Sonic Lost World Gameplay Footage Shows Wii U And 3DS Versions

By Ishaan . June 7, 2013 . 10:30am

Sega have shared a meaty amount of gameplay footage from Sonic Lost World through IGN.com, giving a look at both the Wii U and Nintendo 3DS versions of the game. Like Sonic Generations, Lost World will have both 3D and 2D levels, and you can take a look at the Wii U version below:

 

 

Meanwhile, footage from the Nintendo 3DS version is split up into two videos. You can watch a 3D level Windy Hill Zone 1 here and a 2D level Desert Ruins Zone 2 here.

 

As reported yesterday, the 3DS version of Sonic Lost World will have online multiplayer races. The game will also allow you to share “gadgets” between the Wii U and 3DS versions.

 

Sonic Lost World is slated for release this year.


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  • Prinny Dood

    Cool

  • ShawnOtakuSomething

    dat BGM and wind kick

  • Byas

    It’s been a long time since I hyped for a portable Sonic game, thank god they stopped the “Rush-likes”.

    • Alexander Marquis Starkey

      I thought the people were fans of the Rush games.

  • Anime10121

    Just gonna repaste what I wrote in the Open Thread about it!

    Thoughts? The 3DS gameplay looks clunky to me, and I’m strongly disliking that running up the wall mechanic in the second video, it seems extra clunky. Yet again the reason I dont think they should have done the whole 3D thing on a handheld, I figured the world wouldnt be big enough for proper speed, not to say the Wii U version looks much faster, but it at least looks smoother.

    Thoughts on the Wii U version, MUCH slower than I expected, but the
    more I watched, the more I liked, I still dont care much for the first
    stage because it has too much going on, but I like how the game will
    offer variation in level designs. Some will be 2D, some Unleashed
    style, and some that weird Sonic Xtreme style. I liked the subtle
    throwback to Nights with the bouncing clouds thing in the first level. I
    also like the wall jump mechanic and how his running style is more
    reminiscent of CD, it looks much better than the way they had his feet
    moving ever since Sonic Adventure, I feel the cartooney run “fits”
    better than the “realistic” feet movements of the other games.

  • Ethan_Twain

    Jesus this looks SO much like Mario Galaxy. Got the abstract floating structures with their own gravity, moving from structure to structure flying from spring to spring is exactly like Galaxy’s sling stars, you’ve got the fluid transition from 3D to 2D platforming from Galaxy…

    And those truffles are straight up bullet bills. And the third world is a honeycomb themed levels with honey hexagons.

    This is shameless.

    I love Mario Galaxy, I am okay with this.

    • Alexander Marquis Starkey

      As everyone has been saying, it’s more Sonic Xtreme than Mario Galaxy.

      • s07195

        Not everyone has heard of Sonic Xtreme. I didn’t even know about it until I heard it being mentioned everywhere after the reveal.

  • J_Joestar

    wonder if there will be Chao, haven’t played a Sonic game since SA2

    • grevlinghore

      Probably not in this game, but there`s a third Sonic game yet to be announced so don`t give up hope just yet :)

  • Asclepius

    woah, i didn’t expect the 3d run graphics on the 3DS to be that good! but it still feels like missing the sonic-y colorful environment

    • PreyMantis

      You sound like you’re saying the 3DS can’t do great 3D games…

      • Asclepius

        no, no i didn’t mean it that way.. i just never thought the 3d stage run would be that well (but yes, still plenty room for improvements)..
        because the graphics on their preceding game featuring 3 dimensional sonic (Sonic & Sega ASRT) was below my expectation..
        and this one has won my wallet, though the 2.5d stages needs more improvement

  • AaqibRawat

    looks great.
    lots of ways to play the stages
    3 speeds
    new stages

    looks a trillion times better then generations .

    and woah me and my brother can play like the old times!

    i miss tails :)

  • dragoon_slayer12

    I seen my brother play Galaxy, so the wii U version reminds me of it, nausea and all (not really, but it’s intimidating to me for some reason). But those 3ds videos, oh man I can’t wait till it releases

    I hope it has a digital version

  • http://twitter.com/MrQsmash Qsmash

    I’ve only seen 3 levels and I’m already convinced that this game blows Generations out of the water.

