Zelda: A Link Between Worlds Will Let You Tackle Dungeons In Any Order

By Ishaan . October 1, 2013 . 7:36am

The Legend of Zelda: A Link Between Worlds will allow you to tackle its dungeons in an order of your choosing after a certain point in the game, Nintendo announced during a Nintendo Direct presentation this morning.


In an early portion of the game, you’ll get to visit a store named Ravio’s Shop, where you’ll be able rent and eventually purchase different items that Link can store in his inventory. Nintendo say you’ll want to rent different items depending on the order that you intend to tackle the game’s dungeons in.


Most items, Nintendo say, will be available at Rovio’s Shop immediately. Nintendo president Satoru Iwata say the decision was made in order to buck Zelda trends.


The Legend of Zelda: A Link Between Worlds will be available on November 22nd in North America. Here’s a first look at Princess Zelda in the game:


Read more stories about & on Siliconera.

  • Zelda Wii U needs to allow this too! I needs my Zeldas!

  • Xaltmas


    • fairysun

      And the cutest Princess Zelda so far !!

        • Godman

          but will she have the personality I fell for that Skyward Zelda had?

          • Laer_HeiSeiRyuu

            You got a turn on for genki girls eh?

          • Godman

            Hey buddy where do you get off tel-
            *looks up Genki Girl*
            Yes sir. . . Yes I do :)

          • Samsara09

            indeed.This was one of the few zelda game were I felt like “shoot,I need to save her”.In the other ones,i was like “Here we go again”.The way they pulled things in SS really made you wanna save Zelda.

        • Brimfyre

          That Zelda didn’t photograph well but she was beautiful in the game. Probably my favorite Zelda next to Tetra.

          • I kinda liked Tetra’s sass more, but that’s minor preferences, the SS Zelda was lovely. Either way, both Zelda’s became waaaay too “traditional” after they get kidnapped; losing what made the strong and unique to play the damsel in distress.

            Ahwell, 3DS Zelda looks cute.

          • Brimfyre

            ST Zelda is also a good Zelda, and she is pretty active the entire game. Has a little bit of her Grandmother’s sass, but the elegance of her older relatives.

        • Kornelious

          Hey, I liked that Zelda. Mostly cause she had an actual personality and there was an actual bond between her and link, I never understood “go to dungeons A, B, and C to unlock D, E, F, and G in order to rescue princess Z…But at least now I can do C, B, and A just to spite people lol.

        • Happy Gamer

          I was almost sad Skyward Sword Zelda didn’t have a stronger part like tetra had because I loved her personality so much. Tetra was awesome as well. I’m sure everyone knows what I’m talking about when I say she kicked major ass :)

  • grayson gee

    This is exciting news! Zelda hasn’t done something like this since Link to the Past! Though its also the sequel to that game.

  • Brimfyre

    Now that’s the Zelda my 12 year old self remembers fondly.

    Game looks good too.

  • ragingmerifes

    He also mentioned that there will be various ways to solve the puzzles, right? Well, this is a Zelda that I might actually buy…

  • Armane

    Sounds like a cool idea, hopefully there are more items to rent than you really need. For example, you could rent Roc’s Feather to jump a gap, or you could rent the Stepladder/Cane of Somaria to cross the gap instead.

  • So I’m guessing that’s why they said rupees will be more important than ever since they’re going to be your main key in getting to dungeons now.

    Zelda also looks adorable in this one :P

  • 하세요

    D’aw, she’s so adorable.

  • Tg

    I think I’m going to need some time to get use to the idea of being able to freely choose a dungeon, but I definitely know which dungeon I’d like to freely go to. ……. *double checks ALttP official guide book*…… Yep. :)

  • Yes! This is the news I needed!

  • mockturtle

    Am I the only one around here that doesn’t like this idea? Bucking trends is one thing, but this kind of fundamentally changes Zelda’s structure.

    Plus, I always liked how later dungeons built upon the ideas of previous ones. This makes me worry they’ll all be too samey.

    • Laer_HeiSeiRyuu

      Good point,still no need to worry.

      its Nintendo.

      The days of Phantom HourGlasses are long gone( so are the developers who came up with it lol)

    • Jirin

      I would say it returns Zelda to its classic structure.

      I hated that trend in new Zeldas that the gadget you get in each dungeon is ONLY useful in that dungeon or in specific places designed for it to be useful. I like it better in classic Zeldas where tools you get are useful everywhere.

  • JuhRo

    Meh, I liked that classic, Get a gadget, beat the dungeon with that gadget… fun-ness. It’s my favorite thing in these gadget-oriented type of games.

  • linkenski

    “Zelda: A Link Between Worlds Will Let You Tackle Dungeons In Any Order” “…AFTER you’ve gone through tutorial after tutorial and a new handy assistant will tell link how to progress throuh each dungeon, so no one will leave the game unfinished.”

    Seriously, I could see this happening.

  • Jirin

    This is awesome, so long as there isn’t some fairy or something following you around telling you how to do something. I’ve been waiting 20 years for a return to classic Zelda style.

  • Ric Vazquez

    Looks promising

Video game stories from other sites on the web. These links leave Siliconera.

Siliconera Tests
Siliconera Videos