5pb, Red Entertainment Mascots Join Hyperdimension Neptunia On Dec. 22

By Spencer . November 30, 2010 . 11:46pm

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Compile Heart has a massive update planned for Hyperdimension Neptunia. It starts with a system update on December 1 that adds a radio system to the PlayStation 3 game. 5pb is a radio personality and she has her own show in the game called Fi-radi (a portmanteau of "5" and "radio") that runs after players complete quests.

 

On December 22, Red and 5pb will join the fight against Arfore as downloadable content. Both characters have new storylines see too. Compile Heart also has new quests with ridiculously powerful bosses to complete and costumes for Neptune, IF, and Compa. While the system update is free, Compile Heart did not announce prices for the DLC, if any, at this time.

 

NIS America is localizing Hyperdimension Neptunia for the West. It’s unclear if their version will include these characters, as well as other downloadable characters, on disc or not.


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  • z_merquise

    I’m pretty sure most of you already played the game. Is it good? I really love 2D art style (it’s charming, cute and sexy) but the actual graphics and battle animation in the game (judging from the trailers I saw) weren’t appealing.

    I really wanted to love it but it also had something that keep on holding me back. Sorry if it’s out-of-topic with regards to the article.

    • kactaplb

      I think there was a playtest done here. I had lots of fun. That’s all I will say.

  • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

    I hope we get the DLC packaged on the disc when it is released domestically.

  • Ladius

    Please, please NiS America, include at least some of the DLCs in the standard game. The first ones had a pivotal role in improving the game’s reputation (especially regarding battle system), and avoiding to include them could badly affect reviewers and consumers alike. I will still day-one Neptunia since I love its premises, but I really hope NiSA makes it an even more worthy experience.

  • Neckbear

    If I remember correctly, NIS America said n the PlayStation Blog that paid DLC in Japan (Characters, etc) would be paid DLC here, although we would have the update for load times and animation skips in the disc. Since it’s a few months away from release, I think it’s a safe bet to expect this update to be already in the disc, too.

  • http://www.facebook.com/profile.php?id=1472407455 Charles Lupula

    I don’t have a problem paying for DLC characters that expand the storyline, really. It’s just DLC like “Here’s an extra weapon that you can get in the real game anyway” that I won’t pay for.

    • corti

      Or costumes. Damn those costumes.

    • http://thrust-the-sky.deviantart.com/ WildArms

      What if, there is only one kind of that weapon, and its the best of da best, wouldnt you pay to have 2 of those?

  • Gelsa

    I wonder what NISA will screw up with this game. Seems like all the games they localize that isn’t NI-developed is more flawed in some way than the japanese release.

    • Neckbear

      Who knows, hopefully they learn from their previous mistakes.

      However, Annie, Rorona, and in fact, most of their localizations are between average and well done.

      Honestly, the only game I can think of where they truly screwed up was Ar Tonelico 2.

      • Gelsa

        Not necessarily saying their localizations are badly done. What I’m talking about is bugs and patches. Atelier Rorona is notorious for freezing (though some people experience no freezes) a lot. The japanese got a patch that more or less stopped the freezing and it doesn’t seem like Nisa has any plans on bringing that patch over.

        I really used to liked Nisa. Still do to a degree but I only buy and play the games that we’re developed by NI. I’d really love it if a psp version of Makai Kingdom was announced though Phantom Brave will have to do I suppose. To bad about they won’t localize La Pucelle: Ragnarok.

        • Neckbear

          I didn’t experience any freezing with Atelier Rorona, however, as you said, alot of users have experienced it.I think that goes more on Gust’s fault than NISA, since, if I’m not wrong, they are the ones that handle the coding and implement the english text into the game.Also, I’ve heard the JP version of Rorona still freezes somewhat constantly after the patch, however, if that is true or not, I do not know.Ah well. I usually don’t experience too much problems with NISA products, although I hope they get even better with time. Honestly, the only games I usually buy from NISA are the ones that interest me, which usually consist of Gust and NIS games.

          • Gelsa

            Yeah some are just lucky.

            I can understand this to some point but isn’t it still Nisas choice to bring that patch over to this region where they published the game? But then again, it was Nisa who were responsible for the Disgaea 3 EU patches and that was published by Square Enix so it could be Gusts decision I guess.

          • Ereek

            I’m not sure about NISA, but some of these smaller companies don’t even have a programmer. XSEED, for example, simply translates and localizes the text, then sends it over to the developer, where they add it to the game.

            Now, NISA is admittedly a bit larger than XSEED, but I wouldn’t be surprised if they used a similar process. The blogs said something about having to work with Gust quite a bit. Gust isn’t the best at programming.

          • http://www.nisamerica.com NickyD

            Ding. Also, Neptunia is incredibly solid. We’ve only experienced one freeze in QA and that’s getting ironed out right now.

          • Victory

            Do you know about the Historie bug? None of the Japanese gamers could get the 100% Platinum trophy because one requires you to complete the Historie book. The bug was that there is a lot of monsters that will not be recorded into the monster database at all which obviously makes it impossible to platinum. You know anything about this bug or if it’ll be patched in the JP version of the game as well as fixed in the English version.

          • http://www.nisamerica.com NickyD

            Can’t reply any further…

            We’re checking activation of all the trophies both in-house and elsewhere. We haven’t come across that one, honestly. Our version is a highly-patched version of the JP release, so odds are it has the december update in it, which may have also repaired that bug.

          • http://thrust-the-sky.deviantart.com/ WildArms

            Hey nick, use your super NISA powers, and find a way to put the prinny girl on the original game release >83, i know she is a DLC but she is just too cool D8<

  • PrinceHeir

    awww man after reading how NIS localize their games, im happy that their localizing it but leaving some VA and censoring some content is really bothering.

    oh well hopefully they localize this fully 100% no cutting or bullshit

    • http://www.facebook.com/profile.php?id=1472407455 Charles Lupula

      What have NISA ever censored? I know they tend to not fully voice the English dialogue, but I don’t recall them ever stepping away from things of a saucy nature?

    • Barrit

      Hmm, I’m curious also. The only things I know of is how they changed the age of Rorona from 14 to 17 and for Cordelia from 13 to 16 in the Rorona game, but that isn’t really a big deal to me.

  • http://www.facebook.com/people/Khairuddin-Haji-Mohamed/1488099947 Khairuddin Haji Mohamed

    This game seems to keep getting more fun

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