La Mulana’s WiiWare Release Cancelled For The West

By Ishaan . April 30, 2012 . 11:00pm

Well, that’s that. After what seems like an excruciatingly long development cycle, La Mulana’s western release on WiiWare has been cancelled, the game’s publisher, Nicalis, announced via their Twitter feed today.


“Regarding La-Mulana, we have chosen to cancel publishing in North America and Europe for WiiWare,” Nicalis wrote in their tweet. Later on, they followed up with another tweet, saying: “If Nintendo says a game isn’t ready for release, then it’s not ready for release. Called it unfinished or unapproved—whichever you like.”


This isn’t the first we’ve heard of development problems with the WiiWare remake of La Mulana. The game’s developer, Nigoro, originally planned it for release in 2009. It was finally released on the Japanese WiiWare service in the summer of last year.


Fortunately, those looking forward to playing the western release will still be able to grab it for PC when it’s released on that platform. Nigoro say that the PC version is in the middle of being tested by debuggers.

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  • Barrylocke89

    I kinda saw this coming. Well, the PC should probably be a better market for La Mulana honestly, but it sucks that the wait has been THIS long.


    Let’s see just how petty the minority of the minority can get. Yes, I’ve gone on record railing against this kind of thing before, so if this gains any clout, it’s going down.

    • Go2hell66

       Reminds me of Operation Rainfall for Pandora’s Tower, Xenoblade and The Last Story

      • This is like Operation Rainfall, except worse.

    •  Boy you’ve been everywhere with that.

    • MrRobbyM

      I liked the page but I don’t think it’s going to help. It’s obvious why it got canned. Releasing it on wiiware would be a waste of time and not really a smart decision business wise. Even a poorly advertised release on the PC would sell better. Either way, it’s a 2D side scrolling game, any basic computer should run it fine.

      • It’s not about business, it’s about the principle.

    • James Beatty

      Don’t, you can still play the game if you want on the PC. The development was running in to too much problems so they couldn’t release it on wii ware.

      • Maybe some of us don’t have PCs.

        • James Beatty

          …Most people who know about this have a PC. You have a PC (or at least i believe that’s what you are writing on) 

          • Maybe I’m on a Mac or Linux or even a phone? Did they announce ports for those that I missed?

  • Funny how Nicalis said it was unfinished, not Nintendo. Plus Nigoro was still working on it and was surprised to hear it got canned. both their twitters are the source for these.

  • Ronald Bixler

    Great, they couldn’t fulfill Mother’s wish and now they failed at mine as well. I feel ill.

    To add: Nicalis, Nintendo, or whoever caused this can shove that PC port right up their Hell Temple, and they can include that stupid Cave Story plus crap that they advertised in the same breath as well! I’ve edited this message five times now, I am genuinely ticked off about this! I’m tempted to delete my copy of the La Mulana OST just out of spite! Gagh! What’s worse is, good games like this f off into the ether, while mindless gutter trash gets released instead! If I see a Twilight video game release to consoles before this, I swear I’ll hang myself with my controller cord!

  • I’m severely pissed off about this having waited so long, although I’m confident it will still be released eventually. I think Nintendo should pick it up, and help the creator to work through the code issues, they could offer help to NIGORO in the form of ARIKA, they could help him get the game out in polished form, and on 3DS also. I think the game should be scrapped for “WiiWare” as we know it now, instead it should be converted into a WiiU download title with tablet specific inventory features.

  • So what’s next on the canceled Wii games list, Rodea? :/

    • James Beatty

      I do hope Rodea isn’t canceled. It looked awesome

  • No console release?  Not worth a single cent to me.

    I am absolutely livid.  I don’t even play games on this junk PC.

    • Thomas Maloney

      Meanwhile, I’ll be enjoying the definitive version when it comes out on PC.

      I barely use my Wii these days, so I don’t really care at this point.

      •  Did you miss how I described my PC?  I wouldn’t be half as angry if it did anything other than lag.

  • Jirin

    Why does Nintendo try so hard to micromanage the content on their consoles?  Their most popular titles are the first party ones which they have direct control over, they need to approve third party titles based on representing their brand too?

    I don’t understand why Nintendo tries so hard to be gamer-unfriendly.

    • James Beatty

      To be fair, it doesn’t seem to be Nintendo’s fault. At least, Nicalis doesn’t seem to think so. Also, yes they do need to have control over what shows up on the platform. If it doesn’t work well then it shouldn’t be on the service. Everyone does that. 

      • Christopher Cates

        It’s hard defend Nintendo’s quality control when they let games like, “Throw a Virtual Chicken at a Hillbilly 5” get a release but something from Nicalis, whom they seemed to have had a decent relationship with gets canned.

        • James Beatty

          Well, there must be a reason. By  quality control Nintendo usually means that it needs to run properly and not be “broken”. It could also be poorly translated, we don’t know the reason but Nicalis doesn’t seem to be angry at them so he must agree. 

    • It’s not so much that they’re trying to be gamer-unfriendly as that they have a historically contentious relationship with third party developers. Even today, they’re only just starting to figure out how to be welcoming to third parties

  • MrRobbyM

    Shame. But I could understand and why. It’s Wiiware. I’m glad it’s still getting a PC release though. I’ve been looking forward to playing this for a while.

  • Oh, snap. Nicalis is laying down some harsh truths.

    But yeah, I haven’t even looked at WiiWare since around 2009. A combination of vastly superior alternatives on competing systems, terrible interface, and an overwhelming barrage of bargain-bin shovelware (that drowned out the small handful of worthwhile titles) pretty effectively killed it.

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