<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: A Roundtable Persona 4 Interview With Atlus USA</title> <atom:link href="http://www.siliconera.com/2008/12/08/a-roundtable-persona-4-interview-with-atlus-usa/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2008/12/08/a-roundtable-persona-4-interview-with-atlus-usa/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Ishaan</title><link>http://www.siliconera.com/2008/12/08/a-roundtable-persona-4-interview-with-atlus-usa/comment-page-1/#comment-560340</link> <dc:creator>Ishaan</dc:creator> <pubDate>Thu, 11 Dec 2008 10:42:54 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=23513#comment-560340</guid> <description>Well, like everyone&#039;s saying, hopefully the announcement of DQX on Wii will make all the RPG developers settle on the platform.</description> <content:encoded><![CDATA[<p>Well, like everyone&#8217;s saying, hopefully the announcement of DQX on Wii will make all the RPG developers settle on the platform.</p> ]]></content:encoded> </item> <item><title>By: Ishaan</title><link>http://www.siliconera.com/2008/12/08/a-roundtable-persona-4-interview-with-atlus-usa/comment-page-1/#comment-697242</link> <dc:creator>Ishaan</dc:creator> <pubDate>Thu, 11 Dec 2008 10:42:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=23513#comment-697242</guid> <description>Well, like everyone&#039;s saying, hopefully the announcement of DQX on Wii will make all the RPG developers settle on the platform.</description> <content:encoded><![CDATA[<p>Well, like everyone&#8217;s saying, hopefully the announcement of DQX on Wii will make all the RPG developers settle on the platform.</p> ]]></content:encoded> </item> <item><title>By: lostinblue</title><link>http://www.siliconera.com/2008/12/08/a-roundtable-persona-4-interview-with-atlus-usa/comment-page-1/#comment-560282</link> <dc:creator>lostinblue</dc:creator> <pubDate>Wed, 10 Dec 2008 10:27:20 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=23513#comment-560282</guid> <description>Well Atlus should really port their engine to the wii, that way they&#039;d have Persona 3, 4, Devil summoner, DDS and SMT3 running... and... release them to create market.Of course this is only a good plan of action if they were developing follow ups to them, since we&#039;re not a freaking greatest hits (2001-2006 RIP) console.But my point is... why investing in a new production pipeline, way more expensive for the HD&#039;s and where the graphics have to be a focal point (I like graphics everywhere, but I&#039;m fine with how SMT looks on Ps2, for me it could keep that level of graphics for 10 years, it has some charm to it and depends on artistic direction mostly, to compensate the fact that they have no budget to go against the top tiers) I mean they seem to be content with Ps2 power and could keep their production pipeline as is, regarding costs and development times on the Wii... only with a bigger overhead as Wii is quite the upgrade from a PS2.I mean, the Wii leads worldwide, it&#039;s not like they&#039;re getting forced on the HD&#039;s, who btw, don&#039;t even sell all that hot in japan; and like you said there&#039;s DQX; Atlus just lost a oportunity to raise hype for a SMT/Persona game before some megaton of that nature, and they&#039;ll be even more stupid if they don&#039;t go all out on the Wii; it&#039;s by far the best platform for them.</description> <content:encoded><![CDATA[<p>Well Atlus should really port their engine to the wii, that way they&#8217;d have Persona 3, 4, Devil summoner, DDS and SMT3 running&#8230; and&#8230; release them to create market.</p><p>Of course this is only a good plan of action if they were developing follow ups to them, since we&#8217;re not a freaking greatest hits (2001-2006 RIP) console.</p><p>But my point is&#8230; why investing in a new production pipeline, way more expensive for the HD&#8217;s and where the graphics have to be a focal point (I like graphics everywhere, but I&#8217;m fine with how SMT looks on Ps2, for me it could keep that level of graphics for 10 years, it has some charm to it and depends on artistic direction mostly, to compensate the fact that they have no budget to go against the top tiers) I mean they seem to be content with Ps2 power and could keep their production pipeline as is, regarding costs and development times on the Wii&#8230; only with a bigger overhead as Wii is quite the upgrade from a PS2.