• Zhemos

    How long is this game? Is it something you can beat in 10-15 hours but still have fun playing it? Or is it a long meaty adventure? I’m considering buying a wii for it. but I don’t wanna waste my money on a short game i’d probably never play again after i beat.

    • http://www.siliconera.com Spencer

      Think 8-10 hours on a first run with one character/one story. It’s not long, but it’s a memorable game. Short, but sweet.

      • Zhemos

        oooo is it like Odin Sphere where you got 5 different characters to play through the game with, and all their stories linked together?!

        • http://www.siliconera.com Spencer

          Mostly, but there are only two characters and the main ways the characters cross paths is in the hot springs.

      • nefenlied

        8-10 hours is pretty long for a sidescroller, though.

  • nefenlied

    Damn, I hate jump on up button.

    • http://denpanosekai.blogspot.com denpanosekai

      I was hoping that this would be remapped if you played this game with the classic controller. I thought this was a Wiimote limitation.

      DAMN. Yes Spencer. Please pester Ignition with this feature request. Honestly that’s more important to me than dual audio. It sounds like a really stupid decision.

  • Aoshi00

    Sounds good. I love memorable youkai bosses, the lion lantern boss from Mystical Ninja still left a strong impression on me. Call me a wimp, but I think I would start w/ Musou mode too, don’t want to get my butt kicked while savoring the scenery of blowing grass and lapping ocean waves.

    So is Momohime actually stronger/easier than using Kisuke in this game? I still haven’t finished Legend of Kage 2 w/ Chihiro.. But Ignition for the Jpn track :)!

    • http://www.siliconera.com Spencer

      Actually, they’re pretty much the same. I think it’s because Marvelous used the same weapon system which has two sets of attacks + one special per weapon. Their specials differ, though.

  • http://www.siliconera.com/ Ishaan

    So, this is something that I’ve been meaning to ask for a while. Do the “invisible walls” slow down the pace of the game, since it isn’t a seamless transition from one backdrop to the next?

    • http://www.siliconera.com Spencer

      Nah. Muramasa is smooth. When a random encounter happens a “!” flashes and enemies drop in. After you slice them up a status screen tells you how you did without changing the backdrop at all. So, if there were platforms when a “!” pops up, the same platforms and whatever topography was present before exists during battles.

      • http://www.siliconera.com/ Ishaan

        Nono, what I meant was…does it ever feel like the game is holding you back by dropping enemies onto the screen and trapping you within these invisible walls?

        It isn’t like Castlevania or Metroid or Contra, for instance, where you constantly run and gun. Rather, it sounds like you run, stop, gun and then run some more. :)

        • http://www.siliconera.com Spencer

          Ah I see! It’s run, stop, slice, run then.

          The difference between Muramasa and say Contra is Muramasa doesn’t have levels designed with traps and jumps. It’s really like running a marathon so the random fights don’t feel disruptive. They are the game.

  • MadMirko

    Sounds like a game I’ll play with an arcade stick.

    If the game is focused on action (which it sounds like from the impressions), I welcome the jump function on the up button. That’s the way I expect it to be in 2D fighters, as opposed to a button, which I expect to be assigned for jump in a jump’n run / action platformer or the like.

    Still, having more options is always a good thing. So, Ignition, remappable controls, please.

  • Pheonix03

    How’s the story? Is it as awesome as Odin Sphere and Grimgrimoire’s story?

  • XjaybirdX

    Spencer, How much Japanese knowledge is needed to really enjoy the game? I am really thinking about importing it but dont want to be lost.

  • Cameron

    I’ve had troubles with my copy. When I put in my freeloader and boot up the game, it goes to a blank black screen. I’m using component cables on a HD TV. I think it might be something to do with my settings?

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