<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Meta: game journalists talk game journalism</title> <atom:link href="http://www.siliconera.com/2008/09/01/meta-game-journalists-talk-game-journalism/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2008/09/01/meta-game-journalists-talk-game-journalism/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Hayden</title><link>http://www.siliconera.com/2008/09/01/meta-game-journalists-talk-game-journalism/comment-page-1/#comment-556059</link> <dc:creator>Hayden</dc:creator> <pubDate>Tue, 02 Sep 2008 15:54:16 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=15996#comment-556059</guid> <description>I would have to say I am a bit disappointed in seeing several of these writers focusing on reviews and previews when speaking on the topic of game journalism. We have a field that that now has 30+ years of consumer content -- 40 years if talking development and proto-designs and all we talk about is the next &#039;big thing&#039;?Especially if this industry wants to become the next mainstream entertainment medium, It is essential that more effort be put into broadening peoples&#039; knowledge and understanding of games and gaming culture as Karen Chu notes.The tempest that seems to be developing regarding &#039;how to review&#039; could be a great place for journalists to dig deeper and discuss matters. On one side you have the industry and more casual customer friendly point/grade method of reviews versus the more descriptive and informative article method -- ala where Play has gone recently. The more chances an industry has to look within itself, the better the chance are for growth.</description> <content:encoded><![CDATA[<p>I would have to say I am a bit disappointed in seeing several of these writers focusing on reviews and previews when speaking on the topic of game journalism. We have a field that that now has 30+ years of consumer content &#8212; 40 years if talking development and proto-designs and all we talk about is the next &#8216;big thing&#8217;?</p><p>Especially if this industry wants to become the next mainstream entertainment medium, It is essential that more effort be put into broadening peoples&#8217; knowledge and understanding of games and gaming culture as Karen Chu notes.</p><p>The tempest that seems to be developing regarding &#8216;how to review&#8217; could be a great place for journalists to dig deeper and discuss matters. On one side you have the industry and more casual customer friendly point/grade method of reviews versus the more descriptive and informative article method &#8212; ala where Play has gone recently. The more chances an industry has to look within itself, the better the chance are for growth.</p> ]]></content:encoded> </item> <item><title>By: M'iau M'iaut</title><link>http://www.siliconera.com/2008/09/01/meta-game-journalists-talk-game-journalism/comment-page-1/#comment-693233</link> <dc:creator>M'iau M'iaut</dc:creator> <pubDate>Tue, 02 Sep 2008 15:54:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=15996#comment-693233</guid> <description>I would have to say I am a bit disappointed in seeing several of these writers focusing on reviews and previews when speaking on the topic of game journalism. We have a field that that now has 30+ years of consumer content -- 40 years if talking development and proto-designs and all we talk about is the next &#039;big thing&#039;?Especially if this industry wants to become the next mainstream entertainment medium, It is essential that more effort be put into broadening peoples&#039; knowledge and understanding of games and gaming culture as Karen Chu notes.The tempest that seems to be developing regarding &#039;how to review&#039; could be a great place for journalists to dig deeper and discuss matters. On one side you have the industry and more casual customer friendly point/grade method of reviews versus the more descriptive and informative article method -- ala where Play has gone recently. The more chances an industry has to look within itself, the better the chance are for growth.</description> <content:encoded><![CDATA[<p>I would have to say I am a bit disappointed in seeing several of these writers focusing on reviews and previews when speaking on the topic of game journalism. We have a field that that now has 30+ years of consumer content &#8212; 40 years if talking development and proto-designs and all we talk about is the next &#8216;big thing&#8217;?</p><p>Especially if this industry wants to become the next mainstream entertainment medium, It is essential that more effort be put into broadening peoples&#8217; knowledge and understanding of games and gaming culture as Karen Chu notes.</p><p>The tempest that seems to be developing regarding &#8216;how to review&#8217; could be a great place for journalists to dig deeper and discuss matters. On one side you have the industry and more casual customer friendly point/grade method of reviews versus the more descriptive and informative article method &#8212; ala where Play has gone recently. The more chances an industry has to look within itself, the better the chance are for growth.</p> ]]></content:encoded> </item> </channel> </rss>
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