</p><p>I mean, the Wii leads worldwide, it&#8217;s not like they&#8217;re getting forced on the HD&#8217;s, who btw, don&#8217;t even sell all that hot in japan; and like you said there&#8217;s DQX; Atlus just lost a oportunity to raise hype for a SMT/Persona game before some megaton of that nature, and they&#8217;ll be even more stupid if they don&#8217;t go all out on the Wii; it&#8217;s by far the best platform for them.</p> ]]></content:encoded> </item> <item><title>By: Anonymous</title><link>http://www.siliconera.com/2008/12/08/a-roundtable-persona-4-interview-with-atlus-usa/comment-page-1/#comment-697254</link> <dc:creator>Anonymous</dc:creator> <pubDate>Wed, 10 Dec 2008 10:27:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=23513#comment-697254</guid> <description>Well Atlus should really port their engine to the wii, that way they&#039;d have Persona 3, 4, Devil summoner, DDS and SMT3 running... and... release them to create market.Of course this is only a good plan of action if they were developing follow ups to them, since we&#039;re not a freaking greatest hits (2001-2006 RIP) console.But my point is... why investing in a new production pipeline, way more expensive for the HD&#039;s and where the graphics have to be a focal point (I like graphics everywhere, but I&#039;m fine with how SMT looks on Ps2, for me it could keep that level of graphics for 10 years, it has some charm to it and depends on artistic direction mostly, to compensate the fact that they have no budget to go against the top tiers) I mean they seem to be content with Ps2 power and could keep their production pipeline as is, regarding costs and development times on the Wii... only with a bigger overhead as Wii is quite the upgrade from a PS2.I mean, the Wii leads worldwide, it&#039;s not like they&#039;re getting forced on the HD&#039;s, who btw, don&#039;t even sell all that hot in japan; and like you said there&#039;s DQX; Atlus just lost a oportunity to raise hype for a SMT/Persona game before some megaton of that nature, and they&#039;ll be even more stupid if they don&#039;t go all out on the Wii; it&#039;s by far the best platform for them.</description> <content:encoded><![CDATA[<p>Well Atlus should really port their engine to the wii, that way they&#8217;d have Persona 3, 4, Devil summoner, DDS and SMT3 running&#8230; and&#8230; release them to create market.</p><p>Of course this is only a good plan of action if they were developing follow ups to them, since we&#8217;re not a freaking greatest hits (2001-2006 RIP) console.</p><p>But my point is&#8230; why investing in a new production pipeline, way more expensive for the HD&#8217;s and where the graphics have to be a focal point (I like graphics everywhere, but I&#8217;m fine with how SMT looks on Ps2, for me it could keep that level of graphics for 10 years, it has some charm to it and depends on artistic direction mostly, to compensate the fact that they have no budget to go against the top tiers) I mean they seem to be content with Ps2 power and could keep their production pipeline as is, regarding costs and development times on the Wii&#8230; only with a bigger overhead as Wii is quite the upgrade from a PS2.</p><p>I mean, the Wii leads worldwide, it&#8217;s not like they&#8217;re getting forced on the HD&#8217;s, who btw, don&#8217;t even sell all that hot in japan; and like you said there&#8217;s DQX; Atlus just lost a oportunity to raise hype for a SMT/Persona game before some megaton of that nature, and they&#8217;ll be even more stupid if they don&#8217;t go all out on the Wii; it&#8217;s by far the best platform for them.</p> ]]></content:encoded> </item> <item><title>By: Ishaan</title><link>http://www.siliconera.com/2008/12/08/a-roundtable-persona-4-interview-with-atlus-usa/comment-page-1/#comment-560277</link> <dc:creator>Ishaan</dc:creator> <pubDate>Wed, 10 Dec 2008 06:10:51 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=23513#comment-560277</guid> <description>Keep in mind we still don&#039;t know what Atlus&#039;s profit margins are like. I was just speculating. I really hope that a new Megami Tensei for Wii isn&#039;t just a spin-off from the main series.Like I said, after P3FES, I have really high hopes for a Wii SMT.