<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Final Fantasy Tactics A2: Into the rift</title>
	<atom:link href="http://www.siliconera.com/2008/07/03/final-fantasy-tactics-a2-into-the-rift/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.siliconera.com/2008/07/03/final-fantasy-tactics-a2-into-the-rift/</link>
	<description>The secret level in the world of video game news.</description>
	<lastBuildDate>Sun, 08 Nov 2009 19:50:54 -0800</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.5</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" />
	<item>
		<title>By: Freelance web designer</title>
		<link>http://www.siliconera.com/2008/07/03/final-fantasy-tactics-a2-into-the-rift/comment-page-1/#comment-568414</link>
		<dc:creator>Freelance web designer</dc:creator>
		<pubDate>Sun, 03 May 2009 10:19:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/07/03/final-fantasy-tactics-a2-into-the-rift/#comment-568414</guid>
		<description>Final Fantasy is my best game&lt;br&gt;will try what you said and we will see&lt;br&gt;my best regards</description>
		<content:encoded><![CDATA[<p>Final Fantasy is my best game<br />will try what you said and we will see<br />my best regards</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Foxtrot23</title>
		<link>http://www.siliconera.com/2008/07/03/final-fantasy-tactics-a2-into-the-rift/comment-page-1/#comment-494842</link>
		<dc:creator>Foxtrot23</dc:creator>
		<pubDate>Sat, 05 Jul 2008 08:33:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/07/03/final-fantasy-tactics-a2-into-the-rift/#comment-494842</guid>
		<description>This overview really was helpful, i considered getting the game since many final fantasies are brilliant entertainment. I have the fist FFTA n i suppose you could say i enjoyed it through the first play. However that may be, i most likely wont be getting this one due to the unbelievably annoying judges and rules, and more importantly, the storyline. When is Square Enix going to create a true FFT sequal in FF terms? The first game&#039;s story was the main reason i play it over and over, now that was a game. This kiddy plot if you can even call it a plot certainly seems to leave much to be desired by veteran gamers. Granted it may be slightly dark for a DS game, but still it would certainly sale. SE definately needs to think about reverting to the old Ivalice with another story line just as engrossing, perhaps even set te story line a few decades after the original. Now that would be a game worth playing.</description>
		<content:encoded><![CDATA[<p>This overview really was helpful, i considered getting the game since many final fantasies are brilliant entertainment. I have the fist FFTA n i suppose you could say i enjoyed it through the first play. However that may be, i most likely wont be getting this one due to the unbelievably annoying judges and rules, and more importantly, the storyline. When is Square Enix going to create a true FFT sequal in FF terms? The first game&#8217;s story was the main reason i play it over and over, now that was a game. This kiddy plot if you can even call it a plot certainly seems to leave much to be desired by veteran gamers. Granted it may be slightly dark for a DS game, but still it would certainly sale. SE definately needs to think about reverting to the old Ivalice with another story line just as engrossing, perhaps even set te story line a few decades after the original. Now that would be a game worth playing.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: G</title>
		<link>http://www.siliconera.com/2008/07/03/final-fantasy-tactics-a2-into-the-rift/comment-page-1/#comment-494697</link>
		<dc:creator>G</dc:creator>
		<pubDate>Sat, 05 Jul 2008 01:50:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/07/03/final-fantasy-tactics-a2-into-the-rift/#comment-494697</guid>
		<description>I would a NDS just to play this game (and the coming Kingdom Hearts, maybe the other FFs titles too, but this is a must play on my &quot;list&quot;)
Great review</description>
		<content:encoded><![CDATA[<p>I would a NDS just to play this game (and the coming Kingdom Hearts, maybe the other FFs titles too, but this is a must play on my &#8220;list&#8221;)<br />
Great review</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Reign1770</title>
		<link>http://www.siliconera.com/2008/07/03/final-fantasy-tactics-a2-into-the-rift/comment-page-1/#comment-494421</link>
		<dc:creator>Reign1770</dc:creator>
		<pubDate>Fri, 04 Jul 2008 16:39:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/07/03/final-fantasy-tactics-a2-into-the-rift/#comment-494421</guid>
		<description>After I complete Wild Arns XF, then I&#039;ll try it.</description>
		<content:encoded><![CDATA[<p>After I complete Wild Arns XF, then I&#8217;ll try it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jeffx</title>
		<link>http://www.siliconera.com/2008/07/03/final-fantasy-tactics-a2-into-the-rift/comment-page-1/#comment-493864</link>
		<dc:creator>jeffx</dc:creator>
		<pubDate>Thu, 03 Jul 2008 22:06:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/07/03/final-fantasy-tactics-a2-into-the-rift/#comment-493864</guid>
		<description>@GuitarFearow: I&#039;m not sure if &quot;useless&quot; is the term I&#039;d employ! Rather, I am DELIGHTED that touch controls weren&#039;t shoved down our throats. This makes for a much more solid gameplay experience. I&#039;ve noticed a lot of people playing FFTA2 during my commute, I&#039;m not sure they would be playing if they had to use the Stylus. Believe me, drawing maps is impossible in EO2 when on the subway.