    • The Watcher

      Not even the same type of design. This game looks so like a Mario Galaxy skin. i’m sure it’ll be alright but don’t disrespect heavens gift of Generations, that was and still is a great title.

      • KingRuff

        So he can’t disrespect Generations, but you can blatantly call the game he’s interested in a Galaxy rip-off. Hypocrite much?

  • grevlinghore

    I`m in love!

  • British_Otaku

    Looks surprisingly good on both fronts. I wasn’t expecting it to look terrible from the get go but the Wii U version looks like we will get an engaging title which doesn’t rely on boost/boost pads as much as working with your environment and speed. The 3DS version looks rougher (notably the transitions in the 3D stages – well Windy Hill – which are canned most of the time and jarring) but still seems to do well enough.

    • http://www.siliconera.com/ Ishaan

      To be honest, I kind of wish Sega would stop putting 2D stages in 3D Sonic games. It always feels like they don’t belong, and that they’re doing it either to cut down on their budget or they think it has some sort of nostalgic value. I feel like 2D and 3D Sonic need to be kept separate the way Nintendo clearly distinguishes between 2D and 3D Mario. It just makes for better, more focused design.

      • KingRuff

        Super Mario Galaxy 2 has both 2D and 3D styled levels, and it works perfectly there. Where are you getting this information from?

        • http://www.siliconera.com/ Ishaan

          edit: Let me word this better.

          Mario Galaxy is different because the 2D and 3D sections are intertwined, and both operate at a similar speed. You’re always progressing at more or less the same speed, whether you’re trying to speed run or explore. Mario’s speed doesn’t change all that much.

          Sonic is about shifting speeds, but also about exploration. You manage both simultaneously, and because of this shifting from 2D to 3D takes you out of the flow, at least for me.

          One moment, I’m just starting to adjust to blazing through 3D levels, dodging all sorts of obstacles ahead of me. Then, the next level, I’m locked to a fixed camera angle, can’t see what’s in front of me, and all of a sudden, my controls, speed and sense of the world around me are completely different.

      • Enzo

        I suppose this is really a matter of taste. I actually enjoyed seeing both 2D and 3D in the gameplay of both the Wii U and 3DS versions of the game. Or maybe I’m just weird, I don’t know.

        • http://www.siliconera.com/ Ishaan

          It very much is, yeah. I don’t know. When I play a 3D game, I want it to be 3D. I want that sensation of the world around me, and I look forward to having the freedom of movement that a 3D game affords. Tossing a 2D section in only makes that part of the game feel inferior to me, compared to the rest of it.

  • Kalis Konig

    Looking Great. I’m glad that Sega has been focusing on different ways to perfect Sonics gameplay over the past several games but after this I think it’s time to reintroduce the rest of the cast in a new way as well.

  • edwincarp

    Sonic is taking from the same page as Mario Galaxy now. That’s excellent, and I can’t wait to see what more ideas Sega and Nintendo come up with in the future, for more gaming conventions and formulas. (Not that everything should be strictly formulated).

    Nintendo is doing well if it can work with Sega like this to produce a game that Sega would be proud of if it were on one of their own platforms.

  • Jesse

    And yet another game gets added to my “buy” list for this year.

  • Caleb

    My OCD was really kicking in while he was passing up all those rings…

  • Highasthesky

    Animals are popping out of robots, i can already tell this game will be a classic.

  • Tg

    Definitely agree that it resembles Mario Galaxy. (I only played a demo version of MG2 in Best Buy, but I found that to be fun.) However, it’s also giving me a slight Katamari Damacy feel.

