Namco Bandai Developed Wii Sports Club For Nintendo

By Ishaan . October 29, 2013 . 9:30am

The latest Iwata Asks interview from Nintendo has yielded an interesting tidbit of information regarding one of the publisher’s upcoming games. Wii Sports Club, Nintendo’s development staff reveal, was developed by Namco Bandai Games under Nintendo’s supervision.


As previously revealed, Wii Sports Club is an updated re-release of the five original Wii Sports games for the Nintendo eShop on Wii U. Each of the five games—Tennis, Bowling, Golf, Boxing and Baseball—have been updated with HD remastered graphics, improved motion controls, and an online multiplayer mode where applicable.


While this reveal might be surprising, in a way, it makes sense, given that Nintendo and Namco have shared a close relationship in recent years. Wii Sports Club is simply the latest in a number of collaborations between the two companies, and it isn’t even the most prominent. That honour goes to the new Super Smash Bros., which is being developed by Namco Bandai as well.


Another prominent sign of the relationship the two companies share is that Monolith Soft, Nintendo’s RPG powerhouse, used to be owned by Namco, who sold the studio to Nintendo in 2007. Even more interesting, however, is the fact that even under Nintendo’s wing, Monolith continue to develop smaller games that are published by Namco, such as Dragon Ball Z: Attack of the Saiyans, Project X Zone and others.


Tekken series producer Katsuhiro Harada acknowledges the relationship, too. In an interview with Siliconera, Harada once said, “We’ve continually developed a very good relationship with Nintendo. Maybe not necessarily in the public spotlight but kind of behind the scenes. We have established a very good working relationship with them. Not just Nintendo, but as a company, we have a very good relationship with [Smash Bros. director] Sakurai-san at Sora as well.”

Read more stories about & on Siliconera.

  • LunarKnite

    Watching Iwata and the other three play a game of Tennis was pretty funny.

  • ShawnOtakuSomething

    Namco Bandai and Nintendo should be coming up with bigger things then this, just saying

    • LunarKnite

      They’re already collaborating on other titles, as said in the article. Also, very little is actually bigger than Wii Sports if you want to talk popularity and sales.

      • ShawnOtakuSomething


  • Spirit Macardi

    Hey Nintendo, I have an idea for another collaboration you could work with Namco on. I like to call it: “K x K: The Star Warrior meets the Dream Traveler”

    Seriously, make it happen ;3

  • APA

    I’m still skeptical about Smash being developed by other team that’s not Hal Labs (the same place where both Iwata and Sakurai came from, and Smash was given birth). I’m worried about what the heck are the teams at Nintendo doing, if they weren’t able to handle this important games themselves… :/

    • subsamuel01

      They’re doing this because it takes less time, and the Wii U needs games now. With Sakurai at the Helm with Namco who already makes amazing fighting games, I’ll bet that this might be the best smash yet.

    • Brawl wasn’t really developed at HAL either. The majority of the legwork was done by the developer of the Grandia games.

      • Göran Isacson

        Interesting- I wouldn’t think of Game Arts when I think “party fighter”, but they turned out a pretty darn neat title. Do you know the reason for why they went with Game Arts? Someone at Nintendo who knew someone at Game arts, they won a bidding war, just random luck?

    • Heisst

      I hope you know Sakurai’s team IS making Smash Bros and he’s still the director, he just nabbed some code monkeys from Namco to help him balance since he himself admitted that he sucks at balancing (and it shows).

      • APA

        I hope that it is as you say… I like Smash for being Smash: a fun game to play with friends. I don’t want it to be a fighter-wanna-be- serious-brawler with juggles. Now, after reading your post, I’m a bit hopeful.

        But I’m still worried about Nintendo doing so much outsourcing to 3rd parties. It seems like they didn’t know a thing about HD-development. The better increase their staff. :/

  • 永次

    Namco-Bandai is a huge collaborator with Sony and Nintendo for years, it’s not strange. At the same time, Capcom, SEGA and more companies have worked for Namco-Bandai.

  • Link

    Nintendo’s 1.7% stake in the company is finally being put to use. Wonder how things would have worked out if that full buy-out of Bandai wasn’t stopped by the gov’t years back.

  • Ignacio Tapia

    if namco and nintendo have a so nice relationship…….. WHERE IS MY GODDAMN TALES OF SYMPHONIA CHRONICLES FOR MY GODDAMN WII U!!!!!!!!!!!

Video game stories from other sites on the web. These links leave Siliconera.

Siliconera Tests
Siliconera Videos