I Killed A Griffon In Dragon’s Dogma And Feel Pretty Bad About It

By Kris . June 15, 2011 . 1:01pm

I initially picked up the controller for an in-progress Dragon’s Dogma demo in which I played a Fighter, fighting off a bunch of orcs and angry giant owls. Light and heavy attacks were mapped to square and triangle, specials were based on what I had in my left and right hands (in this case a sword and shield), with L2 and R2 and the face buttons concurrently.


After dispatching the enemies in the first room of the dungeon, I was led to the chimera. This creature was essentially a lion with a giant snake for a tail and a goat head sticking out of his back. Each head attacked in different style, the lion biting at my ally "pawns," the goat casting magic, and the snake spitting venom at me. I knew that if I wanted to survive, I needed to kill one of the heads, and fast.


I immediately jumped towards the snake, holding onto it around its neck and hacking at it with my sword. It shook me off, but undeterred, I repeated my assault until I severed the Snake from the rest of the body, killing it.


This didn’t make the rest of the creature any happier. Unsure of how to approach the chimera, I began slashing at its legs, which eventually brought it to the ground. At the repeated insistence of my pawns that the goat was weak to physical attacks, went to work cutting it to pieces. Unfortunately, the lion ended up killing my pawns and me because despite the numerous calls of "the lion is weak against magic!" my warrior couldn’t cast any spells.


In the next part of the demo, I played an arrow-shooting, knife wielding Strider. After dispatching a few orcs in an open field, I was knocked across it by a giant griffon. After recovering from the damaging strike, I turned my sights on it and drew my bow, ready to slay the elegant beast.


As it flew through the air, I started shooting arrows at its wings, sending it crashing to the ground. One of my more magically-inclined pawns then set the griffon ablaze as I started slashing at its head, emptying one of its three health bars.


It then stood up (still on fire) and started flying. I jumped onto its back and held onto it as it went skyward. I kept slashing away as it shook around, trying to shake me off. I fell off of its back only to have my bow enchanted, turning my arrows into fire arrows. Once again, my team ignited the creature and it crashed to the ground. I rushed at the griffon and used my special knife abilities to get rid of the two remaining health bars. The griffon raised its burning, bloodied head for one more plaintive wail before collapsing to the ground.


I had completed the battle. I was happy to have survived the ordeal but felt cruel for killing such a beautiful creature.


Dragon’s Dogma will be out on Playstation 3 and Xbox 360 in early 2012.

Read more stories about & & on Siliconera.

  • How did you feel bad about it? lol It was trying to kill you its not like it was a tragic creature.

    • Probably because it’s quite a beautiful mythical beast like dragons and such unlike goblins and trolls. Killing one is a waste. Why not tame it.

      • A beautiful creature? Maybe. But when your life is on the line. That’s not going to be on your mind. That’s like saying The Dragon God from Demon Souls was a interesting creature. And I felt bad for ending its life even when it was clearly trying to end mine. I just don’t see it. When it comes down to survival, all that matters is who comes out on top, who get’s to live to tell the tale and continue onward. Gotta have a heart of stone sometimes on the battlefield.

        • Oh, so your one of the hard guys? No matter how cruel I kill it I never feel bad about what I’ve done?
          You know that this is a serious psychic illness if you meant that seriously (and would feel the same in real life)? If you can’t empathize with other it’s called psychopathy. -> http://en.wikipedia.org/wiki/Psychopathy

          • SolidusSnake

            No, trying to empathize with something that is trying to kill you is far more serious than some made up “psychic illness” if you try to do that in real life, since it can result in your death.

            But since you are accusing someone of having a “psychic illness” due to a willingness to kill a fictional character in a video game, I have to warn you that the DSM-IV mentions “the inability to distinguish fantasy from reality” as a symptom of several dangerous psychoses.

          • Finally someone who gets it, its a fictional creature and has no real effect on my real life at all. I know what’s right and what’s wrong, I understand my own emotional range for compassion when dealing with certain factors. But I’m not going to feel bad for killing a fictional beast.

            And no Raji, I’m not one of those hard guys, I am a person with logical understanding of one’s self.

          • Testsubject909

            Careful how far you go with that though.

            Some people take it too far and trial people as sexual predators and would-be rapists because they own pictures of loli’s… Like Konata from Lucky Star.

            Simply because they ’empathize’ too much with these fictional character and apply the idea of possession of such imagery as proof that you’re a possible sexual predator to be…

            Hell, in Canada someone got arrested for the possession of such material and was condemned as a pedophile despite him having done absolutely no vile act towards any living breathing children.

            It also raises the whole debate on whether or not the material encourages or subdues the desire some of these people have towards committing the act.

        • Lighten up~

          • What’s there to “lighten up”? I’m being casual and normal, nothing beyond that.

          • Testsubject909

            I think he means lighten up on thinking that you should have a heart of steel.

            Or lighten up in terms of, don’t think of this as a sort of versus thing bro. You can be like a samurai, you know? Killer blade, soul of a poet. Both strong, stoic, yet emotional and spiritual.


        • Testsubject909

          Late, very late reply.

          I understand both your views, but I will say, most likely. The empathy people will experience occurs afterwards. As they contemplate on their actions. Yes, that thing tried to kill me, but it’s just a mindless animal and probably a rather rare specimen and species and a majestic one.