(in other news, Dragon Quest X is exclusive to Wii)</description> <content:encoded><![CDATA[<p>Keep in mind we still don&#8217;t know what Atlus&#8217;s profit margins are like. I was just speculating. I really hope that a new Megami Tensei for Wii isn&#8217;t just a spin-off from the main series.</p><p>Like I said, after P3FES, I have really high hopes for a Wii SMT.</p><p>(in other news, Dragon Quest X is exclusive to Wii)</p> ]]></content:encoded> </item> <item><title>By: Ishaan</title><link>http://www.siliconera.com/2008/12/08/a-roundtable-persona-4-interview-with-atlus-usa/comment-page-1/#comment-697253</link> <dc:creator>Ishaan</dc:creator> <pubDate>Wed, 10 Dec 2008 06:10:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=23513#comment-697253</guid> <description>Keep in mind we still don&#039;t know what Atlus&#039;s profit margins are like. I was just speculating. I really hope that a new Megami Tensei for Wii isn&#039;t just a spin-off from the main series.Like I said, after P3FES, I have really high hopes for a Wii SMT.(in other news, Dragon Quest X is exclusive to Wii)</description> <content:encoded><![CDATA[<p>Keep in mind we still don&#8217;t know what Atlus&#8217;s profit margins are like. I was just speculating. I really hope that a new Megami Tensei for Wii isn&#8217;t just a spin-off from the main series.</p><p>Like I said, after P3FES, I have really high hopes for a Wii SMT.</p><p>(in other news, Dragon Quest X is exclusive to Wii)</p> ]]></content:encoded> </item> <item><title>By: lostinblue</title><link>http://www.siliconera.com/2008/12/08/a-roundtable-persona-4-interview-with-atlus-usa/comment-page-1/#comment-560243</link> <dc:creator>lostinblue</dc:creator> <pubDate>Tue, 09 Dec 2008 16:45:53 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=23513#comment-560243</guid> <description>@ Nabe- and that was a baaad move, considering they&#039;d have way more public elsewhere. They took that decision on the verge of the &quot;we have to jump ship&quot; when they ddin&#039;t considering PS2 is on it&#039;s encore for oh so long now. I can&#039;t blame them, but the game does nothing that it wouldn&#039;t on PS2 and would have sold more in there; or the Wii for that matter.Still, as I said I can&#039;t blame them, it must have been a 2006 decision back when everyone expected PS3 to be a PS2-part 2; now I can blame Atlus for doing it in 2009; and for the missed oportunities they already had to expand to the Wii.And for Megaten future... nothing is semiconfirmed, they said they&#039;d like to do some crappy first person spinoff for the Wii in 2006 and said at one time that SMT4 would be a PS3 game (but they also said there was a Persona PSP back in 2004 that never came to be), but they were hiring PS3/X360 programmers a while back, which just strikes me as stupid; they should really focus on the Wii. I can already smell it, we, as a leading platform ideal for them to put their best effort and actually grow since numbered FF&#039;s aren&#039;t competion at least for now... getting a crap spin-off and them going all out wasting money on graphical prowess on the HD&#039;s. sigh, atlus pulling a Namco Bandai, except it&#039;s Namco Bandai that usually has a craptacular view of the market, Atlus should be different and I&#039;d expect them to be different as in... not stupid.</description> <content:encoded><![CDATA[<p>@ Nabe- and that was a baaad move, considering they&#8217;d have way more public elsewhere. They took that decision on the verge of the &#8220;we have to jump ship&#8221; when they ddin&#8217;t considering PS2 is on it&#8217;s encore for oh so long now. I can&#8217;t blame them, but the game does nothing that it wouldn&#8217;t on PS2 and would have sold more in there; or the Wii for that matter.</p><p>Still, as I said I can&#8217;t blame them, it must have been a 2006 decision back when everyone expected PS3 to be a PS2-part 2; now I can blame Atlus for doing it in 2009; and for the missed oportunities they already had to expand to the Wii.