Square Enix RPG Bloodmasque Out Today; Dragon Quest IX Producer Involved

By Ishaan . July 25, 2013 . 10:00am

Square Enix’s latest RPG, Bloodmasque, is out on iOS devices today, and has you fighting against a vampire-controlled society in 19th century Paris. The game costs $6.99, and you can watch a trailer for it below:



Bloodmasque is produced by Ryutaro Ichimura, who was the producer of Dragon Quest IX. The game is being developed using Epic Games’ Unreal technology.

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  • Guess what. This was originally Ichimura’s UE3 action RPG project.


    It was cancelled for home consoles.

    • JustThisOne

      Woah. How’d you figure this out? @___@

      • I kept a close eye on this project since reveal. The fact that Ichimura is producer for the iOS game (as stated in the article above) and is running on Unreal Engine 3 is proof enough that the two are one and the same.

        Plus Kagari confirmed that the console incarnation got canned. So there’s that.

    • SMT

      yes, i remembered this one.

  • alangato

    Someone know if this is a game made by SE internal staff ??

    • Yes it is.

      • alangato

        Thanks Aurora, I thought it was being made by some other company.

        At the time of the Enix and Square merger , square had 8 internal teams I think, and the people at Enix were only producers, that worked with another companies, like Level 5, Game Arts and Tri-Ace, but now seems like the Enix side is expanding and now they have some internal dev teams, right? This game and Dragon quest X were made by Square enix, if I remember correctly…

        • Yes, that’s true. There’s info on that here, albeit outdated. http://en.wikipedia.org/w/index.php?title=Square_Enix&oldid=442555564#Production_teams

          Bloodmasque isn’t outsourced because Square Enix was recruiting staff specifically for this game. http://andriasang.com/comz5i/square_enix_unreal_first_art/

          I assume Ichimura is now head of one of those divisions, otherwise I can’t say for sure which production team is responsible for Bloodmasque.

          I am also unsure which team developed DQX.

        • Ouch My Head Said Dionysus

          Your comment about Enix made me realize just how much I miss Quintet and Produce.

          • alangato

            Yeah, same here…tried to track down where quintet staff went and found that some worked os Shade, one composer went to gust I think, which explains some Quintet staff later working on Atelier Iris and some staff went to Tose lol

            But a lot of them seems to have just…disappeared…

  • JustThisOne

    I remember seeing this at E3~ But the way your face is kind of slapped on these characters kind of gives me the heebie-jeebies. It’s the unchanging eyes, man. *__* It gets kind of uncanny valley.

  • Pockystix

    it’s really depressing to see this, and read that title = w=

  • Hmm, looks kinda interesting. The special attack was cool lol

  • Kei-chan

    Nice concept; why can’t Square make a full fledged open world game on a console set in 19th century Paris with Vampires. I’d say that be a lot cooler than this tablet game…

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