Eidos Montreal On Redesigning Garrett For The New Thief

By Ishaan . March 14, 2013 . 2:30pm

“He’s a fairly closed individual. We know him as an independent. He doesn’t trust a lot of people, only himself. He doesn’t talk to a lot of people but he’s very talkative inside his own head. He’s a funny guy, but he doesn’t necessarily crack a lot of jokes.”


That’s how Thief Narrative Director, Steven Gallagher, describes Eidos Montreal’s take on Garrett, the series’ protagonist, to Game Informer magazine. Gallagher adds: “This all sounds like somebody’s not going to be a lot of fun to play a game with, but to be honest, the contrast that that can bring in the way we tell this narratively, it brings him some really interesting texture.”


Meanwhile, the game’s director, Nicolis Cantin, who was heavily involved with Garett’s new look, shares that he borrowed certain inspirations from Assassin’s Creed’s Altair, which is a character that Cantin was also involved in designing. The goal with Garrett, he says, was to redesign him for a modern audience.


“We turned down all the things that feel gothic… for example, black nails and things like that,” Cantin reveals. “We don’t have that any more. We want to make him a little more mainstream on that. But yes, he’s a dark character. We don’t want to say he’s gothic or anything, even though the Victorian period feels really gothic.”


“We can define him as a ‘master thief,’ so this puts him at the top of his trade,” Gallagher says in a separate quote. “The best there ever was. This means that for Garrett, a lot of the stuff that gets him out of bed in the evening, it’s about the challenge. I think he puts a lot of time and effort into how people are thinking, how they might react.”


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  • FetusZero

    “The goal with Garrett, he says, was to redesign him for a modern audience.”

    Not sure I like what I’m reading.. making Garrett more mainstream and all that.. I’ll give it a chance because I absolutely love Thief. After DmC, I’m kinda scared of what people do with their main characters when they start talking about changing them, but sometimes (Tomb Raider), it’s for the best, right?

    • igotareallybigthingwithcars

      Don’t worry, Eidos Montreal did the redesigning for Lara too.

      • FetusZero

        Let’s hope they nail it :] I’ll be honest though, I can be pretty picky about these things, but then there’s no one to blame but myself.

        I’m still not too fund of them mentioning games like Assassin’s Creed, Dishonored, etc everytime we’ve gotten some news. I know it’s probably to gain more attention from the crowd who never even knew Thief existed, but after so many years of silence, it bothers me to hear them nearly talk more about which games they inspire themselves of rather than Thief itself.

        Oh well, only time will tell and I’m still looking forward to what will become of this.

        • igotareallybigthingwithcars

          Ooppss… I stand corrected (Eidos Montreal only took part in forming the multiplayer for TR).

          It’s Square Enix that has to do with both the series

          • FetusZero

            No worries, I wouldn’t be surprised if SE permitted themselves a little help from Eidos either way :p

            At least I was pleasantly surprised with Deus Ex HR back then, so I’m hoping the same holds true for this new Thief. Can’t wait to see/hear more about it.. 2014 seems so far :/

        • Cantin worked on Assassin’s Creed, so I don’t think it’s all that odd for him to name drop that series, especially considering that Altair and Garrett are similar in a sense.

          • FetusZero

            It does make sense put that way. I’m still hoping they’ll concentrate more on making a Thief game than making a game based on modern “stealth” titles, but we haven’t heard enough yet for me to jump to these conclusions.

  • Crevox

    “Not a lot of people” = 1

  • d19xx

    Cool! They turned him into Sub-Zero.

  • Keyanf

    So why did they need to call it thief and not just make their own medicore pesudo stealth IP?

  • isfuturebright

    I’m excited for this. Hope it does well.

  • pekikuubik

    Uhh… But Garrett was never gothic. Or dark. Those are the words I’d use to describe this redesign.
    Garrett was just a confident, cynical taffer.

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