<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Revenant Wings Developer Working On Summon Night Sequel</title> <atom:link href="http://www.siliconera.com/2008/12/02/revenant-wings-developer-working-on-summon-night-sequel/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2008/12/02/revenant-wings-developer-working-on-summon-night-sequel/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: jarrod</title><link>http://www.siliconera.com/2008/12/02/revenant-wings-developer-working-on-summon-night-sequel/comment-page-1/#comment-560006</link> <dc:creator>jarrod</dc:creator> <pubDate>Wed, 03 Dec 2008 22:22:44 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=23093#comment-560006</guid> <description>Turns out Think&amp;Feel are also behind Blood of Bahamut too!</description> <content:encoded><![CDATA[<p>Turns out Think&amp;Feel are also behind Blood of Bahamut too!</p> ]]></content:encoded> </item> <item><title>By: Anonymous</title><link>http://www.siliconera.com/2008/12/02/revenant-wings-developer-working-on-summon-night-sequel/comment-page-1/#comment-696934</link> <dc:creator>Anonymous</dc:creator> <pubDate>Wed, 03 Dec 2008 22:22:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=23093#comment-696934</guid> <description>Turns out Think&amp;Feel are also behind Blood of Bahamut too!</description> <content:encoded><![CDATA[<p>Turns out Think&amp;Feel are also behind Blood of Bahamut too!</p> ]]></content:encoded> </item> <item><title>By: Mikael</title><link>http://www.siliconera.com/2008/12/02/revenant-wings-developer-working-on-summon-night-sequel/comment-page-1/#comment-559953</link> <dc:creator>Mikael</dc:creator> <pubDate>Tue, 02 Dec 2008 16:39:32 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=23093#comment-559953</guid> <description>I really liked Revenant Wings! however I doubt that game is due to all of their credit. Aren&#039;t they just programmers following orders and supervision?Sounds interesting though!</description> <content:encoded><![CDATA[<p>I really liked Revenant Wings! however I doubt that game is due to all of their credit. Aren&#8217;t they just programmers following orders and supervision?</p><p>Sounds interesting though!</p> ]]></content:encoded> </item> <item><title>By: Mikael</title><link>http://www.siliconera.com/2008/12/02/revenant-wings-developer-working-on-summon-night-sequel/comment-page-1/#comment-696935</link> <dc:creator>Mikael</dc:creator> <pubDate>Tue, 02 Dec 2008 16:39:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=23093#comment-696935</guid> <description>I really liked Revenant Wings! however I doubt that game is due to all of their credit. Aren&#039;t they just programmers following orders and supervision?Sounds interesting though!</description> <content:encoded><![CDATA[<p>I really liked Revenant Wings! however I doubt that game is due to all of their credit. Aren&#8217;t they just programmers following orders and supervision?</p><p>Sounds interesting though!</p> ]]></content:encoded> </item> <item><title>By: Sora</title><link>http://www.siliconera.com/2008/12/02/revenant-wings-developer-working-on-summon-night-sequel/comment-page-1/#comment-559950</link> <dc:creator>Sora</dc:creator> <pubDate>Tue, 02 Dec 2008 16:06:27 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=23093#comment-559950</guid> <description>tHIS IS AWESOME i ALWAYS WANTED TO PLAY SUMMON NIGHTS AS RPG, CAN&#039;T WAIT</description> <content:encoded><![CDATA[<p>tHIS IS AWESOME i ALWAYS WANTED TO PLAY SUMMON NIGHTS AS RPG, CAN&#8217;T WAIT</p> ]]></content:encoded> </item> <item><title>By: Sora</title><link>http://www.siliconera.com/2008/12/02/revenant-wings-developer-working-on-summon-night-sequel/comment-page-1/#comment-696933</link> <dc:creator>Sora</dc:creator> <pubDate>Tue, 02 Dec 2008 16:06:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=23093#comment-696933</guid> <description>tHIS IS AWESOME i ALWAYS WANTED TO PLAY SUMMON NIGHTS AS RPG, CAN&#039;T WAIT</description> <content:encoded><![CDATA[<p>tHIS IS AWESOME i ALWAYS WANTED TO PLAY SUMMON NIGHTS AS RPG, CAN&#8217;T WAIT</p> ]]></content:encoded> </item> <item><title>By: Nickie</title><link>http://www.siliconera.com/2008/12/02/revenant-wings-developer-working-on-summon-night-sequel/comment-page-1/#comment-559949</link> <dc:creator>Nickie</dc:creator> <pubDate>Tue, 02 Dec 2008 15:04:54 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=23093#comment-559949</guid> <description>I hope and PRAY this one gets picked up by someone (when it&#039;s finished that is) and gets translated cause it looks very, very good.</description> <content:encoded><![CDATA[<p>I hope and PRAY this one gets picked up by someone (when it&#8217;s finished that is) and gets translated cause it looks very, very good.</p> ]]></content:encoded> </item> <item><title>By: Nickie</title><link>http://www.siliconera.com/2008/12/02/revenant-wings-developer-working-on-summon-night-sequel/comment-page-1/#comment-696937</link> <dc:creator>Nickie</dc:creator> <pubDate>Tue, 02 Dec 2008 15:04:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=23093#comment-696937</guid> <description>I hope and PRAY this one gets picked up by someone (when it&#039;s finished that is) and gets translated cause it looks very, very good.</description> <content:encoded><![CDATA[<p>I hope and PRAY this one gets picked up by someone (when it&#8217;s finished that is) and gets translated cause it looks very, very good.</p> ]]></content:encoded> </item> <item><title>By: lostinblue</title><link>http://www.siliconera.com/2008/12/02/revenant-wings-developer-working-on-summon-night-sequel/comment-page-1/#comment-559948</link> <dc:creator>lostinblue</dc:creator> <pubDate>Tue, 02 Dec 2008 14:22:03 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=23093#comment-559948</guid> <description>wait, what... are those erm... detailed shadows on the DS?sure they&#039;re sprites with projected shadows but still, nice detail.</description> <content:encoded><![CDATA[<p>wait, what&#8230; are those erm&#8230; detailed shadows on the DS?</p><p>sure they&#8217;re sprites with projected shadows but still, nice detail.</p> ]]></content:encoded> </item> <item><title>By: Anonymous</title><link>http://www.siliconera.com/2008/12/02/revenant-wings-developer-working-on-summon-night-sequel/comment-page-1/#comment-696936</link> <dc:creator>Anonymous</dc:creator> <pubDate>Tue, 02 Dec 2008 14:22:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=23093#comment-696936</guid> <description>wait, what... are those erm... detailed shadows on the DS?sure they&#039;re sprites with projected shadows but still, nice detail.</description> <content:encoded><![CDATA[<p>wait, what&#8230; are those erm&#8230; detailed shadows on the DS?</p><p>sure they&#8217;re sprites with projected shadows but still, nice detail.</p> ]]></content:encoded> </item> </channel> </rss>
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