This Is What Brave Company Looks Like

By Ishaan . July 14, 2011 . 12:37pm

According to Famitsu.com, there are over a hundred quests in Brave Company for iOS and Nintendo 3DS. The hero-simulation game was revealed this past week in Famitsu magazine, and has you managing a hero agency as its president.

 

Quests in Brave Company can consist of hunting for treasure or killing monsters. Clearing quests allows you to earn items and money, which you can use to expand your hero agency. Famitsu say your agency starts out as a hut, but you can eventually expand it into a high-tech skyscraper. You don’t just expand upward, though. You can even build production facilities to manufacture items in town, and to help increase revenue.

 

Meanwhile, the iOS version of the game will be available on iPhone, iPod Touch and iPad, and will include other features, such as being able to create original heroes using information from your Twitter account. It will also be divided into chapters, with the first two chapters being available for free, and the rest for 350 yen each. It will also involve paying for in-game items in some form.

 

Brave Company is due out on October 27th on the 3DS for 5,040 yen. The iOS version is slated for release sometime this summer. See the lady on the right? That’s the president of the hero agency.

 

Something else to note: Earlier this week, I assumed the teaser website Namco Bandai put up was for Brave Company. As some of our readers later pointed out, it isn’t. We apologize for the error. The teaser website is still counting down, and is for a different game.


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  • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

    Yeah, seeing this it looks in no way modern like the teaser. The iOS version looks nice, cant say the same for the 3DS.

    • Suicunesol

      …don’t both versions look similar enough to be considered the same? >_>

      • http://www.siliconera.com/ Ishaan

        You should know by now that anything not released on cool platforms like PS3 and iPhone is greatly flawed in Tsuna’s eyes. ;p

    • puchinri

      Yeah, that’s what’s confused me. The modern art and then the term hero used. And I can see how hero fits here too, but the teaser (and president of a hero company earlier on) just seem like such a jump in what they’re showing and what they were implying…

    • SetzerGabbiani

      They look similar.  What are you talking about?  Unless you were referring to features and not graphics.

  • http://www.facebook.com/profile.php?id=1443425328 Manuel Antony Marcano

    I wish they’d make a game based more on Tomomi Kobayashi’s work.

  • http://www.youtube.com/B4ULoveShine Tim_at_where

    This would be nice for a US release, don’t you think?

  • http://twitter.com/wardenhawke Nickie

    As much as I want this the odds are probably .0000001% or less it would get localized.

  • malek86

    “Brave Company is due out on October 27th on the 3DS for 5,040 yen. The iOS version is slated for release sometime this summer.”

    I’m hoping they have some way of compensating for the 3DS version most probably being more expensive than the iOS one overall. Either it’s gonna be a different game, or otherwise, it’s gonna be awkward.

  • http://www.gamefaqs.com/features/recognition/21421.html?type=4 Kashell

    This looks adorable! Love me the 2D sprites!

  • http://chronotwist.deviantart.com/ JustThisOne

    I’m not sure I like the whole chapter set-up, but I guess the iPhone is a whole different world of gaming – one that I’m not familiar with at all. Maybe it’ll sell better that way.

    I’m liking the Hero Agency idea. The 2D sprites are nice, but I kind of wish they were a little more remarkable.

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