Hitman Absolution “Streets of Hope” Footage Shows An Expert Playthrough

By Ishaan . July 12, 2012 . 1:53pm


At E3 last month, Square Enix showed off a new level from Hitman Absolution titled “The Streets of Hope”. In this level, Agent 47’s mission is to kidnap Lenny "the limp" Dexter.


Lenny allegedly has knowledge as to the whereabouts of Victoria, who Agent 47 swore to protect as a dying wish to Diana Burnwood, his former handler at the agency, who he was made to assassinate early in the game. In order to get to Lenny, 47 needs to deal with his gang, The Cougars.


You can watch a walkthrough presentation of the new level above, which also reveals that you’re scored in Hitman Absolution, depending the process you follow to achieve your goal. The game will be released on November 20th for the PC, Xbox 360 and PlayStation 3.

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  • Jungo

    This. This is the video I’ve been waiting for. This is what I’ve come to expect from Hitman.

    Now the stage itself gives me terrible flashbacks to the riverboat level in Blood Money, but the gameplay is the Hitman I know and love. It’s terrifying in a good way!

    The score thing doesn’t bug me in theory, but I hope the UI element becomes less intrusive. It’s kind of an attention grabber at the moment, a little distracting. But the Hitman games have always graded you on your performance, and being a bit more transparent about that would be nice.

    Very glad about the ability to disable the help features, but I’ll probably use them. I was one of those guys who abused the map feature to see if there were guards coming up or looking at a door I was about to bust through.

    Hope there was some way to kill the balcony dude without freaking the cop out, too. Killing cops is bad! It lowers your score!

    I’ve done similar tricks to the MASSIVE EXPLOSION OBLITERATES EVIDENCE thing in Blood Money, especially the opera house and the winter resort, so I can totally dig that. Very glad it nuked his score into the ground, though: that’s not being a professional hitman!

    I’m also glad this isn’t a perfect run with no witnesses, no mistakes, all accidents. I want to figure that out on my own!

    Point Shooting, while encouraging combat and thus not something I dig much conceptually, is so cool in action that I’m gonna let it slide.

    Phew! This video definitely pacified me. I was very worried about Absolution deviating too much from the Hitman standard, but this reassures me greatly.

  • Closet_Ninja

    i’m glad IO didn’t sell out Hitman Like Ubi did with Splinter Cell

  • GlabrousFardel
  • Extremely cool. Looks well thought out.

    But I hate point shooting. I really hope that doesn’t become a trend. It kind of ruined the Splinter Cell series. And though I understand why it’s a useful gameplay mechanic to have, I still feel like that it’s a portion of the game that is being played for you. :I

    • Jungo

      I’m content with it because I’m universally terrible at shooting in Hitman, in no small part due to the third-person perspective. I also feel that since the point is more in the planning and less in the execution (pun ENTIRELY intended), it’s okay here.

      • Yeah, I totally understand that. I know it’s useful in a stealth game and you’re supposed to plan around it, but I just don’t want it to become a trend.

        In Splinter Cell Conviction, there were times where I feel like I could just plow through the whole map with the “mark and execute” mechanic. If everyone was dead, then there wouldn’t be anyone to blow your cover. If that’s the case, why bother being stealthy?

        Of course, this game isn’t out yet. And it’s not a terrible mechanic if it’s more balanced.

        Guess I’m just being cautious.

    • Fortunately, it seems to consume your score, so it’s a limited resource in a sense.

  • Leivinia
  • neocatzon

    How come I feel very different about point shooting between Hitman Absolution and Splinter Cell Blacklist? From this vid I get the point of plan and kill, points are bargaining chips, point shooting just a small feature from what I see. But, in Blacklist demo I found it hard to survive that mission without point shooting massacre.. well no, but I hate it rewards you for doing killing without skill or stealth. 

    • isfuturebright

      I’m with there! Ubisoft is screwing Splinter Cell a LOT imo. But hey at least Hitman looks good right? :)

      • neocatzon

        Hitman definitely looks great XD can’t wait to play!

  • Kai2591

    wow so interactive and soo many ways to kill~
    love it.

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