Tidbits From Famitsu’s Top 50 Sellers Of 2009

By Ishaan . January 17, 2010 . 12:06pm

http://www.siliconera.com/wordpress/wp-content/uploads/2010/01/girlsmode.jpg Enterbrain, the publisher behind Famitsu, recently published their top 50 game sales ranking chart for 2009 on the magazine’s website. Below is a partial chart with some games our readers might find interesting. The complete chart can be perused at the link above.


Keeping with the trend in recent years, Nintendo DS software occupied the most spots on the chart. Unsurprisingly, Dragon Quest IX took the top spot, with 4,100,968 units sold in just a few months. What is of more interest are the numbers for Wagamama Fashion Girls Mode (Style Savvy / Nintendo presents: Style Boutique in North America / Europe), which actually released in 2008 and continued to sell through 2009, albeit at a slower pace. Current numbers put it at just below 1 million, which, while less than what was probably expected of it internally, is enough to justify further development as a new IP.


Level-5’s Inazuma Eleven 2, too, was a breakout hit last year, outselling its predecessor by a wide margin. While the popularity of the manga and anime certainly seem to have helped awareness of the franchise, the fact that Level-5 opted for a simultaneous release of two separate SKUs with differences — like Pokémon — is very telling. It will be interesting to observe if other publishers decide to follow the same trend with portable franchises like Monster Hunter going forward.


The success of SD Gundam G Generation Wars on PS2 at 307,754 units is another point of interest that shows just how strongly fans tend to associate franchises with platforms. With sales of PSP software to rely on, and the relative ease of porting its games to the PS2, one wonders if Namco Bandai will experiment with multiplatform games the way Sony have with Motorstorm: Arctic Edge and wipEout: Pulse in the future.


Also, Final Fantasy XIII is now the highest-selling third-party game on a home console at 1,698,256 units, followed by Monster Hunter Tri at 968,033 units.


Rank Title Sales Sys. Publisher
1. Dragon Quest IX: Sentinels of the Starry Skies 4,100,968 DS Square Enix
2. Pokémon HeartGold / SoulSilver 3,382,597 DS Nintendo
3. New Super Mario Bros. Wii 2,485,150 Wii Nintendo
4. Tomodachi Collection 2,311,948 DS Nintendo
5. Final Fantasy XIII 1,698,256 PS3 Square Enix
8. Monster Hunter Tri 968,033 Wii Capcom
9. Inazuma Eleven 2: Fire / Blizzard 943,615 DS Level-5
13. Professor Layton and the Devil’s Flute 552,085 DS Level-5
14. Kingdom Hearts: 358/2 Days 522,260 DS Square Enix
15. Yakuza 3 509,223 PS3 SEGA
17. Rhythm Heaven1 480,326 DS Nintendo
25. Tales of Vesperia 337,783 PS3 Namco Bandai
26. Wagamama Fashion Girls Mode1 330,079 DS Nintendo
30. Tales of the World: RM2 317,730 PSP Namco Bandai
32. SD Gundam G Generation Wars 307,754 PS2 Namco Bandai
33. Ace Attorney Investigations 303,445 DS Capcom
36. Final Fantasy CC: Echoes of Time 259,705 DS Square Enix
39. Gran Turismo 247,869 PSP SCE
42. Dissidia: Final Fantasy1 242,136 PSP Square Enix
47. Tales of Versus 231,351 PSP Namco Bandai


1. Released in 2008. Total sales as follows: Rhythm Heaven: 1,830,997 Wagamama Fashion Girls Mode: 879,427 Dissidia: Final Fantasy: 902,398

  • JeremyR

    The truly amazing thing is that the Monster Hunter 2G PSP was at #10 on the list, being beaten only slightly by Tri, despite coming out in what, 2007?

    How much money did Capcom lose by putting 3 on the Wii instead of PSP? Sure they sold almost a million, but if it had even sold as well as 2G did, that’s only 1/3 to 1/4 the sales.

    • TheMuffinMann

      You do realize that Tri hasn’t been released in the USA or Europe yet, right?

    • jarrodand

      2G had 2 budget rereleases this year, the original release sold about 2.5 times what MH3 did. MH3 also drives additional revenue from online subscriptions, which Capcom highlighted as actually exceeding expectations in their last fiscal report. If you look at revenue, MH3 likely brought in 3-4x or more what the Best versions of MHP2G did this year.

      I don’t think Capcom “lost” anything per se, the move to Wii was likely two fold. One, it means a fairly painless transition to PSP for the inevitable MHP3 (which will still go on to sell 3m+, just as it would’ve with or without a Wii release first). Two, it means the Nintendo marketing machine helps them in the west, where the franchise has traditionally flopped. That’s why moved it from PS3, and really it seems like the smartest thing Capcom could’ve done. Why lose out on an extra million MH3 Wii sales and chance at cracking the west?

  • Aoshi00

    Just proves that brand name is all that matters, DQ, FF, even though S-E’s been churning out some less than stellar stuffs that really aren’t worthy of those titles anymore.. Eek, haven’t touched my DS in months, even though I got the new Layton, gotta finish the last stretch for the 3rd game…

  • Hraesvelgr

    Man, MH Tri has got to be a kick in the stones for Capcom. Sure, 968k is nothing to scoff at, but it’s pretty weak for the series overall.