But thanks for the help! I kinda figured that jobs were only accessible to certain races but wasn&#039;t sure. Wasn&#039;t it like that with FFT anyway? One last Q about clan trials if I may, once I&#039;ve obtained a title, if I choose to &quot;redo&quot; the trial, do I still get the bonuses? And If I pick a lower rank battle, do I drop in name as well? I ask because of the check mark that appears once you&#039;ve beat one.</description>
		<content:encoded><![CDATA[<p>@GuitarFearow: I&#8217;m not sure if &#8220;useless&#8221; is the term I&#8217;d employ! Rather, I am DELIGHTED that touch controls weren&#8217;t shoved down our throats. This makes for a much more solid gameplay experience. I&#8217;ve noticed a lot of people playing FFTA2 during my commute, I&#8217;m not sure they would be playing if they had to use the Stylus. Believe me, drawing maps is impossible in EO2 when on the subway.</p>
<p>But thanks for the help! I kinda figured that jobs were only accessible to certain races but wasn&#8217;t sure. Wasn&#8217;t it like that with FFT anyway? One last Q about clan trials if I may, once I&#8217;ve obtained a title, if I choose to &#8220;redo&#8221; the trial, do I still get the bonuses? And If I pick a lower rank battle, do I drop in name as well? I ask because of the check mark that appears once you&#8217;ve beat one.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GuitarFearow</title>
		<link>http://www.siliconera.com/2008/07/03/final-fantasy-tactics-a2-into-the-rift/comment-page-1/#comment-493861</link>
		<dc:creator>GuitarFearow</dc:creator>
		<pubDate>Thu, 03 Jul 2008 21:54:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/07/03/final-fantasy-tactics-a2-into-the-rift/#comment-493861</guid>
		<description>@jeffx

The reason that you can&#039;t change from Soldier to Dragoon is because th job is only availible to Bangaa. It&#039;s stupid, but there are classes specific to certain races, like the Ninja class is for Humes only, for example. I guess it&#039;s meant to encourage more strategy and whatnot in choosing your party.

Also, doing the clan trials gives you different clan priviledges to use during battle. You know how you start off with stuff like &quot;Power 1&quot; or &quot;Bonus AP 1&quot;? Well, through the trials, you can upgrade those to increase their effect and also gain others, like &quot;Always Counter&quot;, or &quot;Libra&quot;(reveals traps). Also, the trials are like missions, so you can get free items off them if you want.

As for the bazaar, it is frustrating to have to pick and choose to ultimately get a random item that may or may not be of use, but at the very least, it provides general descriptions, so that you know you are getting a shortsword of some kind, or a fire element weapon.
Personally, when I don&#039;t have any more weapons for teaching an ability to one of my people, I just change classes and teach them other abilities, just to round them out.

