Rainbow Moon Has Random Encounters, But They’re 100% Optional

By Ishaan . June 18, 2012 . 8:30am

Söldner-X developer, Eastasiasoft, will be releasing a strategy RPG on the PlayStation Network next month, titled Rainbow Moon. The game’s protagonist is Baldren, who gets warped by his arch-enemy to a planet named Rainbow Moon. In this process, an inter-dimensional gate opens up and monsters begin to crawl through. In order to close the gate and warp himself back to his home, Baldren needs to collect seven artefacts from the dungeons located on the planet.


While you begin Rainbow Moon with just Baldren, you’ll be able to recruit other characters in the game, and assign them as your party leader. There are six of these characters and assigning one as your party leader will let you control them.


Random encounters in Rainbow Moon are optional. While they do exist in the game, you can choose to avoid them any time you want. Battles are also begun by bumping into enemies that are roaming around freely. Once a battle begins, you’ll be taken to the battle grid where you can begin fighting. There are over 150 battle maps in the game, depending on the kind of terrain you’re on.


In battle, enemies have their own behaviour patterns. For example; attacking the weakest, strongest, closest or a specific member of your party. Winning battles yields experience and Rainbow Pearls, which are used to raise your stats. Skills can be levelled up, too, but this is done by using them frequently on enemies.


Rainbow Moon will be released on the North American PlayStation Network sometime in July for $15. Europe will see the game on July 4th for €12.99 / £9.99 / AU$ 19.95.


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  • XYZ_JolteonZ980

    Just a few more weeks, cant wait to actually experience this in North America, glad to see how they can do multiple genres of games.

  • Syltique

    Can you level up the character art? Other than that, the game is looking good.

  • Vampiric

    a srpg made by the west

    who would of guessed

    • Somehow I think “Eastasiasoft” isn’t in the west… ; )

      • @Celedin:disqus @twitter-606880744:disqus
        Correct! They’re based out of Hong Kong.

        • Vampiric

          i thought they were US

  • Jirin

    Huh, this is an American developed game? Is it more real time strategy or is it turn based? Either way looking good.

    Interesting idea making random encounters optional. What I might do if I were designing a game is have them mandatory the first time through an area, and from then on make them optional. That will make a lot of people happy.

    • XYZ_JolteonZ980

      The game is developed by SideQuest studios, Germany being published by Eastasiasoft, a Hong Kong company.

  • Eddie Dominguez

    well, i’m also waiting for this game.too bad that most of the niche crowd that i have spoke with in order to promote this game doesnt dig its artwork =/

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