Road Rash Inspired Road Redemption Meets Funding Goals

By Ishaan . May 10, 2013 . 11:30am

Road Redemption, a bike combat game inspired by Road Rash, has met its Kickstarter goal. Developer Dark Seas Games were hoping to accumulate $160,000 in funding, and as of this morning, the game is over $164,000, with two days still left to go before the Kickstarter campaign ends.


Road Redemption, as previously detailed, will have multiple modes, including Combat Race, Police Escape, Assassin, Convoy Assault, Escape from Enemy Territory (which involves racing across rooftops) and Ambush. When you begin the game’s single-player campaign, you’re presented with a world map, featuring different missions to play.


Cash you earn from missions can be spent at the bike shop, where you can unlock new bikes, customize your bikes including their colour, and buy equipment like weapons and armour. Meanwhile, Multiplayer modes will include both free-for-all as well as team-based missions.


Road Redemption is in development for PC, Wii U, MAC and Linux. Dark Seas also hope to develop an Xbox Live Arcade port, should they manage to hit their stretch goal of $178,000.


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  • Crevox

    Just remember, the black bike is OP and goes over 200 mph

    …which is not necessarily a good thing when you hit a cow!

  • dragoon_slayer12

    Oooh, I hope this turns out good, I haven’t played road rash since I was a kid, and I enjoyed full throttles bike fights because of RR.

  • Demeanor

    Oooohh, nostalgia about this series, I played basically all of them on the Genesis! Too bad I don’t see my line of choice among the platforms… T_T

  • Göran Isacson

    Supported this and ordered a WiiU version. This is gonna be nostalgic-sweet :)

  • You really know that the industry has reached the lowest bottom of the pit when good projects have to be crowfunded and we see it as something normal.

  • That one cut it close to reach the goal. Still see it possible to make the stretch goal though.

    Remember to watch out for mailboxes. Those things where as solid as steel in the N64 version. It was funny seeing someone else hit them then go flying though.

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