Wii Classic Controller Pro Designed Like A PS2 Pad

By Spencer . February 26, 2009 . 7:17am


ps2pad Nintendo announced a revised version of their Classic Controller is scheduled to come out in Japan this summer. The Classic Controller Pro adds grips and enlarges the ZL / ZR buttons which makes it look strikingly like a PlayStation 2 controller.


All of the extra plastic makes the Classic Controller Pro fatter too. Here’s a quick comparison of the sizes between the three accessories.


Classic Controller

Length: 67.5mm    Width: 135.7mm   Thickness: 26mm 
Length: 2.65in      Width: 5.34in   Thickness: 1.02in 


Classic Controller Pro

Length: 100.5mm   Width: 146mm     Thickness: 55mm
Length: 3.95in       Width: 5.75in      Thickness: 2.16in


Dualshock 2

Length: 216mm         Width: 144mm     Thickness: 94in
Length: 8.5in            Width: 5.75in      Thickness: 3.7in


The Pro improvements seem minimal and the very existence of the Classic Controller Pro begs the question, “what’s the deal, Nintendo?”

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  • I don’t own a classic controller so I dunno if it was comfortable, but this revision seems rather pointless unlike the XBOX 1 controller change before.

    It seems like Nintendo took the design from the Gamecube’s, as it has that similar grip from Playstation’s too but the similarities are easy to spot though.

  • This is just a theory, but this COULD be Nintendo’s way of saying, “OK, we’re in support of more core games on our system, and here’s how we’re showing it.”

    That said, there’s absolutely nothing wrong with the Gamecube and Classic Controllers in their current form. The Gamecube controller is by far one of the best I’ve used. So yeah…what gives?

    • daizyujin

      If that is the case then they really do need something else. The Gamecube controller is nice, I used it for just about every Wii game that supports it, but it isn’t very good for some games like fighters due to it’s strange button layout. That being said, I personally don’t like the Classic Controller much due to the buttons. They just feel strange and clicky to me, more like the DS Lite. It always feels to me like they take a split second too long to reset and give a feeling of being stuck. They should have made the buttons more like the SNES controller.

  • jarrodand

    Yeah, seems pretty needless. Maybe had they added more features like rumble or wireless, or switched the left analog & d-pad layout (making it more N64/GCN specific) this would be good, but as is I kind of wonder why they bothered? :/

  • pressstart

    This could affect some future games. The way the ZR and ZL are located, it could make the difference in the comfort of the how some games play. So, some players would be gimped if the developers designed their game for a particular classic controller. Probably not really an issue though.

  • Happy Gamer

    classic controller needs to get rid of the need to connect to the wiimote. i just got this and i feel itds quite stupid. i don’t mind wiring it thru USB or something because well..wires were existent on “classic” controllers.
    i hate having to recharge the Wiimote in order to use the classic controller
    there are 3rd party ones without this tho. but i wish nintendo would make something like this

    • daizyujin

      I don’t mind wiring it through USB but the real problem is Nintendo didn’t put enough USB ports on the system. By default I already have both being used between my lan adaptor and wiispeak. This seems to be a problem with most people I know.

  • Venturing into wishful territory here, what would have been cool would be this new “Pro” controller basically being a Dualshock 3. I still think DS3’s tilt functionality could prove to be very useful, and so far the only game that uses it really well is Motorstorm.

    Fl0wer, too, but I’ve never played it. Does wipEout HD use it as well?

    • daizyujin

      Personally I think that quite a few games have used it well. The yanking feature in Folklore was quite nice and the arrow guiding in Heavenly Sword was a nice touch as well.

  • Anorhc

    Heh, so much for being “innovative”.

  • I’m hoping that this may act as a Wavebird replacement/substitute. I’m tired of being physically tethered to my Wii when I play Gamecube Games.

    • daizyujin

      I am not sure that this is possible. The Wii just cuts off all new features when it goes into GameCube mode. It no longer knows it is a Wii. That is how it maintains such high compatability. I don’t really know how they could enable any kind of connection other than through the GC ports on the top and it has a wire in the picture.

  • lostinblue

    seems like a way to get up a gateway from PS2 to the Wii in terms of controller for those that say they can’t get used to anything other than a dualshock, that said, color me uninterested.

    What I really want is a virtually identical N64 controller for the Wii, in white and all.

    • daizyujin

      What I am surprised beyond all belief is that there hasn’t been a line of controllers made to replicate all the different controllers on the Virtual Console. The SNES one is nice, but I am talking about a line including Genesis, TG-16, etc that is available for purchase. Sure it would be somewhat niche but surely there is enough demand to justify it.

  • Akimitsu

    There’s not much of a point to this, but it does spring a new design on us all who have one (I don’t own one yet, but I might get this one if it comes out in the US). It mimics the Dual Shock 2, which is considered to be one of the better controllers out there, but I think Nintendo could’ve just used the one SNES-style controller they gave out as a gift for their Club Nintendo instead of this one.

  • Chow

    Something seems off about those DualShock2 measurements. The “widths” for all three show the longwise measurement, so I’m guessing the “length” is measuring the height? Why is it listed as eight inches tall? (I won’t mention the typo in the other measurement, because it is a typo after all)

  • Zefiro Torna

    How nice this would have been if only they made it compatible with Gamecube games or the cube controller port, with rumble too (considering the now added thickness). The only thing that appeals to me about this would be the relocated ZL and ZR buttons, although I would prefer the thinness of the standard classic controller be preserved and have one set of shoulder buttons relocated to the face of the controller.

    Well, there’s always hope that Sega might one day release a Saturn controller for the Wii, until then I’m sticking to just the standard classic controller.

  • I have HUGE hands with freakishly LONG fingers and I loved the Classic Controller.

  • Aoshi00

    The Wii has way too many controllers and peripherals as it is, the problem is the unconventional remote is very limited for many kind of typical games to begin w/. They should give us a true wireless Wavebird or SNES controller, I too hate the fact the classic controller has to be connected to the remote while playing VC games, playing Megaman 9 drains the juice from the remote fast. I know Nyko has a charge station, but why doesn’t Nintendo release an official one still? Going thru packs of AAs isn’t exactly environmentally friendly, in addition to costly.

    • daizyujin

      Well I have the Nyko charge station and recently it has been giving me tons of trouble. One of the batteries went out and the second side of the base hasn’t really worked much for over 6 months. Probably the best alternative is to just invest in some rechargeable AAs.

  • EvilAkito

    Do I see the cord coming out of the top instead of the bottom? That alone makes me want to buy it.

  • daizyujin

    Well as big as it is, the need to put rumble in it. The lack of rumble on N64 games is pointless. Just put rumble in this and issue a few patches for the N64 games out now that originally supported it. Then again, I find the Gamecube controller is more suited for N64 games than the Classic Controller anyways.

  • randomfantard

    Mayflash is making a Wii Classic Controller to PC USB adapter.
    It should be finished either at the end of September or October.
    Keep checking their website at http://www.mayflash.com for updates.
    The VC is rather limited in its library of games, they lack many
    of the unreleased Japanese titles such as Seiken Densetsu 3,
    Tales of Phantasia, and so on…

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