<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Phoenix Wright Trilogy Points To WiiWare</title> <atom:link href="http://www.siliconera.com/2009/11/17/phoenix-wright-trilogy-points-to-wiiware/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2009/11/17/phoenix-wright-trilogy-points-to-wiiware/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: WildArms</title><link>http://www.siliconera.com/2009/11/17/phoenix-wright-trilogy-points-to-wiiware/comment-page-1/#comment-614513</link> <dc:creator>WildArms</dc:creator> <pubDate>Thu, 19 Nov 2009 05:43:01 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52225#comment-614513</guid> <description>phoenix pwnz</description> <content:encoded><![CDATA[<p>phoenix pwnz</p> ]]></content:encoded> </item> <item><title>By: JeremyR</title><link>http://www.siliconera.com/2009/11/17/phoenix-wright-trilogy-points-to-wiiware/comment-page-1/#comment-614515</link> <dc:creator>JeremyR</dc:creator> <pubDate>Thu, 19 Nov 2009 05:25:13 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52225#comment-614515</guid> <description>Well, I have to disagree.  It&#039;s not like any of these games are pushing their hardware, using specific tricks or such to get the best performance. Porting should be relatively quick and simple.&lt;br&gt;&lt;br&gt;PuzzleQuest is a good example of a game ported to almost everything. Which is how i think most games should be. Because frankly, I don&#039;t want to have to have $1000 worth of gaming hardware (not to mention the room) just to be able to play a game I&#039;m interested in.</description> <content:encoded><![CDATA[<p>Well, I have to disagree.  It&#39;s not like any of these games are pushing their hardware, using specific tricks or such to get the best performance. Porting should be relatively quick and simple.</p><p>PuzzleQuest is a good example of a game ported to almost everything. Which is how i think most games should be. Because frankly, I don&#39;t want to have to have $1000 worth of gaming hardware (not to mention the room) just to be able to play a game I&#39;m interested in.</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2009/11/17/phoenix-wright-trilogy-points-to-wiiware/comment-page-1/#comment-614514</link> <dc:creator>Spencer</dc:creator> <pubDate>Thu, 19 Nov 2009 02:39:35 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52225#comment-614514</guid> <description>They look like straight ports. I am interested to see how they&#039;re going to edit episode 5 since that engine could be used for Apollo Justice.&lt;br&gt;&lt;br&gt;Now that you mention it Ace Attorney Investigations seems like it could be a Wii game too. Perhaps, Capcom will port it up.</description> <content:encoded><![CDATA[<p>They look like straight ports. I am interested to see how they&#39;re going to edit episode 5 since that engine could be used for Apollo Justice.</p><p>Now that you mention it Ace Attorney Investigations seems like it could be a Wii game too. Perhaps, Capcom will port it up.</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2009/11/17/phoenix-wright-trilogy-points-to-wiiware/comment-page-1/#comment-614516</link> <dc:creator>Spencer</dc:creator> <pubDate>Thu, 19 Nov 2009 02:38:47 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52225#comment-614516</guid> <description>Excellent points about porting! &lt;br&gt;&lt;br&gt;That being said, I wouldn&#039;t be surprised to see Phoenix Wright appear on other systems platforms someday.</description> <content:encoded><![CDATA[<p>Excellent points about porting!</p><p>That being said, I wouldn&#39;t be surprised to see Phoenix Wright appear on other systems platforms someday.</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2009/11/17/phoenix-wright-trilogy-points-to-wiiware/comment-page-1/#comment-614517</link> <dc:creator>Spencer</dc:creator> <pubDate>Thu, 19 Nov 2009 02:34:29 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52225#comment-614517</guid> <description>Thanks for the correction :)</description> <content:encoded><![CDATA[<p>Thanks for the correction :)</p> ]]></content:encoded> </item> <item><title>By: wildarms</title><link>http://www.siliconera.com/2009/11/17/phoenix-wright-trilogy-points-to-wiiware/comment-page-1/#comment-586662</link> <dc:creator>wildarms</dc:creator> <pubDate>Wed, 18 Nov 2009 21:43:01 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52225#comment-586662</guid> <description>phoenix pwnz</description> <content:encoded><![CDATA[<p>phoenix pwnz</p> ]]></content:encoded> </item> <item><title>By: JeremyR</title><link>http://www.siliconera.com/2009/11/17/phoenix-wright-trilogy-points-to-wiiware/comment-page-1/#comment-586658</link> <dc:creator>JeremyR</dc:creator> <pubDate>Wed, 18 Nov 2009 21:25:13 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52225#comment-586658</guid> <description>Well, I have to disagree.  