    Oh, but it’s great to see the robot enemies being turned back into animals when Sonic hits them. Now, all we need is Tails….and Knuckles? :D Hope to get this for 3DS depending on how the full version goes. Haven’t played a Sonic game in ages.

    • Solomon_Kano

      Tails and Knuckles are in it, as is Amy. Sonic’s the only playable character though.

      • Tg

        Really? D: Aww… They were the two funnest characters to use in Sonic 3 and Sonic/Knuckles for me. Knuckles had an interesting backstory to boot, thanks to Archie comics pre-2000. Well, thanks for letting me know. ^_^ (Although, I am slightly scratching my head on this if they’re there, but not playable…)

        • Solomon_Kano

          No prob. I loved using Knuckles in Sonic 3 as well, so I’d certainly have liked him to be playable here. Ah well.

          I do wonder how the multiplayer works if they aren’t playable though…

          • Tg

            O_O … I see…. Double thanks for letting me know on that. (Yeah, I really am not keeping track of this particular Sonic game despite the interest.) If they’re not playable even in multiplayer, that leaves me scratching my head again. Does that mean multiplayer involves Sonic clones with different colors? ^^; That’s not much of a problem if we all played Smash Bros. at one point in our life…., I suppose??

            Great, now I really am going to keep tabs on what they’re doing to this Sonic game after this. ^__^; (Crossing fingers here.)

    • alundra311

      And don’t forget super and hyper (wishful thinking) sonic. ^_^

      Is super sonic already confirmed?

      • Tg

        Cross our fingers and hope that happens. ^_____^ (Hyper? Wow… Fastest thing alive in the 21st Century, indeed…)

  • Solomon_Kano

    The Desert Ruins Zone in the 3DS video’s got some sweet music, but holy shit if the Wii U version didn’t make me not want the 3DS version at all.

    Having watched the 3DS gameplay first and then watching the Wii U version, the sheer scale of the Wii U version’s level design was a world apart. The 3DS version doesn’t look bad, far from it, but I liked the scale in the Wii U version a lot more.

  • HassanJamal

    Looks pretty neat, will this game have cross buy? Like ps3/vita games?

    • Alexander Marquis Starkey

      Considering they are two very different games, most likely not.

      • HassanJamal

        Ah too bad.

    • Solomon_Kano

      No. There’s not a single 3DS/Wii U game that has cross buy. Nintendo doesn’t do that.

      • HassanJamal

        I assumed this was the same game just different ports. Didnt know they were both different version of the same game.

  • Alexander Marquis Starkey

    *hears they slowed sonic down because players felt a lack of control* THAT MEANS YOU NEED TO GET BETTER AT HIGH SPEED PLATFORMING!

  • Alexander Marquis Starkey

    It might because the guy playing it isn’t using it, but I feel like the gameplay would really benefit from the Quick Step from the previous gameplay style…plus the fact that it has slowed down makes me said. I LOVED HIGH SPEED PLATFORMING! Gameplay overall just looks slower paced as you got a lot keeping you from going full blast ALL TIME, which was fun for me.

  • puchinri

    Huh. It does harken back to the Genesis days a lot, doesn’t it? Quite interesting and pretty cool.

  • mikes1025

    this looks AWESOME. i knew i shoulda bought that 240 dollar wii u from target! sigh……. whatever.

  • Chow

    I was a little skeptical but hopeful at first, but this looks damn fun. :)

  • Guest

    Okay, so starting with Colors, maybe even Unleashed daytime levels, sonic has actually been getting better. Colors and generations were amazing games, that really felt like real platformers. This makes me feel the same way as those games, like a new take on sonic that actually works. Focusing on platforming and keeping the speed of the game consistent really works. And don’t get me started on how nice it is that they cut down on all the extra characters. I can understand keeping tails or something, but all the extra characters like shadow, rouge, silver, etc. really just felt like unnecessary baggage,

  • wahyudil

    its like Super Sonic Galaxy … I mean Mario Galaxy … but love it, I want to play it …

  • Darkchao45

    YEssssssss

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