Region Free Multiplayer, Off-TV Play Headed To Monster Hunter 3 Ultimate On Wii U

By Ishaan . February 28, 2013 . 9:25am

Earlier this month, Capcom revealed that the online multiplayer mode for Monster Hunter 3 Ultimate for Wii U would be region locked, meaning that American players would only be able to play with other Americans and Europeans with other Europeans. Thanks to community feedback, this limitation is being removed.

 

Sometime during April, a month after the game launches, Capcom will release an update patch for Monster Hunter 3 Ultimate on Wii U. This update will allow North American and European players to play together, and will also add off-TV play to the game, which will let you play on the Wii U GamePad without a TV.

 

As previously reported, Capcom also have plans to release free downloadable quests for the game post-launch.

 

Monster Hunter 3 Ultimate will be released on March 19th in North America and March 22nd in Europe for the Wii U and Nintendo 3DS.

 


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  • Happy Gamer

    so glad they are at least thinking of region free with Europe. There arn’t as many people playing this game in the west, at least compared to japan. And even so in London for example, where public transit is much more common than the entirety of US. (NYC and some of the larger cities people walk, but in most cities, you can’t get around without a car. Cons of the country being so large in my opinion).

  • puchinri

    I thought the game was created with the intention of off-TV play not being added very specifically? I could kind of see why too, but I suppose this is a nice option.

    Also, yay for community feedback, lol.

  • Chrystofax

    Ah this should make it easier to find more people with hunt with

  • https://twitter.com/RaiohV Raioh

    Why they even thought that region locking the online would be a neat idea is beyond me. It’s the one critical thing in MH. Glad they at least listened this time *thumps up*

    • Crevox

      Generally the purpose is lag.

      • https://twitter.com/RaiohV Raioh

        Yeah thought so. But you can work around lag many ways. That’s really a weak excuse nowadays.

        • Crevox

          Have you tried fighting people in Japan from NA on a fighting game? Unless the netcode is OP (and even then), it can be a pretty annoying experience.

          In a cooperative game it just depends on how the network works. If it’s based on the host… terrible. In Monster Hunter, if there’s a poor connection between you and the host, the monster freezes until your net catches up to the host. Once it does, he teleports and INSTANTLY begins doing an action (you likely won’t dodge). Also, any hits you do during the lag have a very high chance of not registering (though you would never know, cause there’s no life meter for bosses). It’s not fun, and a poor representation of the online experience.

          • Symbol de Au

            I fought someone in Britain(I’m American) in Super Smash Bros Brawl(really laggy game…) with no lag. I fought my friend who lives like ten minutes from me(and only because of traffic) and it was too laggy to play. I don’t know a lot about wifi and what-not so I could be wrong(I’m not being sarcastic I mean literally I’m not sure I’m right about this) but I think connection quality matters a lot more than distance…

          • http://www.youtube.com/user/playstationunity DXVII

            Why are you complaining? You don’t have to play the game, people have friends in other parts of the world thanks to PSN and Live for starting this trend.

            But it has really gotten big especially within forums and stuff, so its a great thing they added this.

          • Crevox

            I’m explaining the reason why it was region locked in the first place. If you’re playing in public with people, odds are you might end up playing with someone from another continent, in which case, leads to an unfavorable play experience.

      • ZEROthefirst

        Like with Tri and many games like this you don’t really experience any lag, and if you do, it’s usually the placement of the small monsters (and occassionaly a Diablos that might magically spawn in front of you charging, instead of the person across the field you saw it was going after <.<).

        • Peter Le

          With Tri, it’s kind of hard to lag when you’re all in the same region. Also the weird placement happens on the portable versions too.

          • ZEROthefirst

            Region isn’t the biggest problem as it is usually connection. You knew when someone had a horrible connection because you could hardly ever hit a large monster before it magically spawned somewhere else on the map. And yeah the out of sync placement happens all the time, but on the portable versions it seems to not be as bad from what I’ve experienced.

        • J_Joestar

          Actually, the placement of small monsters shouldn’t be affected by lag, since it is different for every player. The game only keeps track of the # of small monsters and their HP across the players, the actual movements and position of the monsters are done purely locally.

          So when you see your buddy swinging at air and a Jaggi dies, it isn’t lag, just how the game was designed.

    • http://www.youtube.com/user/jodecideion?feature=mhum TheWon and Only

      It has never been region free on a legit server.

  • Nivans

    I wonder if off-Tv will come to MH3 in america on release. That was the main thing keeping me from buying it right away tbh. I have roommates and don’t have access to the TV all the time.

    • http://twitter.com/Zufield Zufield

      The article just said that it’ll be resolved via patch, around a month or so after release.

      • Nivans

        haha yes, i somehow thought this was about the Japanese HD version

  • Spirit Macardi

    Good that they’re removing it, but why is it coming via a day-one patch instead of just being included on the disc? Unless the discs have already been printed, in which case it’d make sense since you can’t re-write them.

    • http://www.siliconera.com/ Ishaan

      It isn’t a day one patch. It’s coming a month after launch.

      • Just Tim

        …and let the lagger complaints begin. As a currently retired MMO player, I seriously hope Capcom would also add a similar system to GGPO, to compensate intercontinental connections.

        The fact that Japan has a nationwide 1Gbit/s ratio while someone in the US has that Bad Apple Cablevision or Comcast from FAILadelphia dealing with something at least 50x slower, throttling AND data caps are more than enough justifications for non-US players to call their American counterparts LAGGERS.