It&#039;s not like any of these games are pushing their hardware, using specific tricks or such to get the best performance. Porting should be relatively quick and simple.&lt;br&gt;&lt;br&gt;PuzzleQuest is a good example of a game ported to almost everything. Which is how i think most games should be. Because frankly, I don&#039;t want to have to have $1000 worth of gaming hardware (not to mention the room) just to be able to play a game I&#039;m interested in.</description> <content:encoded><![CDATA[<p>Well, I have to disagree.  It&#39;s not like any of these games are pushing their hardware, using specific tricks or such to get the best performance. Porting should be relatively quick and simple.</p><p>PuzzleQuest is a good example of a game ported to almost everything. Which is how i think most games should be. Because frankly, I don&#39;t want to have to have $1000 worth of gaming hardware (not to mention the room) just to be able to play a game I&#39;m interested in.</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2009/11/17/phoenix-wright-trilogy-points-to-wiiware/comment-page-1/#comment-586635</link> <dc:creator>Spencer</dc:creator> <pubDate>Wed, 18 Nov 2009 18:39:35 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52225#comment-586635</guid> <description>They look like straight ports. I am interested to see how they&#039;re going to edit episode 5 since that engine could be used for Apollo Justice.&lt;br&gt;&lt;br&gt;Now that you mention it Ace Attorney Investigations seems like it could be a Wii game too. Perhaps, Capcom will port it up.</description> <content:encoded><![CDATA[<p>They look like straight ports. I am interested to see how they&#39;re going to edit episode 5 since that engine could be used for Apollo Justice.</p><p>Now that you mention it Ace Attorney Investigations seems like it could be a Wii game too. Perhaps, Capcom will port it up.</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2009/11/17/phoenix-wright-trilogy-points-to-wiiware/comment-page-1/#comment-586634</link> <dc:creator>Spencer</dc:creator> <pubDate>Wed, 18 Nov 2009 18:38:47 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52225#comment-586634</guid> <description>Excellent points about porting! &lt;br&gt;&lt;br&gt;That being said, I wouldn&#039;t be surprised to see Phoenix Wright appear on other systems platforms someday.</description> <content:encoded><![CDATA[<p>Excellent points about porting!</p><p>That being said, I wouldn&#39;t be surprised to see Phoenix Wright appear on other systems platforms someday.</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2009/11/17/phoenix-wright-trilogy-points-to-wiiware/comment-page-1/#comment-586633</link> <dc:creator>Spencer</dc:creator> <pubDate>Wed, 18 Nov 2009 18:34:29 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52225#comment-586633</guid> <description>Thanks for the correction :)</description> <content:encoded><![CDATA[<p>Thanks for the correction :)</p> ]]></content:encoded> </item> <item><title>By: TokyoGuy</title><link>http://www.siliconera.com/2009/11/17/phoenix-wright-trilogy-points-to-wiiware/comment-page-1/#comment-586596</link> <dc:creator>TokyoGuy</dc:creator> <pubDate>Wed, 18 Nov 2009 12:18:50 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52225#comment-586596</guid> <description>Ah Capcom...always about porting the old instead of making the new. Does anyone want NEW games in this series instead of the 6th port/incarnation?&lt;br&gt;&lt;br&gt;And yes, 6:&lt;br&gt;&lt;br&gt;The original GBA games, then the PC and the DS and the DS re-released and then the mobile phone games.</description> <content:encoded><![CDATA[<p>Ah Capcom&#8230;always about porting the old instead of making the new. Does anyone want NEW games in this series instead of the 6th port/incarnation?</p><p>And yes, 6:</p><p>The original GBA games, then the PC and the DS and the DS re-released and then the mobile phone games.</p> ]]></content:encoded> </item> <item><title>By: jarrodand</title><link>http://www.siliconera.com/2009/11/17/phoenix-wright-trilogy-points-to-wiiware/comment-page-1/#comment-586590</link> <dc:creator>jarrodand</dc:creator> <pubDate>Wed, 18 Nov 2009 11:26:44 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52225#comment-586590</guid> <description>Guess they reusing the PC assets?  WiiWare seems like an okay fit, but I&#039;d think DSiWare would make more sense?