Here’s How To Crush. Kill And Maim With BlazBlue: Chrono Phantasma’s Three New Characters

By Eugene . October 26, 2013 . 5:00pm



Famitsu have done everyone a favor by digging into the guts of new characters Kokonoe, Terumi and Kagura in BlazBlue: Chrono Phantasma – the console-exclusive characters for the hit fighting game.


To that end they’ve come up with three videos over on their channel showing off how to do what every fighter wants to know – chain big and long combos together. The above video is from Kokonoe, showing off her cool ability to summon weapons from black holes to help pummel foes into oblivion. Below, you can find Terumi and Kagura





I wish there were more such videos honestly, since I am an abject beginner in fighting games – the most I can do is play whichever character lets me half-circle forward punch into a special move. And these will hopefully prove more helpful when I pick up my own copy of BlazBlue: Chrono Phantasma when it comes out in the US in 2014.


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  • RichyGaming

    How am I going to resist the urge to look at BBCP videos until March? :l

    • Darkrise

      You can’t. I’ve already spoiled for myself the final boss of the storyline as well as a mystery or two in the series.

      • RichyGaming

        Well.. I don’t intend to touch anything about the story or content other than online and battles, but I know right?!
        -Decides to learn new characters in BBCSE and keep myself busy to try and forget CP- Time to make this work….. starting tomorrow!

        • Tyler Beale

          Hehe, I’m going for the Plat myself in BBCSE – and it will be my first Vita platinum.

          Damn you, character trophies….

          • RichyGaming

            I played CS2 as my first BB game on the PSP and it was amazing. Then later on I got the vita and BBCSE was my first vita game. Now I know how to use Ragna, Jin, Hakumen, Hazama, Tsubaki, and BANG!(my main). Now I plan to start learning how to use Mu. Lawl I’m going crazy on BBCSE, I’m trying to max out everything in terms of trophies. WISH ME LUCK, SOLDIER!

      • Bell

        I feel bad for you. I’ve seen gameplay, but I managed not to spoil the story for myself so far.

      • colorblindnightmare

        To be fair, tje final boss was ki nd of expected to be the way it is. Though I was surprised with the actual content of the battle.

    • PlatinumMad

      By buying the digital version right now?

    • Go2hell66

      the march release date is just a place holder date from amazon, pretty sure we’ll get it before then

      and i couldn’t resist watching videos T_T, pretty much seen the entire story now. game has one hell of a final boss

      • RichyGaming

        Saw this comment this morning.. you sir, just made my day, THANKS! Hearing that we might get it before March just gave me hope hahaha. Is the storyline nice and good? (Don’t spoil xD)

        • Go2hell66

          yea it was was pretty interesting, and confusing as hell(as usual). ended on a pretty crazy cliffhanger so im sure are has more blazblue planned

    • You don’t.
      Give in.
      It will feed you.

      • RichyGaming

        I-I won’t give into temptation! E-Even though I already saw Kagura and Terumi’s gameplay and astral finishes!

  • fireemblembeast

    Even after watching combo videos in slow motion and practicing, the best I’ve ever done is 3 combos as Noel. Then my fingers get all cramped up. |||orz

    • 60hz

      in the immortal words of bruce lee… “don’t think… feeeeeeel”

  • BlueTree

    “Video games need less hand holding.”

    “Fighting games need more tutorials.”

    I’m not saying this article makes that argument, but it’s more that the thought springs to mind.

    • ArmoredBoar

      There’s a big difference between hand-holding you through a game and showing you the ropes.
      Fighting game tutorials don’t hold your hand, they just show you how it works and make sure you don’t screw up.
      They will show you what to do, aye, but the execution and its intricacy – or lack thereof – is all on your end.

      • BlueTree

        That wasn’t what I was speaking about.

        I don’t begrudge anyone being “shown the ropes”, but it’s often an observation of mine that some folks believe a game should enlighten them as to what the meta game and deeper strategies will be before players even create them through their own play and interpretation of the systems involved.

        So when I made my statement, I was fully aware of what you’re trying to preach at me (stahp).

        I think players sell their own personal aptitude short in favor of instant gratification. There’s nothing wrong with a tutorial showing the basics of movement and defense, which I thought Persona 4 Arena did well just by showcasing movement options, blocking, dashing… but that’s not really the kind of stuff I had in mind when I posted what I did. Like I said, this post didn’t contain the argument, it just made me think of something about the situation that makes it sound funny.

    • Bentan

      we’re all a lil bipolar

  • Loli Summoner

    Hells fang spam FTW!!!

  • Damarius Wingfield

    Talk about getting ‘STOMPED OUT’ damn.

  • CK Blaze

    My god I need it to get here in the mail now. Like right now.

  • 栗場 江理久

    So, If I wanted to buy the game now, would that be a bad decision? Or should I know the previous games story first? D:

    • Juan Manuel M. Suárez

      If you care about the plot, you should get Continuum Shift first. It comes with a summary of Calamity Trigger (the first BB) and it’ll get you up to speed with the whole BB-verse~.

      • Arcana Wiz

        continnum shift EXTEND!

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