        • Exkaiser

          Woah, man, leave Philly out of this.

          • Just Tim

            You’re well-aware that thanks to Comcast alone, Philly gets dissed into FAILadelphia, correct? I’m going out of my way to let you know that Comcast is bringing back its data caps, while NY AND LA have access to UNCAPPED internet.

            Back when Comcast first implemented its much-maligned data caps, guess which metro markets they intentionally avoided? NY AND LA, knowing fully well that the FCC will hound them for implementing data caps, by virtue these two alone are the two largest cities in the US, in both population and media coverage.

            Meanwhile, Comcast has Chicago (the largest city in the Midwest), SF Bay Area/all of NorCal (Silicon Valley + Sacramento, state capital), Houston (the South’s largest city), and Miami (HQ of major Spanish-language networks in the US like Telemundo, Univision, TeleFutura, to name a few) in their market coverage.

            Even the CEO of Netflix, a Silicon Valley-based company, called out Comcast for their data capping practice.

            Also, guess which place Occupy Philly occupied? Yup, Comcast HQ.

            Meanwhile, Cablevision is a bona fide Bad Apple, by virtue of being owned by James Dolan, owner of Madison Square Garden, the New York Knicks AND Rangers.

        • Abrahem Al Enezi

          in my country the fastest speed i can get is 0.11 MB :( and i am in Kuwait and my us and non us counterpart call us laggers and dis connectors

          • Just Tim

            Kuwait should capitalize on solar energy and use it as basis for their internet infrastructure.

          • Abrahem Al Enezi

            they canceled the project :(

    • Exkaiser

      At this point, code has already been locked down for a while.

  • ShawnOtakuSomething

    About time >:}

  • JMaster3000

    Now all we need to do is convince Capcom to make the 3DS version online too :D

    • Ferofax

      Ha, you talk as if you could just slap online into a finished product. Online is a big, big thing, requiring integration from the ground up. That’s why Japan is getting that WiiU workaround — it’s a compromise. The 3DS version is a done deal, a finished package, and would take serious resources to properly implement online on it.

  • gquain

    i hope you are ready for this.

    In one month a clash of two countries will arise to crown the best hunter’s guild.

  • $29082171

    I sure hope this doesn’t mean I’m gonna be finding nothing but longsword spammers who trip others all the time just like it happened in Tri.

    • Draparde

      You’d find those with or without region lock :x..

      it’s like…a phase alot of long sword users seem to go through..

    • Showmeyomoves

      They made some adjustments to how the spirit gauge works, so you can’t abuse the spirit combo as much now. Possibly for the reason you just mentioned.

  • Ceci “Ruzuzu” Kiyomizu

    Yay I can finally hunt with my European buddies!

  • R Aer

    Does any1 know if the 3DS version will allow local cross-region play? (e.g. Japan cartridge playing with an EU cartridge)

    • Ferofax

      Maybe. If online can play region-free, maybe local can be as well. But so far, I kinda doubt it. SFIV3D couldn’t do it (you had to go online to fight Japs), Starfox, MK7, Kid Icarus, not quite sure but I think these also can’t do local between regions.

  • Tails the Foxhound

    Wow, Capcom is really stepping up to bat with these patches.

  • Mrgrgr and Unacceptable World

    Great thing to do for Capcom there.^_^ Even if i am not sure whether i will use them or not, i am sure this will be able to grow the fanbase more.

    After all, Mon Hun is best played together.^^

  • Göran Isacson

    North Americans and Europeans, but not other regions? LIke, I sorta get that they sequester Japanese players from players who mostly speak English- communication won’t fly easily between the two. But Australians? South Americans? Other Asian nations? Just kinda wondering why they didn’t just go whole hog and remove ALL of the region limitations.

    Not complaining too much since I guess it is most likely from a business standpoint that Europeans and North Americans are the ones who’d like to play with one another, just wondering what business reasons are behind them not taking this all the way.

    • tensei

      As I understand it, Japan and Asia region (Singapore/Philippines/Taiwan/Malaysia…etc) fall under the NTSC-J region. Whereas, Australia and mainland Asia fall under PAL/European. Australia, at least, would probably be using the European release of the game. Non-Japan Asia release might be paired into US or European server, though.

  • $39420547

    great news now The Haunt will be more enjoyable

  • http://blog.ceddychen.com/ ctk974

    Only North America and Europe? I can’t call that region free. But it’s still very good news. I just hope they will include Japan too.

  • Tatsuya1221

    Capcom doing something right?
    O.o are pigs flying yet?

    All joking aside, this gives me a reason to consider getting it, since i’m getting a wii-u sometime this year.

    • Just Tim

      Please, pigs already flew for Duke Nukem. xD

      The only time I can see Capcom, doing something right for their fans would include:

      –Marvel Zombies DLC (Americans are necro for zombies, you know).

      –Classic Megaman as a fully-pledged playable character in the next version of UMvC3, complete with his trademark copying of his defeated enemies’ special attacks.

      –keeping Classic Megaman as Capcom’s mascot, unless if Capcom is serious about replacing him with Nemesis (most memorable Bio-Organic Weapon in all of the RE franchise).

      Regardless, this is a start.

  • dahuuuundge

    good to hear Capcom taking fan feeback into consideration for once

  • jugun

    Soo,I can keep playing Monster Hunter everywhere in my house?Goodbye sunlight

  • Go2hell66

    Well done capcom! here have a cookie

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