</p><p>And for Megaten future&#8230; nothing is semiconfirmed, they said they&#8217;d like to do some crappy first person spinoff for the Wii in 2006 and said at one time that SMT4 would be a PS3 game (but they also said there was a Persona PSP back in 2004 that never came to be), but they were hiring PS3/X360 programmers a while back, which just strikes me as stupid; they should really focus on the Wii. I can already smell it, we, as a leading platform ideal for them to put their best effort and actually grow since numbered FF&#8217;s aren&#8217;t competion at least for now&#8230; getting a crap spin-off and them going all out wasting money on graphical prowess on the HD&#8217;s. sigh, atlus pulling a Namco Bandai, except it&#8217;s Namco Bandai that usually has a craptacular view of the market, Atlus should be different and I&#8217;d expect them to be different as in&#8230; not stupid.</p> ]]></content:encoded> </item> <item><title>By: Anonymous</title><link>http://www.siliconera.com/2008/12/08/a-roundtable-persona-4-interview-with-atlus-usa/comment-page-1/#comment-697252</link> <dc:creator>Anonymous</dc:creator> <pubDate>Tue, 09 Dec 2008 16:45:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=23513#comment-697252</guid> <description>@ Nabe- and that was a baaad move, considering they&#039;d have way more public elsewhere. They took that decision on the verge of the &quot;we have to jump ship&quot; when they ddin&#039;t considering PS2 is on it&#039;s encore for oh so long now. I can&#039;t blame them, but the game does nothing that it wouldn&#039;t on PS2 and would have sold more in there; or the Wii for that matter.Still, as I said I can&#039;t blame them, it must have been a 2006 decision back when everyone expected PS3 to be a PS2-part 2; now I can blame Atlus for doing it in 2009; and for the missed oportunities they already had to expand to the Wii.And for Megaten future... nothing is semiconfirmed, they said they&#039;d like to do some crappy first person spinoff for the Wii in 2006 and said at one time that SMT4 would be a PS3 game (but they also said there was a Persona PSP back in 2004 that never came to be), but they were hiring PS3/X360 programmers a while back, which just strikes me as stupid; they should really focus on the Wii. I can already smell it, we, as a leading platform ideal for them to put their best effort and actually grow since numbered FF&#039;s aren&#039;t competion at least for now... getting a crap spin-off and them going all out wasting money on graphical prowess on the HD&#039;s. sigh, atlus pulling a Namco Bandai, except it&#039;s Namco Bandai that usually has a craptacular view of the market, Atlus should be different and I&#039;d expect them to be different as in... not stupid.</description> <content:encoded><![CDATA[<p>@ Nabe- and that was a baaad move, considering they&#8217;d have way more public elsewhere. They took that decision on the verge of the &#8220;we have to jump ship&#8221; when they ddin&#8217;t considering PS2 is on it&#8217;s encore for oh so long now. I can&#8217;t blame them, but the game does nothing that it wouldn&#8217;t on PS2 and would have sold more in there; or the Wii for that matter.</p><p>Still, as I said I can&#8217;t blame them, it must have been a 2006 decision back when everyone expected PS3 to be a PS2-part 2; now I can blame Atlus for doing it in 2009; and for the missed oportunities they already had to expand to the Wii.</p><p>And for Megaten future&#8230; nothing is semiconfirmed, they said they&#8217;d like to do some crappy first person spinoff for the Wii in 2006 and said at one time that SMT4 would be a PS3 game (but they also said there was a Persona PSP back in 2004 that never came to be), but they were hiring PS3/X360 programmers a while back, which just strikes me as stupid; they should really focus on the Wii. I can already smell it, we, as a leading platform ideal for them to put their best effort and actually grow since numbered FF&#8217;s aren&#8217;t competion at least for now&#8230; getting a crap spin-off and them going all out wasting money on graphical prowess on the HD&#8217;s. sigh, atlus pulling a Namco Bandai, except it&#8217;s Namco Bandai that usually has a craptacular view of the market, Atlus should be different and I&#8217;d expect them to be different as in&#8230; not stupid.</p> ]]></content:encoded> </item> <item><title>By: jarrod</title><link>http://www.siliconera.com/2008/12/08/a-roundtable-persona-4-interview-with-atlus-usa/comment-page-1/#comment-560241</link> <dc:creator>jarrod</dc:creator> <pubDate>Tue, 09 Dec 2008 16:27:47 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=23513#comment-560241</guid> <description>In regards to Megaten&#039;s future, there&#039;s already been unofficial confirmations that we&#039;ll be seeing Wii AND HD console installments.  