling for traps designed for veterans. Hahaha.</p>
<p>@krypt - Yeah Matrix Software did this and FF3. ArtePiazza is doing the  DQ4/DQ5 remakes they also did Dragon Quest V PS2 remake.</p>
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		<title>By: krypt</title>
		<link>http://www.siliconera.com/2008/04/21/bosses-in-final-fantasy-iv-ds-fight-back/#comment-421599</link>
		<dc:creator>krypt</dc:creator>
		<pubDate>Tue, 22 Apr 2008 01:08:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/04/21/bosses-in-final-fantasy-iv-ds-fight-back/#comment-421599</guid>
		<description>Ah, it was Matrix software (Alundra, FF3 DS, DQ5r PS2).  Interestingly enough, they also did the Dragon Quest IV port for the DS.</description>
		<content:encoded><![CDATA[<p>Ah, it was Matrix software (Alundra, FF3 DS, DQ5r PS2).  Interestingly enough, they also did the Dragon Quest IV port for the DS.</p>
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		<title>By: Aoshi00</title>
		<link>http://www.siliconera.com/2008/04/21/bosses-in-final-fantasy-iv-ds-fight-back/#comment-421594</link>
		<dc:creator>Aoshi00</dc:creator>
		<pubDate>Tue, 22 Apr 2008 00:39:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/04/21/bosses-in-final-fantasy-iv-ds-fight-back/#comment-421594</guid>
		<description>The boss fights were definitely amped up and very challenging.  They were thrilling to play because you're always trying to stay alive from some uber-attack that could wipe out your party (Lost Odyssey bosses were hard too w/o the master script).  

I fought Cagnazzo for at least 3 to 4 times.. and it's better to lvl up a bit before tackling some bosses in the later part of the game.. but yeah, the encountering is pretty high, sometimes it gets a little annoying.</description>
		<content:encoded><![CDATA[<p>The boss fights were definitely amped up and very challenging.  They were thrilling to play because you&#8217;re always trying to stay alive from some uber-attack that could wipe out your party (Lost Odyssey bosses were hard too w/o the master script).  </p>
<p>I fought Cagnazzo for at least 3 to 4 times.. and it&#8217;s better to lvl up a bit before tackling some bosses in the later part of the game.. but yeah, the encountering is pretty high, sometimes it gets a little annoying.</p>
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		<title>By: krypt</title>
		<link>http://www.siliconera.com/2008/04/21/bosses-in-final-fantasy-iv-ds-fight-back/#comment-421587</link>
		<dc:creator>krypt</dc:creator>
		<pubDate>Tue, 22 Apr 2008 00:08:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/04/21/bosses-in-final-fantasy-iv-ds-fight-back/#comment-421587</guid>
		<description>That's great news!  Thanks for posting this story.  This is pretty exciting stuff. I love a good, challenging rpg; it's like a puzzle.
Did Tose do most of the work for this remake?</description>
		<content:encoded><![CDATA[<p>That&#8217;s great news!  Thanks for posting this story.  This is pretty exciting stuff. I love a good, challenging rpg; it&#8217;s like a puzzle.<br />
Did Tose do most of the work for this remake?</p>
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