Tales of Symphonia Chronicles To Include Both Gamecube And PS2 Opening Songs

By Ishaan . October 22, 2013 . 8:30am

Tales of Symphonia Chronicles will have the opening themes from both the Gamecube and PlayStation 2 versions of the game. The original Gamecube version of the game had a song titled “Starry Heavens,” which was replaced in the PS2 port, but this track is back in Chronicles, Namco Bandai have announced.



The trailer above is a redone version of this previous trailer. Namco Bandai say that Tales of Symphonia Chronicles will include the following rearranged original openings:


Tales of Symphonia – Starry Heavens (Version 2013) and Soshite Boku ni Dekiru Koto (Version 2013) by Day After Tomorrow

Tales of Symphonia: Dawn of the New World – Ninin Sankyaku by Misono


As reported last night, Tales of Symphonia Chronicles will be released in Europe on February 28th, 2014. We’ll keep an eye out for a U.S. release date as well.

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  • Pfantzypantz

    Dang awesome, I really missed Starry Heavens when I played the ps2 version, they doin right by us.

  • Guest

    Thank to YouTube, Starry Heavens was easy enough to hear. Don’t get me wrong, I AM happy about having the original themes in the game, but it was also “kinda fun” to get an “alternate opening theme” just the same. :P

  • Eefara

    So is Bamco bringing back the original GC/PS2 openings, or remixing them and adding those in?

    • HououinKyouma

      The openings are 2013 remixes

  • NoOneSeesWhatWeSee

    This is clearly the definitive version of the game.

    • GH56734

      I hope they’ll add back the cut artes for both games as well.

    • Tom_Phoenix

      After the controversy surrounding the Silent Hill and Zone of the Enders HD remasters, I think it is safer to wait and hear what the feedback about this particular port will be.

      I do hope it turns out well. I’ve been eyeing Symphonia as a potential gateway entry into the series for some time now and while I would have absolutely no issue with getting the GameCube version, I generally prefer buying new. Plus, since the PS3 doesn’t have a whole lot of games that interest me, I kind of need every reason I can get to justify purchasing one.

      • DesmaX

        There’s gameplay videos on youtube (The game is already out in japan)

        It runs pretty fine. But it lacks polish

      • Alexander Marquis Starkey

        What do you like to play, I’m sure there is something we can find that’d you play.

      • landlock

        The problem is the Silent Hill HD collection and Zone Of Enders HD were both shipped out to another developer. MGS is a better example which Kojima Studios did themselves.

        • What? No they didn’t. The MGS HD collection was handled by Blue Point Games (on consoles) and Armature Studios (on Vita). The problem with lesser HD ports isn’t that they’re outsourced to third-party studios, it’s that they’re outsourced to BAD third-party studios.

  • HououinKyouma

    They changed hair color to Abyssion. I want to die.

  • akiko_sakuraba

    Awesome. I’m glad that America is finally getting Misono and Day After Tomorrow instead of instrumental shtuff. I got my copy already so I’m good, but good for you guys!

  • I wonder which song they’ll use for a particular scene in the latter half of the game where there was an instrumental rendition of the opening theme

    • doubleO7

      Did the instrumental song change depending on which version of the game you were playing?

      • X_Bacon

        Yes, I have both versions at home. There was also a third one used on the western release, since the opening was different too.

  • Spirit Macardi

    I’m still not hearing any English audio; this has me more than a little bit concerned. Are they forgoing having to redub or pay extra to bring back the original actors for the new content for having Japanese audio only? Namco’s been pretty silent, and that’s never a good sign from them.

    • Aunna Terrell

      I believe it’s been said that they weren’t going to redub it or anything too major. Though Shiloh Strong, the original Zelos, confirmed that he did some extra work for Symphonia on Twitter a few months back. https://twitter.com/ShilohStrong/status/366953827020181504

      • Spirit Macardi

        Hmm, it’d certainly be unprecedented if they got back the original actors. The only reason they were able to pay for them was because of the money Nintendo sunk into the localization, since normally Namco goes for non-union casts.

        If they bring back Strong, Freeman, that guy who played Robin, and everyone else though, that would show some rather uncharacteristic care on Namco’s part.

  • Inuyakira

    Yes!!!!!! Thanks you!!! Namco Bandai!!! Thanks You!!!!! (shedding tears of joys)

    Best news of the years!! so far for me!!!
    this made my month!!
    ( 8,,D )

    • Anime10121

      LR FFXIII at the beginning, and two Tales remasters at the end… February will be a good month :)

  • Prinnydoom

    Can’t wait for this it’s going to be brilliant ^___________^

  • still not better than Tales of Legendia

    • Anime10121

      I dont think a Tales of OST CAN be better than Legendia’s (at least while Sakuraba’s the main composer) :(

      • > hating on Sakuraba
        Somebody hasn’t played Baten Kaitos.

