Style Savvy And Spirit Tracks Are Nintendo’s Holiday DS Games

By Spencer . September 7, 2009 . 8:26am

NTR_DSZeldaST_02ss01_E3 Nintendo’s updated release schedule pegs Style Savvy and The Legend of Zelda: Spirit Tracks as their holiday games.

 

Style Savvy is a localized version of Girls Mode, a fashion simulation where players run a clothing boutique and dress models in chic outfits. While Style Savvy is under the radar here, the game was a commercial success in Japan where it sold over half a million copies.

 

Nintendo’s fiscal calendar first announced The Legend of Zelda: Spirit Tracks was on track for 2009. We’re honing in on its release date with information from Nintendo of America that Spirit Tracks is on target “holiday 2009″. Interpret that time frame as November/December-ish.


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  • http://twitter.com/ECMIM ECM

    Wasn’t it under the radar in Japan, as well? I seem to recall it was another one of those slow-burn DS titles that will, in time, go on to sell a million plus.

  • vall03

    hope we get a release date soon, along with NSMB Wii

  • http://www.siliconera.com Jenni

    Woo! I can’t wait for Style Savvy. Day 1 purchase for me, absolutely. :D I was this close [] to buying Wagamama Girl’s Mode when Nintendo made the announcement.

    • xaintrix

      Yeah I can’t wait for Style Savvy too. I can’t stop grinding my Sensitivity stat. I managed to upgrade my relationship status to Fiance, and I don’t want to hit a BAD END anytime soon.

  • TTTT

    I really hope they have a traditional control option alternative to the stylus for the Zelda game or I won’t be purchasing it.

    • thebanditking

      Well you can forget about that, in fact you can forget about “normal” or “traditional” controls for the Zelda series going forward on any of their consoles. Nintendo is dead set on new control schemes (even if most of them feel forced). Not to mention Phantom Hour Glass was one of if not the best selling Zelda title, so from a sales point alone they have not seen a reason to include a traditional control option as the lack of one in Phantom Hour Glass did not impact sales.

      I will be interested to see how this one does, personally I think the last DS game did so well because so many Zelda fans wanted to try it out, but I know Im not the only one who after playing it found it to be less then fantastic. Sure the touch screen boomerang was very helpful but the control over Link (especially for rolling) was terrible. I also wonder about the demographic this will appeal to, the reaction by most older fans to this new game has not been positive, what will Link looking like Mr. Conductor while riding Thomas the Tank.

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