I expect more for DS too.</description> <content:encoded><![CDATA[<p>In regards to Megaten&#8217;s future, there&#8217;s already been unofficial confirmations that we&#8217;ll be seeing Wii AND HD console installments.  I expect more for DS too.</p> ]]></content:encoded> </item> <item><title>By: Anonymous</title><link>http://www.siliconera.com/2008/12/08/a-roundtable-persona-4-interview-with-atlus-usa/comment-page-1/#comment-697251</link> <dc:creator>Anonymous</dc:creator> <pubDate>Tue, 09 Dec 2008 16:27:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=23513#comment-697251</guid> <description>In regards to Megaten&#039;s future, there&#039;s already been unofficial confirmations that we&#039;ll be seeing Wii AND HD console installments.  I expect more for DS too.</description> <content:encoded><![CDATA[<p>In regards to Megaten&#8217;s future, there&#8217;s already been unofficial confirmations that we&#8217;ll be seeing Wii AND HD console installments.  I expect more for DS too.</p> ]]></content:encoded> </item> <item><title>By: Kuronoa</title><link>http://www.siliconera.com/2008/12/08/a-roundtable-persona-4-interview-with-atlus-usa/comment-page-1/#comment-560237</link> <dc:creator>Kuronoa</dc:creator> <pubDate>Tue, 09 Dec 2008 15:05:09 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=23513#comment-560237</guid> <description>They could also release it on handheld too, like Dragon Quest 9.  Just putting that thought out there.</description> <content:encoded><![CDATA[<p>They could also release it on handheld too, like Dragon Quest 9.  Just putting that thought out there.</p> ]]></content:encoded> </item> <item><title>By: Kuronoa</title><link>http://www.siliconera.com/2008/12/08/a-roundtable-persona-4-interview-with-atlus-usa/comment-page-1/#comment-697250</link> <dc:creator>Kuronoa</dc:creator> <pubDate>Tue, 09 Dec 2008 15:05:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=23513#comment-697250</guid> <description>They could also release it on handheld too, like Dragon Quest 9.  Just putting that thought out there.</description> <content:encoded><![CDATA[<p>They could also release it on handheld too, like Dragon Quest 9.  Just putting that thought out there.</p> ]]></content:encoded> </item> <item><title>By: Ishaan</title><link>http://www.siliconera.com/2008/12/08/a-roundtable-persona-4-interview-with-atlus-usa/comment-page-1/#comment-560236</link> <dc:creator>Ishaan</dc:creator> <pubDate>Tue, 09 Dec 2008 11:53:38 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=23513#comment-560236</guid> <description>Yea, but releasing a whooooole bunch of DS/PS2/PSP games to fund a PS3 game isn&#039;t really smart business. It&#039;s Square Enix style, and look where it got them. :/</description> <content:encoded><![CDATA[<p>Yea, but releasing a whooooole bunch of DS/PS2/PSP games to fund a PS3 game isn&#8217;t really smart business. It&#8217;s Square Enix style, and look where it got them. :/</p> ]]></content:encoded> </item> <item><title>By: Ishaan</title><link>http://www.siliconera.com/2008/12/08/a-roundtable-persona-4-interview-with-atlus-usa/comment-page-1/#comment-697249</link> <dc:creator>Ishaan</dc:creator> <pubDate>Tue, 09 Dec 2008 11:53:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=23513#comment-697249</guid> <description>Yea, but releasing a whooooole bunch of DS/PS2/PSP games to fund a PS3 game isn&#039;t really smart business. It&#039;s Square Enix style, and look where it got them. :/</description> <content:encoded><![CDATA[<p>Yea, but releasing a whooooole bunch of DS/PS2/PSP games to fund a PS3 game isn&#8217;t really smart business. It&#8217;s Square Enix style, and look where it got them. :/</p> ]]></content:encoded> </item> <item><title>By: Nabe</title><link>http://www.siliconera.com/2008/12/08/a-roundtable-persona-4-interview-with-atlus-usa/comment-page-1/#comment-560231</link> <dc:creator>Nabe</dc:creator> <pubDate>Tue, 09 Dec 2008 08:57:07 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=23513#comment-560231</guid> <description>Nippon Ichi managed it with Disgaea 3, why couldn&#039;t Atlus Co.?</description> <content:encoded><![CDATA[<p>Nippon Ichi managed it with Disgaea 3, why couldn&#8217;t Atlus Co.?</p> ]]></content:encoded> </item> </channel> </rss>
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