</description> <content:encoded><![CDATA[<p>Guess they reusing the PC assets?  WiiWare seems like an okay fit, but I&#39;d think DSiWare would make more sense?</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2009/11/17/phoenix-wright-trilogy-points-to-wiiware/comment-page-1/#comment-586573</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Wed, 18 Nov 2009 08:05:45 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52225#comment-586573</guid> <description>So these are just straight ports?  If so then it&#039;s a little disappointing... I mean the trilogy have been ported from GBA to the DS in the first place.  At least it&#039;s not sold in tiny chapters like the cellphone..  If it&#039;s not sporting any upgrades, then there&#039;s little reason to get it other than to see it blown up on the big screen.  &lt;br&gt;&lt;br&gt;I was hoping it would be a beefed up retail remake w/ voices instead of Wiiware ports..</description> <content:encoded><![CDATA[<p>So these are just straight ports?  If so then it&#39;s a little disappointing&#8230; I mean the trilogy have been ported from GBA to the DS in the first place.  At least it&#39;s not sold in tiny chapters like the cellphone..  If it&#39;s not sporting any upgrades, then there&#39;s little reason to get it other than to see it blown up on the big screen.</p><p>I was hoping it would be a beefed up retail remake w/ voices instead of Wiiware ports..</p> ]]></content:encoded> </item> <item><title>By: MadMirko</title><link>http://www.siliconera.com/2009/11/17/phoenix-wright-trilogy-points-to-wiiware/comment-page-1/#comment-586569</link> <dc:creator>MadMirko</dc:creator> <pubDate>Wed, 18 Nov 2009 07:04:13 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52225#comment-586569</guid> <description>For starters, there are purely technical hurdles:&lt;br&gt;&lt;br&gt;- different processors, requiring different code&lt;br&gt;- different architectures, some systems use multiple CPUs, some have touch screens, games would need to be retooled for each&lt;br&gt;- non-3d assets do probably not scale well across the different screen resolutions&lt;br&gt;- some systems have a lot of local storage, others very little&lt;br&gt;&lt;br&gt;Then there are organizational hurdles:&lt;br&gt;&lt;br&gt;- licensing issues&lt;br&gt;- company philosophies&lt;br&gt;- developer manpower&lt;br&gt;- money&lt;br&gt;&lt;br&gt;In short, every developer would love to have their game available everywhere at once, and if it would be possible they would make it happen. It&#039;s not, and its the &quot;fault&quot; of the diverse set of gaming systems available. But because of that we also get many unique and interesting games, so I say we still win.</description> <content:encoded><![CDATA[<p>For starters, there are purely technical hurdles:</p><p>- different processors, requiring different code<br />- different architectures, some systems use multiple CPUs, some have touch screens, games would need to be retooled for each<br />- non-3d assets do probably not scale well across the different screen resolutions<br />- some systems have a lot of local storage, others very little</p><p>Then there are organizational hurdles:</p><p>- licensing issues<br />- company philosophies<br />- developer manpower<br />- money</p><p>In short, every developer would love to have their game available everywhere at once, and if it would be possible they would make it happen. It&#39;s not, and its the &#8220;fault&#8221; of the diverse set of gaming systems available. But because of that we also get many unique and interesting games, so I say we still win.</p> ]]></content:encoded> </item> <item><title>By: JeremyR</title><link>http://www.siliconera.com/2009/11/17/phoenix-wright-trilogy-points-to-wiiware/comment-page-1/#comment-586566</link> <dc:creator>JeremyR</dc:creator> <pubDate>Wed, 18 Nov 2009 06:13:16 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=52225#comment-586566</guid> <description>Honestly, I&#039;ve never really understood why anything just goes to one download platform. Why not PSN/XBLA/Wii-Dsi/iPhone? I guess in this case being an adventure game, motion/touch controls are better, but the series did originate on the GBA...</description> <content:encoded><![CDATA[<p>Honestly, I&#39;ve never really understood why anything just goes to one download platform. Why not PSN/XBLA/Wii-Dsi/iPhone? I guess in this case being an adventure game, motion/touch controls are better, but the series did originate on the GBA&#8230;</p> ]]></content:encoded> </item> </channel> </rss>
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