Gotta Catch ‘Em All In Super Street Fighter IV 3D Edition’s Figure Collection Mode

By Ishaan . February 4, 2011 . 3:02pm

Super Street Fighter IV 3D Edition uses the Nintendo 3DS’ StreetPass functionality to facilitate a separate Figure Collection game mode. StreetPass allows two 3DS systems to communicate with each other while in sleep mode, so Figure Collection is a somewhat passive feature.

 

Winning fights in Super Street Fighter IV 3D Edition’s regular game will earn you Figure Points. These points can then be used to operate an in-game slot machine that earns you figures of the different fighters. Each fighter has multiple figures with varying stats.

 

Figures can also be acquired by taking your 3DS with you when you go out. The 3DS operating system has a built-in pedometer feature by which walking with your 3DS yields Game Coins, which can be used to unlock content in games. In the case of Super IV 3D, These can be converted into Figure Points to spend on the slot machine.

 

In a Pokémon-esque twist, figures can also be traded with friends in an attempt to complete your figure collection…and that’s not all. The real focus of the Figure Collection mode is the ability to battle with your figures.

 

Figures have customizable stats. You can select a figure, assign stats to it and save your configuration. Five figures can then be chosen to form a party that will represent you in battles. In addition to stats, figures also have different levels, and the level cap for the entirety of your party is 20. You’ll need to do the math and work out which five figures you want on your team.

 

Once your team is set up, you carrying your 3DS with you — regardless of whether the Super IV 3D cartridge is in it or not — will activate a passive figure battle should you happen to by another Nintendo 3DS owner that has his own team of figures set up.


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  • vadde939

    So this is an example of how those Game Coins will be used then. Seems like a neat way to encourage people to take their 3DS out with them and make StreetPass a viable feature instead of something totally useless outside of Japan like DS games with Tag Mode are now.

  • Apache_Chief

    Not having to have the game in really helps. With all these games that offer this kind of passive connectivity, it’s a relief that you don’t have to choose one to have active when you go out.

  • http://twitter.com/EdgeKun Ed Powell

    Hrmmmmm.
    Earn points to buy figures from a slot machine.
    Nope.
    Never seen this before in a massively successful fighter on a Nintendo console. Nope. =P

    Now that said, I must confess that I like the sound of this whole pokemon-esque feature tied into said figures. :D

  • http://twitter.com/ivanpc_009 Ivanir Paulo Cardoso

    The title made me think about a Pokemon cameo on Street Fighter. I imagine how epic it would be to have a Mewtwo VS Ryu fight.

    • Guest

      no

  • http://whatistheexcel.com/ Excel-2012

    I wonder how long it will take before 24% of the players reach the caps.

  • http://twitter.com/#!/kaishou Kaishou

    “KEN used FLAME SHORYUKEN”
    “It’s super effective!”
    “Foe RYU fainted!”

  • http://twitter.com/gabriel_may_uk Gabriel May

    Wow…A simple novelty game just became more comprehensive and impressive.

    Heh I’ve been thinking that Capcom should have also included a SNK vs. Capcom: Card Fighters Clash style mode :D Maybe something to include as DLC capcom ;)

  • Sylverstone14

    This sounds great.

    I can definitely look forward to picking this up.

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