          Does that remove from the fact that it was highly dangerous and that I acted in self-defense? Hell no. Does the fact that I needed to behave in such a manner, if albeit charged by adrenaline and amped by my survival instinct to not care at the point, remove the fact that this creature is a beautiful one and that I am capable of feeling sorry for what had to be done? Again, Hell no.

          If you’re unable to understand the part where one can feel empathy towards such a creature, you’re simply not as sentimental, emotional or as sympathetic as others might be on a deeper level. If you’re unable to accept both ends, you’re just mentally lacking.

          I don’t mean that in too bad a way though. You’ll find tons of people in both of these categories. They need not oppose themselves, they coexist. To immediately assume one cannot feel sorry for the kill yet be unable to, upon the moment, not be affected by such a sensation, is simply… illogical considering the nature of human kind.

    • mikanko

      Probably because he just kept seeing those big dark eyes from The Last Guardian and wondered if he just orphaned a baby griffon or three, albeit of a smaller variety.

    • Kris

      Just seeing it covered in blood and burning to death made me feel terrible about what I’d done. The battle was really exciting, but seeing that made me feel like I’d done something wrong. It added a bit of weight to the violence, making it more morally gray than just killing the orcs and stuff. It was pretty brutal.

      • Testsubject909

        Sort of reminds you about Shadow of the Colossus. Here you are, some random guy, going around killing these things, often time just living peacefully and hidden away even integrated with the ecosystem. And you kill these last few prestiges of giant living perhaps even immortal beings for your own singular selfish desire of getting a woman whose emotional bond with yourself is unknown.

  • Syltique

    I know what you mean about feeling bad.  The combat in Dragon’s Dogma looks damn brutal.  Especially the fire spells.  It’s not an explosion.  It’s not mystical looking.  It’s just BAM! Now you’re on fire and I’m going to watch you slowly cook to death.  It’s probably the meanest fire spell I’ve seen in an RPG.

    • Testsubject909

      Which in turn should give you a proper respect and outlook on how Fire Magic SHOULD work on Pen and Paper RPGs like most of what White-Wolf comes out with or Dungeons and Dragons.

      It’s not just “Oh. I’m hit with a fireball, it hurts, my turn!”


      With the Dungeon Master/Game Master/Storyteller going: It’s your turn, what do you do?And you responding: I wail in pain from what is considered the most painful of deaths because I’m on freaking fire. You really think I have the ability to focus through this sort of nerve wrecking experience?

      Sort of thing.

  • DanteJones

    Holy crap, you just made me much more excited for this game Kris!

  • Barrit

    “I rushed at the griffon and used my special knife abilities to get rid of the two .”

    What did you get rid of, its wings?

    • Kris

      Sorry, that should have said “”two remaining health bars.” >< I don't know what happened. I'll try to edit that shortly!

    • Testsubject909

      Getting rid of it’s two wings sounds extra cruel… And imagine the sound of the bones getting chopped off, crushed by the weight of the blade or cut clean with a resounding shloop sound like a cleaver cutting through the bone of your uncooked meat prior to making your ribs…

  • FireCouch

    It’s like how I will never kill a single Buffalo in Read Dead Redemption as long as I live, but I will slaughter a town’s worth of people.

  • [The Hunter] Doomrider

    Hmm. The griffon part sounds kinda interesting, but what about normal encounters? Will the game have lots of great boss fights? There’s also the matter of it looking extremely bland, so far. It seems like the game plays the fantasy look completely by the book. That’s a major turn off for me.

    I have been spoiled in terms of fantasy settings lately. Just last month, we got The Witcher 2, which presents us with one of the most beautifully realized fantasy worlds ever seen in a game. And I’m not even exaggerating. That game has a really powerful visual identity. Great action oriented gameplay too (the 1.2 patch eliminates all issues I had with combat).

    In a few months we’ll have the darker setting of Dark Souls. Much less colourful than The Witcher 2, true, but the enormous variety in creature design ensures that the game also has a very strong identity. Then there’s also the amazing gameplay, which everyone knows and loves from Demon’s Souls.

    So, if I want a unique-looking game, I’ve got The Witcher 2. If I want addictive action-oriented gameplay, I’ve got Dark Souls. If I want to slay badass flying creatures in open fields, I’ve got Skyrim. Where does that leave Dragon’s Dogma?

    I sound like a hater, but I just can’t see anything special about this game (yet). Oh well, it has one of the most badass logos in quite some time, so there’s that.

    • Kris

      I can see that. I was actually pretty underwhelmed by the smaller fights. Fighting the orcs felt like any average hack and slash game, but the bosses made things much more interesting. I’m still sort of “wait and see” myself. It felt like one half average game, and one half exciting one.

    • blah blah

      I find it funny you mention Demons Souls gameplay we all know and love.
      Balls hard games like that are a major turn off for me at least.

      • [The Hunter] Doomrider

        You never got into it? That’s too bad… You really have to learn from whatever the game throws at you. By the time you get used to it, you no longer charge blindly into fights because you know you just may die in a fight against two or three relatively weak enemies. And there are in-game consequences to that.

        At that point, you’ll be playing the game the way it’s meant to be played and goddamn, it is good. I assure you it gets really enjoyable by then.

      • HistorysGreatestMonster

        I think he was speaking about hardcore gamers, not casuals.

  • How was the presentation and sound?

  • No9

    Game sounds amazing and like some have said it does remind me a bit of Shadow of the Colossus. Also, wish it had multiplayer…

  • PrinceHeir

    gonna be amazing :D

Video game stories from other sites on the web. These links leave Siliconera.

Siliconera Tests
Siliconera Videos