Insight From The Devs Of Rain, The Game Where You Play As An Invisible Boy

By Ishaan . August 4, 2013 . 9:30am

Sony’s Japan Studios and PlayStation Camp have shared a developer diary for Rain, their upcoming PlayStation 3 game that has you playing as an invisible boy who can only be seen when his silhouette is outlined in the rain. The boy is on a search for a girl similar to him, and the developer diary discusses how the game’s environment were created to rely on the boy’s ability to become invisible:



Rain is in the final stretch of development and is slated for release this fall as a downloadable game for PlayStation 3.

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  • fyi1191

    Think of ero scenes that we can trigger in this game.

    • Aoshi00

      Kevin Bacon fulfilled that fantasy :), but it didn’t end well..

      Nice developer video, the footage has a very old feel to it.. I’ve always loved rain in movies or games, and this game has lots of it :) I’ve lost interest in the middle of Papo & Yo, maybe it was too surreal.. can’t wait for this gem.

    • Chaos_Knight

      Just beware when the shower is in use.

  • that sounds like a very interesting concept

  • Chaos_Knight
  • DCBlackbird

    This isn’t my opinion and I know this isn’t indie but does the demographic that goes by “hardcore” ever find indie games or games like this pretentious? Remember I don’t find this pretentious I just want to know if that’s a turn off to the majority.

    • neocatzon

      I don’t know why you asked this in an article instead open thread but I’ll give my two cents. I also don’t know what do you define as “hardcore”, but I’ll take it as anyone who plays game regularly. In my opinion, a gem is a gem, indie or not. Indie itself should be pretentious or they cannot gain enough interest or media coverage, besides they have lower risk than big publishers (i.e lower money involved with few exceptions). Mind that it’s hard to identify this majority without statistics. But, let’s say this majority finds indie games as pretentious and a turn off, this only shows how much they care for the indies. Care means only good for advertising. A bit unrelated, but this kind of games is quite refreshing, as they are made to be different. I’m happy the indies can do experiments more freely. Also, polygon have several good articles talking about indies

    • Armane

      Some of the most popular indie games are pretty pretentious.

      I think as long as the base game is fun, it doesn’t matter if it’s pretentious or not. At least to the “hardcore”.

      I don’t think Rain looks pretentious though, in fact, I’m not sure a game can be pretentious in of itself.

  • xxx128

    Needs more zombies and guns.

    • Isaac Newton


      • xxx128

        aaaaaaahhhhhhhh motherland!!!

    • neocatzon

      They’re there, just invisible.

  • Bacon_n_Lettuce

    I love the vibe the environment gives off in this… it’s sort of like how a post-apocalyptic type of setting should feel: empty, melancholy, foreboding, and subtly mysterious. I really hope it turns out to be as good as it looks so far.

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