Here Are Balance Upgrades For Shazam, Lobo And Bane In Injustice: Gods Among Us

By Ishaan . September 9, 2013 . 2:07pm

Shazam, Lobo and Bane are among the characters that will be receiving upgrades in the next balance patch for Injustice: Gods Among Us. NetherRealm Studios’ Ed Boon shared a peek at some of the changes to the three characters that you’ll find in the next path for the game. Take a look at them below.


Shazam upgrades:

Improved range and damage for:

  • Herculean Might
  • Achilles Cluth

Increased Damage for:

  • Atlas Torpedo
  • Bolt of Zeus

The Mighty Charge Combo: Now pops up opponents


Lobo upgrades:

Hook Charge:

  • Hits as an overhead
  • Improved startup & viability as a wakeup attack

“Meter Burn” version has 2 hits of armor

  • Character power:
  • Now loads 2 rounds of Nuclear Shells

Pump Shot blasts:

  • Extended reach when Nuclear Shells loaded


Bane upgrades:

Venom Boosts now reduce the damage he takes when hit.

  • Level 1: 5% reduction
  • Level 2: 15% reduction
  • Level 3: 30% reduction

Infinite Crisis Combo

  • Much safer when blocked

Now hits the shorter characters, too

  • Venom Uppercut:
  • Can now be “meter burned” even if it’s blocked or misses


Warner Bros. and NetherRealm Studios haven’t announced a release date for the Injustice: Gods Among Us balance patch yet.

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  • ssj3gokou24

    Great, cause what bane needed was defense.

    • Well, technically, he became more of a Juggernaut Tank now.

  • Shady Shariest

    *Scrolls down*
    “There’s not enough conflict in this comments section!”
    *rolls in a tank*

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