Tomb Raider Sequel In Development For Next-Gen Platforms

By Ishaan . August 1, 2013 . 9:20am

Square Enix are working on a next-generation sequel to their recent Tomb Raider reboot, CEO Phil Rogers has revealed via the Square Enix Europe blog.


“Square Enix is in production with a number of next generation projects, including Final Fantasy XV and Kingdom Hearts III, which were announced at this year’s E3, and Thief coming in 2014,” Rogers writes on the blog. “I am also excited to reveal that we are well into development on a next-generation Tomb Raider sequel—something you may have heard about recently!”


Rogers says that, in the future, Square Enix don’t plan to abandon development of “core, triple-A console and PC games,” but that in addition to these, the company will also release “cutting edge” mobile and tablet games like Deus Ex: The Fall.


As reported in the past, new Tomb Raider comic that’s scheduled to begin publishing in 2014 will lead directly into the sequel.


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  • Barrylocke89

    Of course, being the sequel to a popular rebooted IP, Square Enix expects for this game to sell about 9 million copies! (god I hope not)

    • Testsubject909

      5 billions maybe. Perhaps they’ll expect most humans in the world will purchase it.

    • chibidw

      On day one.

    • 60hz

      on next gen systems which won’t have nearly the market penetration of current gen systems that the last title was released on…

  • epy

    Madness! The reboot was a huge failure! Where is my Tomb Raider iOS, S-E?

    • ShadowDivz


      • epy


      • Testsubject909

        The joke is that Square Enix had impossibly high sales expectations for a game that would be released in a crowded period with tons of other good games.

        As in just a few millions too many in terms of expected sales.

        Of which Square Enix had similar overblown expectations for other titles that were later deemed failures because they failed to meet these impossible expectations, despite positive reception, reviews and incredible sales.

  • Wait what

    Considering Angel of Darkness and Underworld were… less than stellar to say the least, I’m worried about this jump to next-gen. The reboot was fantastic, but can it’s sequel break the cycle?

    • Testsubject909

      Oh I remember Underworld..

      I sold off Underworld.

      I’m not big on selling games I own. I still have Tomb Raider Legend and Tomb Raider Anniversary.

      But Underworld was just a broken game with so many game breaking glitches and bugs. Hell I had to restart the game a half a dozen times because the starting dive can sometimes cause you to pop under the boat you’re starting at and lock you there, effectively making it impossible to even begin playing the game proper.

      One other time I crawled under a passage that I was not supposed to and that prevented me from making any progress which required me to restart.

      And another time I dropped an important puzzle solving item which ended up being on the opposite end of a low wall, making it impossible to grab and also after triggering an auto-save, causing me to have to restart from way back.

      And then there was the story.

      Which was the stupidest I’ve seen Lara be. And the most infuriating she’s been as well.

      And the big climax/finale was just mind numbingly irritating as well. (Edit: Obviously… Spoilers warning. Rant incoming, feel free to skip)
      Honestly I’d just have used the thunder instead of tossing a priceless artifact which only worked because of plot convenience where before it would’ve failed because of the same plot convenience and because obviously we need to explain how Lara returns to the status quo just like how Lara destroys the Excalibur just so she can get on the Hammer of Thor to then destroy that as well and for what? A WHOLE BAG OF NOTHING! Nothing gained, lots lost, all just so Lara could figure out what she could’ve if she’d just take a stroll in the park and just relax a bit with a moment of introspection with friends or just a single payment at the shrink for which she’s loaded and rich enough to just do so. Freaking hell makes me want to punch her and seriously? She expected her mom to be alive despite her being teleported magically to an unknown underground cavern for years? What the fuck was she even thinking? How many fucking lives does she ruin just to please her own infantile ego?

  • Ryuukishi


  • Minos

    You know a game did badly because it gets a sequel quite fast.

    This is so the company can use the same assets and make an even cheaper game, same reason why FFXIII 2 and 3 were made.

    This is easy to know since, the second game lowers the value of the first one, a fast sequel means the company is not scared of lowing the first one value thus, hinting the first one has no value any more from the begining.

    • Yorai Dragon

      Play the new Tomb Raider. I give it a 9 out of 10. And no I don’t like FF13, even though it’s not related.

    • British_Otaku

      For one, this isn’t particularly fast especially as the release of this game may be soon or fast into the distant future. Some games sell/sold strongly every year from the iterative FIFA to Ratchet and Clank back in the day.

      Given that the sequel is on the next generation of consoles and not aiming for launch, we can expect them to be using new assets and perhaps even a new engine. Sequels often start development or planning even before the first one releases.

