The Difference Between A Dragoon And A Monk In Final Fantasy XIV: A Realm Reborn

By Ishaan . July 24, 2013 . 4:30pm

 

 

In a new live Letter from the Producer video Q&A, Final Fantasy XIV: A Realm Reborn producer Naoki Yoshida touches upon the differences between the Dragoon and Monk jobs in the game. Says Yoshida:

 

Dragoon is your standard damage dealer. However, by attacking from behind or from the side of your enemy you will get bonuses and buffs. These bonuses can stack and enhance your damage. Also, when you talk about dragoon, of course you can’t forget their jumps, and in ARR we will have a variety of different types of jumps. You can use jump to get close, leg sweep to stun, and then run behind them and attack with a multitude of abilities.

 

In regards to monk, which is a close range damage dealer like dragoon, using your first ability or weapon skill will determine a "form" which will then determine the next weapon skill you can use. Additionally, you will want to use the featherfoot/haymaker actions while continuing to link the forms together. You will also have to worry about your positioning, so all in all, it’s a very busy role!

 

Depending on the form you can receive a haste effect which will reduce your global cooldown, so by linking a bunch of forms it will really open up possibilities. On the other hand, if you miss-link a form, you will have to start all over from scratch. It’s a class/job that takes a lot of skills to master!

 

You can watch the full Q&A video in which Yoshida fields a number of questions above, or read an English transcript of it here.


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  • OkamiKing

    ………. One punches the crap outta you and the other can jump to the moon and stab you. Were there really differences that needed to be noted here?

    • http://s1.zetaboards.com/Espada_of_Alexandria/index/ konpon568

      Final Fantasy Monks are the best! Especially those like Sabin, Tifa, Zell and Prishe!

      While Dragoons waste their time on the moon, the Monks will be suplexing trains, kicking semi-trucks, and creating volcano eruptions of their own with their bare fists! Kamehamehadoukens are just the icing on the cake.

      • Ferrick

        dragoons waste time on to moon ? Nah, we be chilling with FuSoYa

        • http://s1.zetaboards.com/Espada_of_Alexandria/index/ konpon568

          You and I both know that I am talking about the “other” moon. And don’t get clever about which one is it.

    • http://s1.zetaboards.com/Espada_of_Alexandria/index/ konpon568

      I will admit that I failed in reading comprehension for a moment there. But yeah, those are indeed the basic stuff they do in all FF games. But each game does give those classes a different trait that can differentiate each incarnation from the other. Although, that is more noticeable in the Tactics games, I guess. Dragoons, for example, have also learned Lancer/Lancet, which drains HP from enemies. While Monks were the masters of counterattacks, and even learning chi/ki/aura moves and skills, instead of magic(k)al ones.

      In this game, however, Dragoons need more thinking. Their new strength is “positioning”. Indeed, they are a pure DPS that very much needs to be aggro-free to succeed. But their utility is more noticeable when playing in groups than solo.

      Monks, on the other hand, while also another pure DPS class, they can indeed play solo much better! Heh, what the letter has said about it being a “busy” class is an understatement. You will need to practice in that class like you would practice playing the piano. Timing and precision is EVERYTHING!!! Although, arguably, timing and precision is crucial for all classes. But this one requires you to learn all “skillchains” (if you can remember FFXI terminology), as opposed to the other melee classes.

      • Alestaos

        I will admit that i do miss the wvyrens for Dragoon. But then again im a lover of companions hence my rolling an arcanist. However in beta i played a Puglist and i had a lot of fun with it. I think they need to mention that positioning is also key as a puglist. And just because u have a skill that skips a middle form doesnt necessarly say its the best option for certain encounters. I did think the hands of earth etc needed more detail in its description so everyone knows what it does etc.

        Lancer is awesome i can only imagine the Dragoons dmg burst and its limit break.

  • http://youtube.com/miyabigaming 水木

    Monks are pretty cool but the Dragoon’s have lots of nice skills

  • 栗場 江理久

    <3 Monks

  • DrakeClawfang

    Dragoons cross the heavens and make you bow down. Monks suplex trains with taco power. /article

  • KyoyaHibari

    I’ll start with Dragoon or one of the new mage classes then make a Monk once I’m better at the game.

    • AndyLC

      actually, to become a Dragoon you need to be a level 30 Lancer and a level 15 Pugilist (the class that becomes the Monk Job)

      So you’ll be checking out Pugilist on your road to dragoon!

      • KyoyaHibari

        I’m saying I’ll have separate characters, Monk seems like a more difficult jib for those with experience, so I’ll make a separate character for a Monk later. My first character will be one of the new mage jobs (again, names are receding from my mind) or a Dragoon to get accustomed to the game with and I’ll experiment with Monks at a later time. I know I have to get to a certain level with particular classes before getting one of the jobs (that terminology is a little irritating XD).

        • Syn

          You dont really need separate characters in realm reborn since once you meet the requirement for monk you can simply switch to it by switching you weapons

      • kool_cid414

        15 pug as far as I know they haven’t changed the 30/15 dynamic

        • AndyLC

          thanks, typed 30 twice by accident

  • KuroNathan

    man its a good thing I can make use of this information, you know since I’m not in any of the closed beta and there’s no announcement of a open any time soon.

    Just saying.

    • Ted Griffin

      Phase 4 is open beta last I knew. Here is a list of times and such. It says that phase 4 and maintenance are not confirmed but I would trust it for the most part.

      • Juan Andrés Valencia

        Early accesss? :D

        • Syn

          Pre-order bonus

      • Blue_MD

        The Early Access date is NOT confirmed.

        Yes there was an Australian(?) preorder advert that listed Early Access at 7 days a few months ago which was quickly taken down, and they’ve recently gone out of their way to say that there is no actual date yet for Early Access.

        It can still end up being 7 days of course, but there has been no official announcement yet.

  • James Enk

    if only it didn’t have subscription

    • Syn

      I would rather pay for a game that feels complete than experience something that feels like am never getting the full thing and then have to spend infinitely more money than I would have done in the first place to actually enjoy the full game. But thats just me

      • James Enk

        GW my friend not saying is better than FFXI but it is a good game it’s just that i grew up with FF so i wish i could play it

        • Syn

          I didnt say anything about FF XI or whether its better than any game, I was simply stating that with none subscription based games it feels like you miss out on content no matter how much you fork out, whereas in this there will never be an instance where you cant do something cos you need to pay for it. Its a more complete experience imo.

          • James Enk

            and i am answering you that GW does not belong in that category
            i wanted to say FFXIV and i said that to make it clear i am not here to hate on the game

          • Syn

            Ahhh, I see what you mean, you threw me off with the XI mistake, I get what you mean by the GW setup, even I agree that that would be an ideal scenario. You should really try it out the first few months though.

          • James Enk

            i probably will give it a try

    • Trotmeister

      It’s just around ten bucks a month for potentially hundreds of hours of gameplay.

  • Nanaki

    I must say it was very intriguing watching them create a game that went from unfinished and without polish to more than playable, vibrant and distinguished amongst the other titles of the series.
    From what I’ve played I was very impressed in the beta, and I have only higher expectations in mind for the open release.

  • Draparde

    I Can’t wait to see what kind of abilities Scholar has. X_x

    I also wanna know the story behind the Fairy~

    and-and-…….

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