As for my impression of the game, I liked FFTA, and this game feels like an enhancement in practically every way, although the touch screen controls are pretty much useless.</description>
		<content:encoded><![CDATA[<p>@jeffx</p>
<p>The reason that you can&#8217;t change from Soldier to Dragoon is because th job is only availible to Bangaa. It&#8217;s stupid, but there are classes specific to certain races, like the Ninja class is for Humes only, for example. I guess it&#8217;s meant to encourage more strategy and whatnot in choosing your party.</p>
<p>Also, doing the clan trials gives you different clan priviledges to use during battle. You know how you start off with stuff like &#8220;Power 1&#8243; or &#8220;Bonus AP 1&#8243;? Well, through the trials, you can upgrade those to increase their effect and also gain others, like &#8220;Always Counter&#8221;, or &#8220;Libra&#8221;(reveals traps). Also, the trials are like missions, so you can get free items off them if you want.</p>
<p>As for the bazaar, it is frustrating to have to pick and choose to ultimately get a random item that may or may not be of use, but at the very least, it provides general descriptions, so that you know you are getting a shortsword of some kind, or a fire element weapon.<br />
Personally, when I don&#8217;t have any more weapons for teaching an ability to one of my people, I just change classes and teach them other abilities, just to round them out.</p>
<p>As for my impression of the game, I liked FFTA, and this game feels like an enhancement in practically every way, although the touch screen controls are pretty much useless.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jeffx</title>
		<link>http://www.siliconera.com/2008/07/03/final-fantasy-tactics-a2-into-the-rift/comment-page-1/#comment-493805</link>
		<dc:creator>jeffx</dc:creator>
		<pubDate>Thu, 03 Jul 2008 20:03:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2008/07/03/final-fantasy-tactics-a2-into-the-rift/#comment-493805</guid>
		<description>Some questions and observations:

First of all, the bazaar rules/sucks. I like the idea behind it, (kind of like Etrian Odyssey) but there are so many classes and you can unlock tons of weapons that won&#039;t be of any use to you for a long time, wasting valuable loot in the process. I&#039;m still stuck with the same crappy armor I started with, but that doesn&#039;t seem to matter much as I&#039;m still winning without breaking a sweat.

I&#039;m pretty confused about the jobs themselves. Once on the map, Cid told me it&#039;s about time I change, having learned everything there was to learn about being a soldier. But my options were limited to other classes that were already in use in my party, so I&#039;m wondering what&#039;s the point? I helped a dragoon once and he said he would teach me his skills, why can&#039;t I switch to Dragoon from Soldier?

Finally about the Clan trials themselves, once you unlock the &quot;General&quot; one, is there any point in undertaking the ones that improve talents at the expense of others?</description>
		<content:encoded><![CDATA[<p>Some questions and observations:</p>
<p>First of all, the bazaar rules/sucks. I like the idea behind it, (kind of like Etrian Odyssey) but there are so many classes and you can unlock tons of weapons that won&#8217;t be of any use to you for a long time, wasting valuable loot in the process. I&#8217;m still stuck with the same crappy armor I started with, but that doesn&#8217;t seem to matter much as I&#8217;m still winning without breaking a sweat.</p>
<p>I&#8217;m pretty confused about the jobs themselves. Once on the map, Cid told me it&#8217;s about time I change, having learned everything there was to learn about being a soldier. But my options were limited to other classes that were already in use in my party, so I&#8217;m wondering what&#8217;s the point? I helped a dragoon once and he said he would teach me his skills, why can&#8217;t I switch to Dragoon from Soldier?</p>
<p>Finally about the Clan trials themselves, once you unlock the &#8220;General&#8221; one, is there any point in undertaking the ones that improve talents at the expense of others?</p>
]]></content:encoded>
	</item>
</channel>
</rss>