        • Anime10121

          I haven’t, and unfortunately, all I can judge him on is his Tales of, Star Ocean, and end of Eternity OST’s (there are more, but off the top of my head, those are the three that immediately come to mind). If his soundtracks for the Baten Kaitos series are good, it still doesn’t excuse the subpar material he’s put out for most of the games in those other series does it?

          • Zero_Destiny

            Oh that’s a shame, I really loved Baten Kaitos myself. Though, the games themselves are very hate it or love it, people seem to get divided easily on them. If ya’ ever can give ’em a go, the first game is a bit slow but really picks up after it introduces the entire cast, second game was crazy from the get-go though. :3

            As for the music, I’d say it’s typical Sakuraba, it isn’t gonna turn you into a fan of his if you aren’t already. xD Still got some good tracks though, this was one of my favs: http://www.youtube.com/watch?v=6ftFQ_ToXvA

          • Anime10121

            That…actually doesnt sound bad at all, it actually sounds…dare I say it, unique! Well I’ll be damned, good job on that Sakuraba!

            Baten Kaitos is a monster card battle rpg right? There was something about its battle system that just didnt “click” with me, even though I’ve always wanted to try and get into it. But then again the outrageous prices kinda kept me away…

          • Zero_Destiny

            Yeah, one of my favorite boss themes actually. lol

            Yup, the battle system (and a lot of other game play mechanics and story) center around using cards. If it didn’t click with ya’ I can totally understand though. The card mechanic has always seemed very love it or hate it. There can certainly be some frustrating moments where your draws just suck and it feels like the comp is cheating you. >__< Organizing the deck better can help alleviate it some though.

            Origins streamlined a lot of the content though and since the deck organization got reworked it felt more fair and less of a crapshot at times.

  • Good. Those instrumental openings were getting tired. It’s weird to think that the series has gone through such an evolution for introductions in the states. We started with lame instrumental openings, then had the opening without lyrics, then we had Engrish (poor Bonnie Pink), and now we have the original composition with the original Japanese lyrics.

    • Lynx

      Was Ring A Bell really Engrish?
      And didn’t it have the Japanese version after you beat the game?
      I understood it perfectly fine, which rarely happens with Engrish.

      The only one that I’d say ever came close to Engrish was Graces.

      • Aunna Terrell

        But BoA (Graces) sings really~ good Korean, Japanese, English, and one of the Chinese dialects! XD

        • Lynx

          Well, good and fluent are normally two different things.

          While some may be good in English, they may not neccesairly be fluent.

          Compare Jam Project and Two-Mix to say, AKINO or Utada Hikaru. Unfair advantage to AKINO and Utada but the comparison is fair. Jam Project and Two Mix have numerous English songs sung by themselves but so do AKINO and Utada. Now, they’re native English but speak fluent Japanese Jam and Two-Mix are native Japanese but speak not-so fluent English. Look up Two-Mix’s English versions of Rhythm Emotion and Just Communication and Jam’s No Border and HERO English versions for instance.

          • Aunna Terrell

            ~_~ But BoA has an English album, like Utada and whatnot. So she must have decent English.

          • Anime10121

            Difference is though, at least in Utada’s case, she was basically raised on US soil, so her English is more than fluent, its natural.

          • landlock

            BOA use to sing better English then that like with songs Key Of Heart and Amazing Kiss I’m guessing it had been along or something. Though it wasn’t really bad either. Not JAM project bad anyway.

      • Anime10121

        I agree, Ring a Bell was AWESOME! Make a Wish however, I wanted to wish away…

  • Aunna Terrell

    Tales of Symphonia Chronicles’ US release date is February 25th, 2014. Retailers haven’t updated the date yet… But Namco Bandai posted the date on Twitter & Facebook.

  • But will it have the superior NA/EU Motoi Sakuraba instrumental opening? That, I think, is the real question.

    • Anime10121

      Matoi Sakuraba’s instrumental superior?

      Laughs XD

      The only instrumental opening that i’ve liked was Abyss’ and thats just because Bump of Chicken have some awesome tracks :P

      • Honestly I had no idea the instrumental openings had so many haters until now.

        I guess some people really like their bubblegum J-pop.

        • Anime10121

          I’d never even heard the original Symphonia’s theme before they advertised the remasters trailers (that is unless it was played in the anime’s opening, can’t really remember). And even AFTER hearing it, I wouldn’t place it as one of my favorite openings (though I DO like it more that Sakursba’s generic tune). However, I HAVE heard Symphonia 2s opening by Misono and liked it.

