Shenmue Creator To Hold Port-Mortem On Game At GDC

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Shenmue creator Yu Suzuki will be holding a post-mortem on the game at the 2014 Game Developers Conference, Gamasutra reports. Suzuki’s talk will be translated by Mark Cerny, lead system architect for the PlayStation 4.

 

Suzuki will begin the talk by discussing the origins of Shemue as an RPG based on the Virtua Fighter series, originally in development for the Sega Saturn. He will go on to reveal how the game ended up in its final form on the Sega Dreamcast in 1999.

 

The session will be an hour long in length. GDC 2014 will take place in San Francisco, California from March 17th –21st, 2014.


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Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.