      Tomb Raider sold well on release and will continue to sell through retailers and digital fronts for the year and beyond slowly. It makes sense to get the sequel coming when sales slow down.

      Does you expect a series with over a dozen releases and which is this iconic to not have a sequel? Chances are one of Tomb Raider’s better titles in the past was also announced in a fairly prompt fashion.

      • Minos

        Looks like you are one of those who think the New Generation will be using new assets… oh well.

        And SqueEnix said the game didn’t sell well. If everything is so good as you say. Why is SqueEnix lowering Tomb Rider’s value with a sequel?


        Because the game has no value to lower.

        This anusement is not for the gamers is for their shareholders.

        • mojack411

          But SE also had impossibly high sales expectations for the game. For many other companies Tomb Raider’s figures would’ve been more than satisfactory. It’s not like the game has no value, it was received extremely well by reviewers and gamers alike (I by no means mean everyone thought that way) and sold 3.4 million physical units within a month of release. That’s not even including how many people bought digitally, especially through Steam. The previous games struggled to even reach 2 million.

          Phil Rogers also mentioned that they were “well into development of a next-generation Tomb Raider game”. He didn’t say development just started. Although that doesn’t give any concrete dates, it does imply that the game has been in development for a good chunk of time, at least before the original was released. Before sales figures were even a factor.

        • British_Otaku

          I’ve seen game sequels dive in quality from the predecessors before, even while using much of the same voice work and animations.

          However, till I see footage or a release date and given the circumstances explained in my last comment, I will assume they are working hard on creating with new assets.

          Tomb Raider (2013) set franchise records for opening sales and hit over 3.4 million copies sold in less than a month. Even if Square Enix are disappointed or spent that much on marketing or whatever, it is one of the best sellers of the year.

          Value? Yes, TR2013 has no value to Square Enix once there are thousands of second hand copies on every platform under the sun and the only way to guarantee income is the moderate DLC and joining in on the digital sales. They aren’t going to wait a decade for us to become like the F-Zero fanbase when they can make a followup, promote it at E3 2014 and maybe release it between Late 2014 (nearly two years of waiting) and 2016.

          I would agree that this is for their shareholders but this is still not anti-consumer.

  • mojack411

    I dunno if a sequel for the reboot would work. Part of what made the game so great was seeing Lara develop from innocent bystander to the explorer we’ve always known her as. But in the sequel she’ll already be that explorer, would there be any more character development?

    But the gameplay was fun so even without that driving force I think I could still bite on a sequel to the reboot.

    • Testsubject909

      The main reasons I’ve been buying the Tomb Raider games were mainly the gameplay.

      The story only functions to piss me off and slowly but surely make me hate Lara Croft.

      Haven’t played the reboot yet. Here’s hoping this version of Lara isn’t insufferable hypocritical and downright monstrously and idiotically inhuman.

      • mojack411

        I really don’t consider the reboot and other Tomb Raider games to be very similar to each other. A very large emphasis is placed on the story and Lara’s character development in the reboot and it worked very well whereas for for other games in the series, like you said, story and character were more of an afterthought.

        • Demeanor

          I too liked the reboot a lot. Personally I think there is a TON of room for further character development, Lara has only just begun to shift from survivor-who-gets-tough-as-nails to something else, more focused and driven. I get the feeling she’ll go looking for adventure herself this time, but they could take this scenario into a number of directions: how will her character evolve? What will she seek? Will she bend laws, will she be compassionate, ruthless, will we have a choice? Will it be vengeance, passion for adventure, a search to uncover a mystery? I can’t see the title focusing on the plot events and not on her personal growth (like seems to be the case in Drake’s games, never saw him change somehow). Really looking fwd to this.

      • Göran Isacson

        … Okay, I have to admit that I honestly didn’t follow the plot in the old Tomb Raider games whenever I played them, I was too young to really understand them. What was it about Laras character that you hated? Because I think you are the first one to ever be so open about your hate of her, and now I’m curious as to why.

  • ShadowDivz

    Sweet. Definitely getting this on my PS4!
    *insert regular show gif*

  • Monterossa

    Did they add an option to invert horizontal to the game?

  • Testsubject909

    How about properly setting sales goals this time as well instead of unrealistic expectations?

  • SirRichard

    Maybe this time they’ll be happy with 3.4 million sales in a month, because I can’t see them continuing on for much longer if they can’t just accept that. We know you have money woes, Square Enix, but spending and screaming for five million when you can only get 3 isn’t helping matters.

