Thief 4 (Simply Titled “Thief”) Coming To Next-Gen Consoles [Update]

By Ishaan . March 5, 2013 . 8:00am

Update: The next Thief game is in development at Eidos Montreal, the studio that produced Deus Ex: Human Revolution and the multiplayer mode in Tomb Raider. The game, revealed by Game Informer magazine this morning, will simply be titled Thief, and is in development for PC, PlayStation 4 and other next-generation platforms for a 2014 release.


Game Informer report that, series protagonist, Garrett, will return for the fourth game, in the familiar setting known as “The City,” which is ruled over by a tyrant known as the Baron.


Original story: European social network user GamesManiac (via: Polygon), appears to have what looks like images from the new game. Here’s a couple of them:



You can find more rumoured Thief 4 images over at the gallery linked to above.


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  • Geez, this doesn’t bode well for the Wii U. Once the 360 and PS3 are phased out, are third-party devs going to neglect it as much as they did the Wii?

    • That was always going to be the case. I don’t think it would surprise anybody (including Nintendo) when it happens. The system will continue to get a few mainstream multiplatform games for another year or two and probably nothing after from western third-party publishers. It just isn’t built to do what western developers are interested in doing.

      • I’d been holding out hope that it might be this generation’s technological equivalent of the PS2 or Dreamcast – not as powerful as its competitors, but at least close enough that regular ports of multiplatform titles would be feasible. Looks like that isn’t going to be the case, which is disappointing.

        Well, it may yet turn out to be this generation’s Dreamcast – hopefully minus the whole premature death, bringing ruin to its company part though.

        • Nintendo in general aren’t good at playing ball with western publishers. You’ll probably see Wii U fare much better in terms of Japanese exclusives. That’ll give it a place in an enthusiast’s collection but it won’t substitute for a PC or one of the other two next-gen systems for western-developed games.

          • ronin4life

            As far as I have seen, Nintendo aren’t so good at “playing ball” with western companies because doing so requires heavy payouts and one sided BS. Not that they will be missing out on much in the grand scheme of things; uni and the other major western pubs have made it clear Exclusives won’t be coming from them anymore.

            Despite all this, I still think support will be consistent. The wiiu really isn’t far behind as it seems, and with PC quickly becoming incredibly relevant scaling games from PC to everything will become the norm. Since PC games are heavily optimized, wiiu Ports won’t be a problem.

          • Not that they will be missing out on much in the grand scheme of things…

            What? Missing out on numerous multiplatform games from one half of the world isn’t “missing out on much”?

            As I said, I expect Wii U to see a lot of Japanese exclusives, since Nintendo are actively going after those partnerships, but western support is severely lacking, and it’s something that you can’t just write off and call it a day.

            …”playing ball” with western companies because doing so requires heavy payouts and one sided BS…

            This isn’t true at all. Western developers are excited about specs the same way Japanese developers are excited about good portable systems, so that’s one factor. Also, slipping people cheques isn’t the only way to acquire support for your console.

            There are other, more creative ways to do so, like co-marketing and publishing deals. Nintendo just don’t seem very interested in pursuing those en masse for western territories, though.

          • ronin4life

            What I meant was that every platform under the sun will be getting this support. I never meant to write off the importance entirely, but I think in the changing landscape the more platforms a game lands on the less impact it has on the hardware market.

            And of course there are other methods of partnership. But I’m not seeing that. I’m seeing ea ditch Nintendo for no clear reason, ps3/4 getting exclusive dlc preference and all the while Japanese companies who will work with them with publicly visible reason. The western companies appear very inflexible, wanting more to auction off dlc than make actual partnerships with anyone. And that’s before the potential discussion point of what the wiius apparent stance against online passes implies… Another stickler for western pubs Sony and MS have no problems allowing. Ea In particular, along with the wiiu online infrastructure rumors involving origin.

            Western pub “cooperation” on the surface seems little more than payouts and strong arm tactics.

          • Western pub “cooperation” on the surface seems little more than payouts and strong arm tactics.

            And yet, what’s on the surface is rarely the full story. The lack of Western support goes far beyond just an unwillingness to deal out cheques. There are other reasons as well, such as Nintendo failing to create an environment where western publishers feel safe developing certain genres.

            Take the majority of shooters, for example. Yes, all of those come to Microsoft and Sony platforms, but the reason publishers feel safe putting them there is because Microsoft and Sony themselves are invested in the genre with games like Halo, Gears, Resistance, Killzone. You may point to the fact that not a whole lot of people care about Killzone or Resistance in comparison to the other two, but the point is that Sony try, which sends a message that they, as a platform holder, believe there is an interest on their platforms for these kinds of games.

            Now, on the other end of the spectrum, Nintendo generally develop friendly all-ages games, a lot of platformers, games aimed at women, games aimed at teaching skills such as drawing, and games aimed at fans of Japanese titles. The majority of Western developers and publishers are not good at developing those kinds of games. At the same time, Nintendo themselves show little interest in the genres that Western publishers do feel comfortable developing (T to M-rated action games). Because of this, it looks like they themselves feel that there is no market for those games on their systems, regardless of the actual situation.

