Rupture’s community features seek to break new ground

By Jeriaska . July 15, 2008 . 10:55am

Napster creator Shawn Fanning introduced an online network called Rupture at the Electronic Arts E3 press event. The service seeks to offer another layer of involvement in networked gaming by automatically tracking players' achievements and reporting the results to the online community.  Halo 3 and World of Warcraft are among the first titles to interface with the network.  Along with giving players the freedom to customize their own achievements, there are plans to allow any developer to extend Rupture, meaning independent game developers could be empowered by it as well. 

 

Once Rupture matures, Fanning sees a number of game-related social activities being enabled.  Players could check up on the activities of friends and challenge them to tests of gaming prowess, the results of which could be reliably documented.  Information from games across various platforms will be made available on user profiles, and players will have the option of subscribing to individual feeds.  While the application has kept a low profile during its beta mode, detailed information is available on the online FAQ


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