    Doesn’t seem like anyone will be sick of Pokemon for a while, either…

    • Joanna

      I don’t know what it is, but I just love pokemon. Something very addicting about catching monsters and raising them (I’m addicted to Devil Survivor as well. Atlus you can print a bunch of portable STM games and I’ll buy them all XD)

      • Hraesvelgr

        I never could get into the Pokemon games, even when I was younger. Did like Devil Survivor quite a bit, though.

    • Capcom are a smart publisher. I’m sure they knew what they were getting into when they developed the game, though, initial expectations probably were a little higher. I feel MH Tri would probably have performed similarly on any home console; it’s the fact that it isn’t portable that’s hurting it. (Which is something I’m sure will be fixed via a Monster Hunter 3 G and/or Portable this year)

      • badmoogle

        ” I feel MH Tri would probably have performed similarly on any home console;”

        I’m not sure about that.I think that if Capcom had decided to bring MH3 to PS360 with a full online mode,and the same quality of graphics (but in HD) the game would have been a big hit in the west.There’s no game such as MH for HD consoles and IMO there’s a huge number of gamers waiting to play something like this.
        It would have been the perfect opportunity to expand their market beyond Japan and also keep Japanese sales (mostly with the PS3 version) at a high point.
        As it is now,i’m afraid that MH3 sales will disappoint in the west.The Wii was a wrong choice IMO.

        • jarrodand

          It also wouldn’t have Nintendo western promotion or European distribution if it wasn’t on Wii. That’s likely what made the deal for Capcom, have the company that made Pokemon, Brain-Age and Professor Layton huge in the west push your game, which generally failed in the west on PS2/PSP and likely would have on PS3/360 as well.

          The HD consoles are getting Lost Planet 2 anyway, which seems to have taken a more MoHun approach and is far better suited to their demographic anyway.

          • badmoogle

            Well,i haven’t seen any real promotion from Nintendo’s part on other Capcom titles like Okami,Resident Evil Umbrella/Darkside Chronicles or Zack & Wiki so i wouldn’t bet on it.Nintendo brought these games into the west and basically left them to die.And this happened not only with Capcom but with other major 3rd party companies as well.I expect zero promotion for MH3 when it arrives here.On the other hand Sony and MS would have loved to have their hands on a game that it’s core gameplay is based around multiplayer aspects and which isn’t a shooter (like LP) and they would have really tried to push the game’s sales.Sony and MS would also have more incentives to promote the game since the majority of their hardcore user base fits much more to Monster Hunter’s target audience.It’s far more harder for Nintendo to promote a game like this to the Wii’s demographics especially if you consider the Wii’s restrictive online abilities.

          • jarrodand

            No, Nintendo’s making Monster Hunter a “special case” along with Dragon Quest and Professor Layton. Nintendo didn’t have deals in place for promoting other Capcom titles (though they did handle European distribution for some, like the Phoenix Wright games). Iwata’s actually compared the campaigns they have planned for MH3 and DQIX to what they did with Pokemon and Brain-Age, and Nintendo’s even handling full publishing now in Europe and Australia for MH3 when it releases in April.

            The game has a better chance at success on Wii in the west than anywhere else. On PS3/360 it’d get lost in the crowd, on PSP it continually flops, Wii has the largest, most diverse market, which also buys the most games and now MH3 is essentially getting rebranded as a “Nintendo game” (like Layton).

            Also, online is using custom servers, not NWFC, so no friend codes and there’s an XBLA-like friendslist.

      • Hraesvelgr

        Good point. Making PSP/DS games has helped certain games a lot and MH is really one of those games. I don’t recall it being too popular before the first PSP MH, after all.

  • Joanna

    Top five are all well known IPs (minus Tomodachi Collection), which is sad. Anyways, I shouldn’t be one to talk since I plan on getting all four of those well known IPs as well XD

  • I got hooked onto Style Savvy (Wagamama Fashion Mode). If they continue with it and make improvements, it’s sure to keep selling. It has some addictive qualities to it.

  • badmoogle

    Lol i accidentally pressed the Like button on jarrodand’s post so now i can’t reply directly to the post itself.:)Anyway,i guess we’ll see how MH3 fares when it comes here and how much Nintendo promotes it but allow me to have serious doubts that go beyond the efficiency of the so far untested Wii custom servers .Well at least i will do my duty and buy the game on day 1.

    • jarrodand

      Well, I’d agree nothing is guaranteed and marketing can only get you so far. Nintendo might have some huge successes behind them, but they’re not infallible either… all their music games have somewhat underperformed in the west for example (Elite Beat Agents, Wii Music, Rhythm Heaven). I also think MH may be a bit too technical and esoteric to really catch on here, though that’d have been true on any platform.

      If anyone can crack the Wii audience though, it’s Nintendo. I’d say at the least, MH3 is probably going to outsell all previous PS2/PSP entries in the west. Wii really is the best chance it has over here.

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