Watch Teamwork In Action In Battle Princess of Arcadia

By Sunjun . September 10, 2013 . 5:01pm

 

Nippon Ichi Software has shared a 60-second gameplay video of Battle Princess of Arcadia, their upcoming side-scrolling action-RPG, an genre that is relatively new ground for the company.

 

As the Battle Princess Plume, you must protect the kingdom of Schwert from a plague of monsters. In this video, Plume is accompanied by the mage Yuni and the archer Larts, who often jump into the screen to get a share of the action. At the end, all three of them come together to unleash a powerful team attack, demolishing every enemy on the screen. You can control characters other than Plume, but NIS hasn’t confirmed if you can switch between them in the middle of a stage.

 

Battle Princess of Arcadia is slated for release on September 26. The first press run edition will come with a soundtrack CD containing 20 tracks, which you can sample on the game’s official website.


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  • http://twitter.com/#!/Leafy_Cam Leafhopper

    It looks and sounds nice but some of that animation seems stiff. I don’t know could be just me.

    • http://jesse-dylan.livejournal.com Jesse_Dylan

      It’s not just you. It looks a little floaty and odd. But we’ll have to see. Fingers crossed!

  • http://youtube.com/miyabigaming 水木

    I’m liking the gameplay, been awhile since I’ve played a great side scroller. Heads up to people looking to purchase, the Japanese name is Arcadias no Ikusahime. Just ordered it

  • Impressionnant

    That shitty framerate is due to youtube’s 30fps limit, right? I hope so.

    • http://youtube.com/miyabigaming 水木
      • SuBw00FeR

        Yeah that is much better. Wonder if i’ll be able to play it fine without understanding any Japanese xD

        • http://youtube.com/miyabigaming 水木

          mmm hard to say but my thing is if you like a game go for it

        • http://jesse-dylan.livejournal.com Jesse_Dylan

          Probably sorta, but don’t you wanna wait for the English version? If not, then I hope you get both! :P

        • almostautumn

          I was wondering this also. While the core game seems simple, that weapon-crafting system is really where the language-barrier might hinder some enjoyment. Knowing what materials drop where is pretty essential to crafting systems, and for this game it seems like there’s a pretty large emphasis on the amount of weapons that are available for you to build/utilize per independent situation.
          I’ve played some pretty tough RPG’s in Japanese without knowing kanji and made it— but, well, this is NIS, who are sort-of the ‘kings’ of overtly complex gameplay systems. Might be best to wait a bit on this one, as it probably wil be localized.

          • SuBw00FeR

            This has been my thought as well, NIS make some pretty complex mechanics (Don’t get me wrong though, I love them!) I’m sure I could read some FAQ after a while of it being out, but I think I might just lay in wait and hope that NISA bring it over here. :)

  • Suriel Cruz

    I thought it was going to have an slow gameplay, but it DOES have its own paced, I like that!

  • Hau To

    I got this preordered. My mind, body, and soul is ready to feel everything this game has to offer! Huzzahs for region free!

  • AkiraScare

    reminds me of muramasa…. plz come to the states!!!

  • http://jesse-dylan.livejournal.com Jesse_Dylan

    So they make a lot of turn-based strategy RPGs, and now they’re doing more action-RPGs. I wonder if they’ll ever do any traditional turn-based JRPGs? (I know Mugen Souls maybe classifies and stuff…)

  • VenerableSage

    I want to like this, but man, that video is a bit of a turn-off. The voice clips are grating, if the enemies so much as touch you, you get hitstunned (and fall out of the air if you get hit there) while when you hit them, it seems like they’re barely fazed, and the collision detection and frames seem rough. (Maybe its like this because they’re out of sink, coupled with fact that enemies are barely stunned?)

    Even the running animations seem rough and, to a point, slow.

  • SetzerGabbiani

    This looks like it’s trying to capitalize on Odin Sphere’s (or Murmasa’s to a lesser extent) play style. Not a bad thing.

  • mace

    sounds like crap, hope they add some better sounds it seems generic

  • Kevin Schwarz

    A western release is a must for this game. NISA!

  • http://strictlyapathy.comoj.com/ SoulArbiter

    Framerate aside, it’s looking pretty good for their first foray into this genre. I look forward to seeing more as things progress!

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