          The main issue is I’m just not a fan of Sakuraba and his “samey” music. While I won’t go so far as to call him a “bad” composer, I will say that (at least to me) a good 90% of his tracks from the entire Tales/Star Ocean franchises are indistinguishable from one another. They just all sound so…generic.

          • I have to admit I’m not a fan of the instrumental openings, but it’s personal.

            I will agree with Anime10121, though. I believe Sakuraba’s OST is good – that is, it fits the game well. When you are playing it, it is rare you want to take the game and strangle it (or your speakers) because the music drives you up the wall. It doesn’t distract you, and it fits the mood.

            However, I have never been able to listen to Sakuraba’s OSTs from start to finish from the CD one after another, something I have been able to do with many other composers. In other words, out of their context in the game, his OSTs don’t catch me, which is a big criteria for me.

            I do appreciate that he’s done so much work, though, and even if he’s not my favorite, he’s a good composer. I just like the vocals for the openings better.

          • Sakuraba’s a hit-or-miss composer. When he’s off, his work is instantly distinguishable but totally forgettable. When he’s on, he can cook up some really outstanding stuff. Same with Yoko Shimomura, incidentally.

          • Anime10121

            Pshh! Yoko Shimomura a “hit-or-miss composer”? Nonsense, that woman has been composing hits since Street Fighter 2 :/

  • Also, hey Namco! A Baten Kaitos HD Collection would be super rad. Hint, hint. (Even if I’m the only one who would buy it… ;__;)

    • Dave_O_Segundo

      Only on the wii u since nintendo apparently owns at least part of the ip.

      • Anime10121

        They also own the studio that developed the I.P. (Monolith Soft)

        • Dave_O_Segundo

          Actually the work was divided between tri-crescendo and monolith. And owning monolith doesn’t mean much or else they would own the xenosaga ip as well.

          • You might notice, however, that Namco hasn’t released any Xenosaga spinoffs or Monolith games on non-Nintendo consoles since they were bought out.

          • Dave_O_Segundo

            Yes, but Namco probably owns most of the xenosaga ip and monolith most likely can’t make a new one without their approval (see kos-mos and company on og saga/project x zone), but monolith probably have the rights to some of it the since they created it and being a nintendo studio they will only make it for nintendo consoles.
            What I was trying to say is that I think nintendo has some saying on the rights for baten kaitos, since they published origins on the us and japan, but who knows.

          • Anime10121

            I think you’re confusing I.P. ownership with actual development teams. I.P.’s are generally owned by one entity and not shared by multiple companies (though there are a few rare cases that ARE owned by multiple companies).

            The Xenosaga I.P. is 100% owned by Namco Bandai. Namco Bandai, if they were so inclined, could get anyone they wanted to develop a Xenosaga game. Monolith Soft however, can not make a XenoSAGA game without Namdai publishing. Monolith have NO rights to Xenosaga even though they created it.

            When you are a team working under a big publisher, nine times out of ten, that publisher is going to put in the contract that anything you create while employed by that publisher will be owned BY THE PUBLISHER. Its why Inafune cant just go off and make more Megaman after he left Capcom, anything created while he was employed by Capcom, is Capcom I.P and not his.

          • Dave_O_Segundo

            Well, nintendo themselves have a history of ip sharing with other companies, with games like glory of hercules, fatal frame and starfy (shared with paon, tecmo-koei and tose respectively), so it’s not a stretch to think they might have a share on the ownership of baten kaitos.

          • Tatsuya1221

            I can’t speak of monolith soft games, but in the case of xenosaga, it may just have to do with the fact that xenosaga was unfortunately not as successful as they had hoped and as such, just like so many namco-bandai IP’s, is in a vault somewhere collecting dust.

          • Lynx

            Xenosaga is owned by Bandai Namco, actually.

            Odd like that.

  • GHAmer

    I didn’t know that there was a PS2 version until now
    maybe it was because it is not released in west………

    • fireguardiancoty

      It didn’t add a whole lot. Everyone has Mystic Artes now, new artes and unison attacks, some enemies got a new arte or two, added floors in Nifelheim, a new costume for everyone, and Abicion is harder. Bugs and stuff were fixed too.

  • Zero_Destiny

    Two tales in one Symphonia. lol So cheesy, I love it.

  • Philip Elthorpe

    This is a sign of the times. I’ve seen no recent Tales Of game that has instrumentals or similar. And now they’ve confirmed they’re not just giving us one version’s theme, but both versions, meaning that there’s no-one who’ll walk away unhappy.

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