By Jeriaska . July 20, 2008 . 10:22am
1994 marked the first time for many listeners in English-language regions that videogame soundtrack albums became available. Through promotional offers in gaming magazines, Nobuo Uematsu’s score to Final Fantasy VI was released as the three-disc album "Kefka’s Domain." The soundtrack to Donkey Kong Country went on sale under the name "DK Jamz." Around the same time, Hiroki Kikuta’s music from Secret of Mana received its own soundtrack release, followed by Jeremy Soule’s songs from Secret of Evermore.
Present-day developments in videogame albums is one of the central topics of the latest edition of the Nobuooo video update. The July installment includes the participation of four websites, recounting some of the highlights in soundtracks for this past month. Individual segments touch on the Siliconera interview with Echochrome composer Hideki Sakamoto, information on an upcoming arranged album of music from The World Ends With You narrated by Jérémie of Squaremusic, a Q&A with Richard Jacques conducted by Brandon Sheffield of Gamasutra as described by Anthony of GameMusic4All, and a review of Final Fantasy Tactics A2 original soundtrack by Simon of Higher Plain Music.
Though it has been well over a decade since videogame albums first started proliferating in Japan, videogame music is still mostly a niche interest. For the comments section, it might be worth mentioning, when you purchase a videogame, the music comes included at no additional charge — are there times when the soundtrack still is worth purchasing? All in all, what is your response to the question: 'Videogame albums, yay or nay?'