    Still, at least they didn’t immediately kill it off. Though I suppose they don’t have much else.

    • Testsubject909

      And now you have me wondering what their sales expectations are for Kingdom Hearts 3 and Final Fantasy XV.

      • SirRichard

        Definitely very high, perhaps in the usual sweet spot of 4-5 million that companies dream of these days. The thing is, I could see those two reaching it eventually, they have the brand power and have achieved or come very close to that number in past installments.

  • AuraGuyChris

    By Next-Gen consoles, they mean everything but the Wii U…right?

    • ShawnOtakuSomething

      …..I seen the line up :( no. Wii-u is like the red head step child. Nice, cute and innocent but gets no love

    • Anime10121

      Wii U is next gen (I own one, have no games, but I own one), but like the Wii before it, would take much more work than it would be worth considering its hardware.

  • Guest

    Not having big expectations for the franchise anymore I just hope they address some of the reboot issues without ditching what people found great in that game and build an enjoyable experience… also keep budget in check!

  • James

    Tomb Raider was amazing. The only thing I hope the sequel improves on is the challenge of the tomb puzzles. They were just too easy.

  • eilegz

    excelent news hopefully with lower complexity, means less expensive game development, faster release and lower their expectations….

    Next gen sounds very interesting, and thinking about the state of this industry months ago it was all doom and gloom

  • Lexaus_the_Alchemist

    Well here’s one idea for the new game: don’t just shoehorn in multiplayer (competitive or cooperative) just for “replay value”, AKA “so ppl won’t sell it once they’re done”. It wasn’t something that the game needed and (imo) it ended up being quite lackluster. Remove that “feature” and it will shave tons off the dev costs for the game. Then maybe 3-4 million in sales won’t seem like such a bad number…

  • On next gen? Well… Looks like I’ll be missing a lot when next gens game come out? Took me until last year to get my PS3. :/

  • d19xx

    Squeenix: We have lowered our sales goal to only 3 million………………………. for each region….

  • sd28

    hope fully this one will be more about raiding tombs and less about filling them

  • Ercoman

    Everyone keeps saying it’s Square Enix’s fault that 3.4 million sales was called a failure, but it’s also due to the fact that the game had about a year and a half of delays. This game was originally supposed to come out in fall 2011. So hopefully Crystal Dynamics can speed up the production time to help them reduce the cost, thus not requiring the sales to be so high.

    • k_spot

      Whose fault do you think it is that there were a year and a half of delays? I work for a manufacturer and at the end of the day, we are responsible for releasing our product on time, on schedule. If there are delays for any reason, ultimately that is on us. It’s Square Enix’s fault in both regards.

  • Demeanor

    I’m all for production of a select few, must-buy quality titles like the 4 mentioned, every single one a real potential buy on my radar. Just watch your budget and expectations, Squeenix, and watch your game system (FF13…), you do have the talent to shell out great games, just do it. The recent fan interaction and feedback galore is a good thing too, imho. Play your cards right and I think you can come back in a respectable position. And make that damn FFVII remake already!

  • OathkeeperSoraXIII

    I think (hope) since Square hopefully has all the development tools at the ready for the next get they can hopefully make a profit and not mess up the budgeting like with the first one.

  • AverageGamers

    “Tomb Raider Sequel In Development” … YAY
    “For Next-Gen Platforms”… Uggh *sigh*
    I’ll see you (hopefully) in the next 2-3 years (after release) then…

    Oh, and I hope they make it more ‘Tomb Raider’ this time. The 1st game was great, but it sure get annoying (as well as embarassing) to hear Lara moaning in pain throughout the game that I had to lower the sound. It sounded like I’m doing something bad to a girl, especially when you have your game console in your bedroom *sigh*

    • Anime10121

      Y u not happy? Next gen will be awesome! Already 3 SE games I want, KH3, FFXV, and TRII!

  • Unlimax

    I really love Tomb raider .. BUT WHAT ABOUT A PARASITE EVE GAME DAMMIT !!?

    Sheesh Square-Enix ….

    • TheHolypopeofgaming

      Square is a big company.

  • Anime10121

    So glad… I LOVED Tomb Raider, most fun I’ve had with the property since the PSone days :D

  • Gilgamesh2025

    Great news for me and my PS4! :D

  • Göran Isacson

    As long as they don’t expect it to sell ONE BILLION COPIES *dr Evil-pinky* and stop hitting Lara so much that it just becomes parodic, I’m game.

  • artemisthemp

    I really hope the SP in Tomb Raiders 2 will be as good, if not better than Tomb Raiders 2013.

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