            Basically, platform holders need to lead by example. Nintendo’s example works in Japan because Japanese developers are more comfortable working with the genres and demographics Nintendo specialize in. (All-ages, women, children, RPGs etc) In the West, that simply doesn’t happen.

          • Göran Isacson

            Which leads me to wonder if perhaps, with the technology that skews more towards this generation and a broad appeal in it’s native country, the WiiU will become the new “home” for JRPGs. I believe you’ve talked about that before, how the PS3 became THE platform for console RPG’s in Japan due to how it’s BluRay player capabilities lent itself well to playing anime BlueRays and effectively becoming a very “otaku-centered” machine, if you will, a machine with a strong support among the kind of audience which would be interested in JRPG’s like Tales of and so on. Do you think that could happen to the WiiU, what with it supporting Netflix and watching stuff separately from the TV and whatnot, or will JRPG’s go where Square Enix goes (i.e whatever machines can render their impossibly gorgeous CG cutscenes)?

          • It certainly doesnt help that 3rd party games dont really sell as well on Nintendo consoles.Nintendo consoles have always had some interesting outlying 3rd party titles but public perception has always caused them to stay out of the limelight thus further purporting that particular belief

    • neo_firenze

      Yes, and I think that seemed pretty obvious as soon as we started seeing Wii U hardware specs comparable to the current generation consoles. Still, it’s not exactly anything new for Nintendo home consoles, which have relied mostly on first party support since the N64. And just like Wii U, on all of the last 3 consoles they launched saying how important 3rd parties are… and ended up being Nintendo-centric systems.

      Doesn’t mean they can’t still succeed with that same formula yet again with Wii U, but may indeed mean major 3rd party games tend to ignore Nintendo in favor of a release on PS4/Microsoft, along with an increased number of PC releases.

    • Dark_N11

      no surprise .. wii was a success cuz it was different and cheap ,
      but now the wii u is competing against the next gen
      i can see 3rd party dev’s starting to make next gen games
      for PS4/Nextbox , and the wii u will be missing alot of games.

      it will be another gamecube.

    • Hollowkoopa

      Microsoft and Sony for the most part are very 3rd party depended. Yes they both have their first party games but for the most part Sony and MS relied on 3rd Party. Nintendo can survive with 1st party only because they have so many titles that can help boost the sales of the Wii U.

    • Dark_N11

      no surprise .. wii was a success cuz it was different and cheap ,
      but now the wii u is competing against the next gen
      i can see 3rd party dev’s starting to make next gen games
      for PS4/Nextbox , and the wii u will be missing alot of games.

      it will be another gamecube.

    • ronin4life

      “next gen systems” is plural. Unless they made a horrible grammatical error or sega is coming back, that sounds like wiiu to me.

      • You know, there’s this tiny little company called Microsoft…

        • ronin4life

          I know. Hence the plural;
          Ps4, and other next gen consoles

          Without a direct confirmation I won’t rule out a wiiu version… And nextbox is a single next gen system. “Whether or not a plural is implied is the question. If it is, what other next gem consoles are we talking about besides wiiu?” … Is my current line of thought.

          • I’m sure they avoid using the singular simply so that there’s nothing pointing to a new console specifically from Microsoft. Sure, everyone knows that it’s coming, but NDAs are very clear on what you are and aren’t allowed to say.

  • So Square Enix’s new business model seems to be reboot every series it can, if they’re all as good or better than tomb raider then Square Enix may finally get its reputation back

    • And yet, the one series that really was in need of a reboot (Hitman) didn’t get one. Still, they have two studios working on Hitman games now, so perhaps the project in development at Square Enix Montreal is a reboot.

    • Ferrick

      and yet this is a sequel, not a reboot. Move along

  • SirRichard

    Considering how well they did with Human Revolution, I’m very hopeful. I hope they seriously stick to the stealth focus of the series, actively discouraging open combat and running out into the open like a git and encouraging exploration. Put that fancy new hardware to the test, give us big sprawling levels to sneak about in.

    Also glad they’ve seemingly dropped that awful “Thi4f” logo, how someone saw that and said “Yes, this is good” baffles me.

    • I’d be happy with a City the size of what we got in Arkham City. Neither too big nor too tiny to feel restricting. I do hope they give Garrett some fun means of fast-travel, too, since making your way around is half the fun in games like Batman and Crackdown. Maybe ziplines or something.

      More than anything, though, I’d love to see them do away with loading screens.

  • drproton

    Not Thi4f?

    Day one boycott.

    • amagidyne


    • Armane

      I was personally holding out for Thiefour.

  • Göran Isacson

    Thief sequel, or reboot? It looks a bit more “modern” than the old Thief games, but on the other hand that could just be their world growing and developing… hard to tell at this point what is what.

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