Independent RPG Bastion Speaks Out Loud On Xbox Live Next Month

By Ishaan . June 28, 2011 . 12:03pm


Amongst this year’s “Summer of Arcade” program games on Xbox Live, will be an action RPG titled Bastion. It’s also headed to the PC sometime later in the year. Bastion is the first game from an independent developer named Supergiant Games.


You play as a character known as the Kid, in a world afflicted by a great calamity. Kid has to reconstruct the world and build a save haven. The standout feature, Supergiant say, is a “reactive narration system” which responds to the players actions in realtime, and gradually reveals the game’s story. Bastion apparently features “thousands of lines” of narration, and Supergiant say it won’t be possible to hear them all during your first time through the game.


Customization is present, too. While you can customize and upgrade weapons, you also have the option of customizing how you play the game. You can increase the game’s difficulty in exchange for better rewards. The game will be around 8 – 10 hours in length, and after you complete it, you’ll unlock a New Game Plus mode with more content and ways to play.


Bastion will be released on July 20th for 1,200 Microsoft Points ($15) on Xbox Live Arcade by Warner Bros. A PC version will follow later in the year, but a date hasn’t yet been specified.


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  • Jirin

    That is a beautiful-looking game.  I wonder how it plays.

    • I got to play it for about 10 minutes at E3. I enjoyed it quite a bit, although I didn’t really have any time to do anything too in-depth, and it was just the beginning of the game. It seems like fairly standard ARPG stuff—X to hit, A to shoot, or something like that—but it’s nice and responsive and pretty fun. From what I played, the gameplay isn’t going to blow your mind with innovation, but the “reactive narration” is probably one of the coolest things I’ve ever seen in a game. The writing and voice acting are top-notch. I will be buying the hell out of this game when it’s released.

      Also: It looks like 10 times better in motion than it does in screenshots.

  • It looks stunning. I guess I will be one of the ones to hold out for a years late PS3 version maybe. I love how robust and creative DL games are getting.

  • So they comment on how I play?  Oh man I have some RPG habits they will chew me out with.

    Looks cool, will try if I get the chance.

  • puchinri

    That looks cool~. Another title I now want the Xbox for. The art style is schway and the gameplay sounds awesome.

    • Schway? Have you been watching Batman Beyond?

      • puchinri

        Heh. I was a while back, yeah. ^u^;

  • Rihawf

    Promising. Looking forward to!

  • Guest

    This looks totally inspired by Ankama art (Dofus, Wakfu). I don’t wanna say they copied it but man I hope they mention them as inspiration or something in an interview because it just looks too similar.

  • Yui

    I hope the kid eventually becomes the guy. Nonetheless, it looks promising. The idea of a narrative that actually responds holistically to my actions, rather than a superficial set of branching dialogue paths a la Fable or Mass Effect, really piques my interest. :D

    • That’s exactly what I thought. The last time I was the kid, I had to press r to retry.

      I’m interested in the narration as well, but am also slightly worried that it’ll get annoying.

  • Ooh, looks interesting.  I like that the narrative adjusts to how you play.

  • YsyDoesIt

    Been waiting for this game for a while. HD 2D ACTION-RPG? Yes, please. The narration sounds awesome, too.

  • Aha! I remember this! I had wondered what had happened to this game…

  • alundra311

    This looks pretty freakin’ sweet. Can’t wait for more gameplay videos, information, and the eventual PC release. :D

  • no psn?

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